@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsSpitfire38 (axis) vs. gambit78 (allies) Spring 1942
-
Round 2
WEu
Attacking with 1 INF, 1 TNK, 1 FTR, 1 BMR
Defending with 1 INF
a
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (4)2@3: (6, 1)1@4: (1)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
NCM
All planes return to GBr
WRu to Cau
2 FTR
SZ22 to SZ19
1 TRNPlacement
GBr
1 FTR, 2 INF
SZ2
2 DES, 1 TRNCollect 34 IPC
Ending IPC 37End of UK3
-
Gosh, Western Europe… I need to hold it for good :roll:
I won’t be able to get to J3 until Friday…I’m sorry, but I’ve got a lot of school work as well as “work” work, so I’ll be busy all tomorrow.
-
Japan 3
–Purchase–
38 IPCs
-38 (3 TNK, 2 FTR 1 INF)
0
–Combat Moves–
SZ60 to Alaska: AC, 2 FTRS, BB, CRSR, 2 TT (3 INF, 1 TNK)
Siakiang to KAZ: 2 INF
China to KAZ: 2 FTR (2)
China to Russia: 1 BMBR
Burytia to Yakuskt (I’m butchering these names :P) : 1 TNK, 1 ART
Manchuria to Kazahk: 1 FTR (3)
manchuria to Yakustk: 1 FTR (2)
SZ47 to SZ49: 1 SUB
SZ60 to SZ49: 1 DD -
–Combat–
Kazahk:
Attacking with 2 INF 3 FTR
Defending with 1 INFA:
Rolls: 2@1 3@3; Total Hits: 32@1: (3, 4)3@3: (3, 1, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)Yakustk:
Attacking with 1 ART 1 TNK 1 FTR
Defending with 1 INFA:
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (1, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (1)SZ49:
Attacking with 1 DD, 1 SUB
SUB Surprise
Rolls: 1@2; Total Hits: 01@2: (3)
If he doesnt hit
A:
Rolls: 1@2; Total Hits: 01@2: (6)
D:
Rolls: 1@1; Total Hits: 01@1: (2)Alaska:
Attacking with 2 FTR 3 INF 1 TNK
Defending with 1 INF 4 FTRBombardment: 1 BB 1 CRSR
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (3)A:
Rolls: 3@1 3@3; Total Hits: 23@1: (2, 3, 4)3@3: (3, 5, 1)
D:
Rolls: 1@2 4@4; Total Hits: 11@2: (4)4@4: (4, 6, 6, 5) -
SZ49:
Same as before with regards to surprise strikesSUB:
Rolls: 1@2; Total Hits: 01@2: (3)
A:
Rolls: 1@2; Total Hits: 11@2: (1)
D:
Rolls: 1@1; Total Hits: 01@1: (5)Alaska:
Attacking with 2 INF 1 TNK 2 FTR
Defending with 2 FTR
A:
Rolls: 2@1 3@3; Total Hits: 32@1: (2, 4)3@3: (1, 3, 3)
D:
Rolls: 2@4; Total Hits: 22@4: (3, 1) -
Strategic Bombing
AA
Rolls: 1@1; Total Hits: 01@1: (5)
If not hit, Damage
Rolls: 1@6; Total Hits: 11@6: (4)–Noncombat–
Alaska FTRs to SZ63
SZ60 to SZ58, pick up INF, to SZ60, drop in Manchuria
Kwang to Sinkiang: 3 TNK
SZ36 to SZ34: 1 SUB
Yakustk FTR to Siankiang
Kazahk FTRS to Siankiang
If BMBR is alive, return to Sinkiang -
–Placement–
3 TNK in Kwangtung
2 FTR 1 INF in Japan–Collect–
0 IPCs
+40 IPCs
40 IPCs
And I didnt mean drop in Manchu, I meant in Burytia. Thanks!
-
attachment
-
US3
Starting NPC: 36
Starting IPC: 39
Purchase 2 ART, 2 DD, 1 TRN, 1 SUB
Ending IPC: 2Combat Moves
SZ55 to SZ63
2 FTR (2 moves)
1 BBWUs to SZ63
1 BMR (3 moves)SZ10 to SZ12
TRN, with 1 TNK, 1 INF for Algeria -
Combat Round 1
SZ63
Attacking with 2 FTR, 1 BB, 1 BMR
Defending with 2 FTR, 1 BB, 1 CRU, 1 AC
a
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 4)2@4: (4, 4)
d
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (4)1@3: (3)3@4: (5, 6, 3)Algeria
Attacking with 1 INF 1 TNK
Defending with 1 FTR
a
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (2)
d
Rolls: 1@4; Total Hits: 11@4: (1) -
Need your order of loss in SZ63, please.
-
Take 1 Battleship hit, then the cruiser and 1 fighter dies. Left is a wounded Battleship, and an AC with 1 fighter.
-
Ok round 2
SZ63
Attacking with 1 FTR, 1 BB(burning), 1 BMR
Defending with 1 FTR, 1 BB(burning), 1 AC
a
Rolls: 1@3 2@4; Total Hits: 11@3: (3)2@4: (6, 6)
d
Rolls: 1@2 2@4; Total Hits: 21@2: (1)2@4: (4, 5) -
Sorry OOL again please
-
have the fighter die please
-
Round 3
Attacking with 1 BB (burning)
Defending with 1 BB (burning), 1 AC
a
Rolls: 1@4; Total Hits: 11@4: (1)
d
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (1) -
Algeria taken with 1 INF loss
I assume you’ll lose the carrier in SZ63, leaving a battleship.Noncombat moves
Hawaii to SZ55
2 FTR
CUS to EUS
1 INFPlacement
EUS
1 ART
WUS
1 ART
SZ55
1 SUB, 2 DES
SZ10
1 TRNEnding IPC: 37+2 = 39
-
Sorry i had to keep asking for OOL because your fighters could still retreat to Alaska if you chose to sacrifice the carrier early, and keep the good defenders in the fight. Anyway your carrier was awesome, scored 2 hits in defence. Too bad for me.
R4
Starting NPC 25
Starting IPC 30
Purchase 7 INF, 2 ART, repair 1 point
Remaining 0 IPCCombat move
Rus to Kaz
2 TNK
Ukr to EEu
8 INF, 2 ART, 5 TNK
Cau to EEu
4 TNKRound 1
Kaz
Attacking with 2 TNK
Defending with 2 INF
a
Rolls: 2@3; Total Hits: 22@3: (1, 3)
d
Rolls: 2@2; Total Hits: 12@2: (1, 4)EEu
Attacking with 8 INF, 2 ART, 9 TNK
Defending with 4 INF, 5 TNK, 3 FTR
a
Rolls: 6@1 4@2 9@3; Total Hits: 66@1: (3, 5, 3, 1, 4, 3)4@2: (4, 5, 4, 2)9@3: (2, 1, 5, 3, 2, 4, 6, 6, 5)
d
Rolls: 4@2 5@3 3@4; Total Hits: 64@2: (2, 5, 3, 6)5@3: (1, 4, 5, 1, 5)3@4: (2, 2, 2) -
EEu
Attacking with 2 INF, 2 ART, 9 TNK
Defending with 3 TNK, 3 FTR
a
Rolls: 4@2 9@3; Total Hits: 54@2: (3, 3, 3, 1)9@3: (2, 3, 6, 2, 6, 2, 5, 5, 5)
d
Rolls: 3@3 3@4; Total Hits: 33@3: (4, 3, 2)3@4: (6, 6, 4)





