Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L BoldFresh (+6) v JWW
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hup 2nd wave attack
Rolls: 1@3 1@1; Total Hits: 01@3: (6)1@1: (4)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
hup 3 rd wave
Rolls: 1@3 1@1; Total Hits: 21@3: (3)1@1: (1)v inf
Rolls: 1@2; Total Hits: 11@2: (1) -
hup cleared not taken
kwa attack
Rolls: 1@3 2@1; Total Hits: 11@3: (5)2@1: (1, 4)v inf
Rolls: 1@2; Total Hits: 11@2: (1) -
kwa twlo inf
ncm:
z61 cv > z37
z35 2 fgt > z37
sui fgt > kia
hup fgt > fic
kwa fgt > fic
z57 2 cv > z62
z53 2 fgt > z62ic placement fic
J collects saved 2 + 10 NO + 31= 43
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UK1 - with 43 buys trn, ac, bat, save 2
CM
z2 (2 sub) - des (z9), des, cru (z12), 2 ftr, bom (gbr)
lib (3 inf, art) - 4 inf, art, arm, ftr (egy)combat:
z2 - 2 des, cru, 2 ftr, bom vs. 2 sub
Rolls: 2@2 3@3 1@4; Total Hits: 22@2: (6, 6)3@3: (5, 4, 2)1@4: (3)
Rolls: 2@1; Total Hits: 02@1: (5, 6) -
z2 cwol
lib - 4 inf, art, arm, ftr vs. 3 inf, art
Rolls: 3@1 2@2 2@3; Total Hits: 23@1: (3, 2, 4)2@2: (5, 6)2@3: (2, 1)
Rolls: 4@2; Total Hits: 14@2: (4, 4, 2, 6) -
lib 2
Rolls: 2@1 2@2 2@3; Total Hits: 32@1: (5, 3)2@2: (1, 2)2@3: (5, 3)
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
lib twlo inf
NC
per - ftr (lib), 2 inf (trj), 2 inf, art, AA (ind)
rho - 2 inf (saf)
z48 - des (z41)
z45 - trn (z41)
z2 - trn (z9)
gbr - arm (eca), 2 ftr (z2)
waf - bom (z2)place trn, acc, bat (z2)
collect 38, has 40
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on second thought, the bomber will stay in gbr instead of going to africa - just in case you get any crazy ideas.
map.
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ita 1 purch 3 inf spend 9 save 1
combat
#1 ukr (arm) v BB, ca, fgt & inf, art (ita)dice……
#1 ukr attack
Rolls: 1@4 2@3 2@2; Total Hits: 21@4: (6)2@3: (2, 3)2@2: (6, 5)v arm
Rolls: 1@3; Total Hits: 01@3: (6) -
ukr twol
ncm:
ukr fgt > bul
blk 2inf > bul
blk ar > epl
ita arm > bulita collects saved 1 + 11 = 12
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USA1 - with 40 buys sub, 2 ftr, acc
china spawns 3 inf
CM
kia (inf, ftr) - inf (fuk), ftr (yun)
combat:
kia - inf, ftr vs. inf, ftr
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3) -
NC
eca - inf, art, AA (eus)
z1 - trn, des (z10)
gbr - ftr, bom (eus)
z2 - ftr (wus)
aus - ftr (haw), ftr (z44), bom (wus)
wca - inf (ala), inf, AA (wus), inf (cus), inf (mid)
z56 - des, acc (z44)sik - inf (yun), ftr (kia)
place sub, 2 ftr (z56)
place acc (z10)place 3 inf (sik)
collect 48, has 48
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G2 purchase dd, fgt, 3arm & 5 inf spend 48 (save 4)
combat
#1A sbr cau v bmb (ger)
#1 kar (2inf) v inf, arm (ger), inf (fin) art (bst)
#2 bel (inf) v inf (bst) 2 fgt (nwy, pol)
#3 euk (inf) v inf (epl) & 2 fgt (z5)dice….
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cau aa
Rolls: 1@1; Total Hits: 01@1: (2)if the aa misses the damage will be
Rolling 1:
(4) -
cau IC damage by 4
#1 kar attack
Rolls: 1@3 2@2 1@1; Total Hits: 01@3: (5)2@2: (4, 4)1@1: (6)v 2inf
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
2nd wave attack
Rolls: 1@3 2@2; Total Hits: 11@3: (2)2@2: (5, 6)v 2inf
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
2nd wave attaclk
Rolls: 1@3 2@2; Total Hits: 11@3: (1)2@2: (6, 4)v inf
Rolls: 1@2; Total Hits: 01@2: (5) -
kar twlo inf
#2 bel attack
Rolls: 2@3 1@1; Total Hits: 32@3: (3, 3)1@1: (1)v inf
Rolls: 1@2; Total Hits: 01@2: (5) -
bel cwol
#3 euk attack
Rolls: 2@3 1@1; Total Hits: 02@3: (6, 4)1@1: (6)v inf
Rolls: 1@2; Total Hits: 11@2: (1)





