Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL12G40 Karl7(Allies) vs Cmdr Jennifer(Axis) +3 Bid (Axis)
-
well, my only hope was that first turn advantage…
Jav
A
Rolls: 2@2; Total Hits: 12@2: (1, 4)
D
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
Japan holds Java… damn, those Japanese are dug in!
Wau
A
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 6, 4)1@3: (4)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
wau again!
A
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 4)1@3: (1)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
wau taken wlo 2inf
ncm
ftr from kwa to tsi
ftr from nte to shn
inf from mal to shn
ftr in wau to nte
dd from 45 to 44
dd from 62 to 42place
ftr, inf in nsw
ftr from dgu to shncollect
10+10no=20 =1 save =21france
inf from fea to sud
(just going to go on to USSR and then post map if that’s ok)
-
USSR
buy
2tanks
1art
8infcm
elp(2inf)
3inf, 2ftr, tacb from balA
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 1, 4)2@3: (4, 5)1@4: (4)
D
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
epl twlo inf
NCM
army in bal to bel, except 1 inf
art in nov to bel
3inf from nukr to bes
2inf from bry to sukr
arm, 4inf from rus to bry
all inf, 2aa from bury to sak
inf from amu to sakAg! I realize I under bought by 8ipc! If its ok to you, I will just buy 2inf, save 2. If not let me know. :-P
place
3inf in nov
2inf, art in sukr
3inf vol
2arm, 2inf in ruscollect
36+2save=38 -
-
Japan:
Buy(54)
- Minor Complex
- 6 Infantry
- 2 Strategic Bombers
Combat Moves:
Destroyer, 5 Fighters, 5 Tactical Bombers to SZ 26
Strategic Bomber to SZ 37
5 Infantry, Artillery to Hong Kong
Strategic Bomber to SZ 43
Infantry to Siberia from SFE
6 Infantry, 3 Artillery, Mech (and AA eventually) to Sikang
2 Cruiser, 2 Battleship Shots on Hong Kong
6 Fighters, 3 Tacticals to DD south of SFECombat:
SZ 37:
Attacker:
Rolls: 23@4; Total Hits: 1623@4: (3, 3, 2, 3, 6, 3, 3, 6, 3, 6, 3, 1, 6, 1, 1, 3, 2, 2, 1, 5, 5, 1, 6)
Defender:
Rolls: 23@2; Total Hits: 423@2: (3, 6, 6, 5, 6, 1, 2, 2, 3, 4, 4, 6, 3, 6, 3, 2, 3, 3, 5, 4, 3, 5, 4) -
SZ 4:
Attacker:
Rolls: 6@3 3@4; Total Hits: 56@3: (3, 3, 5, 6, 6, 3)3@4: (3, 6, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ 35:
Attacker:
Rolls: 5@3 5@4; Total Hits: 65@3: (4, 3, 5, 2, 5)5@4: (1, 4, 4, 3, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Hong Kong:
Attacker:
Rolls: 4@1 2@2 2@3 2@4; Total Hits: 44@1: (5, 6, 1, 1)2@2: (1, 4)2@3: (5, 6)2@4: (6, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
-
How did Japan get kwa back? Don’t see any land unit that could have taken it unless you landed there from a trn, but no trn is in 36
-
Oh, musta gotten control marker happy, sorry. Dock them an IPC and remove the marker.
-
No problem
USA build
2trn, 2inf, 2art
2dd, 3ss, ftr,CM
sz 16 ss from 26, w/bomb from hawCC
A
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
A
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
sz 16 cwol
NCM
trn w/2inf from bra to 91, land mor
trn w.inf, art from Eus to 91, cv w/2ftr from Eus all to 91
bomb back to haw
fleet from 26 to 15
2ss from 10 15
dd from 10 to hawcollect 52+20 no=72
*** Also I think you forgot to do the convoy disruptions in the DEI
I will do them
Sum
Rolls: 3@3; Total Hits: 33@3: (1, 1, 2)
Jav
Rolls: 2@3; Total Hits: 12@3: (6, 3)
cel
Rolls: 3@3; Total Hits: 23@3: (2, 1, 6) -
with the convoy disrupt I count 10 further IPCS down +1 for kwe for 34
-
-
boy, forgot to place units for USA!
2dd, 3ss in 10, ftr in wus
2trn of EUS
2inf, 2art in EUS





