TheONE (allies) vs. Corriganbp (axis) - Nov 2011 A3


  • Attack yun (4 inf) with
    1 ftr 1 tac fr Ksu
    2 bmbs fr Japan
    3 inf 1 art fr Kwa

    AttackDiceRolls: 3@1 1@3 3@4; Total Hits: 43@1: (1, 2, 1)1@3: (5)3@4: (6, 3, 1)
    DefendDiceRolls: 1@2; Total Hits: 01@2: (3)


  • Yun taken with loss of 1 inf

    I rolled for 4 at 1 instead of 2 at 2 and 2 at 1, ugh, but in any case it’s still 1 inf lost.

    Japan collects 41 ipcs, saves 5 = 46

    J1.AAM


  • This game is with alpha 3 and the latest setup and Russian NO, with no techs.
    Good luck to us both!

    Germany 1

    PURCHASE & REPAIR
    1 minor IC
    3 subs
    30 total

    COMBAT MOVES
    SBR London
    2 Bmb from Germany
    2 tac from West Germany

      • Intercept Orders? - -

    z109 (1 destroyer, 1 transport)
    1 sub from z103
    1 sub from z108
    1 fig from Holland
    2 fig from West Germany

      • Scramble Orders? - -

    z111 (2 cruisers, 1 battleship)
    1 cruiser, 1 battleship from z113
    1 sub from z124
    1 fig from Norway
    1 tac from West Germany

      • Scramble Orders? - -

    z106 (1 cruiser, 1 transport)
    1 sub from z117
    1 sub from z118
    first strikeDiceRolls: 2@2; Total Hits: 22@2: (2, 1)

    Yugoslavia (5 inf)
    6 inf, 2 art from Southern Germany
    2 inf, 1 armor from Hungary
    1 inf, 1 armor from Romania
    1 armor, 1 tac from Poland
    aDiceRolls: 7@1, 4@2, 1@3, 1@4; Total Hits: 27@1,: (2, 4, 3, 3, 4, 5, 5)4@2,: (6, 5, 5, 5)1@3,: (2)1@4: (3)
    dDiceRolls: 5@2; Total Hits: 15@2: (4, 4, 2, 3, 5)

    Southern France (1 inf, 1 art)
    3 mech from West Germany
    1 fig from Hungary
    1 tac from Germany
    aDiceRolls: 3@1, 1@3; Total Hits: 03@1,: (4, 4, 6)1@3: (5)
    dDiceRolls: 2@2; Total Hits: 02@2: (4, 4)

    France (1 AA, 6 inf, 2 art, 2 armor, 1 fig)
    4 inf, 2 art, 3 armor from Holland
    3 inf, 1 art, 1 mech from West Germany
    3 armor from Southern Germany
    aDiceRolls: 5@1, 6@2, 6@3; Total Hits: 25@1,: (4, 2, 3, 6, 2)6@2,: (5, 6, 3, 3, 2, 6)6@3: (6, 1, 5, 6, 5, 4)
    dDiceRolls: 8@2, 2@3, 1@4; Total Hits: 58@2,: (4, 1, 6, 2, 5, 2, 4, 3)2@3,: (5, 2)1@4: (2)


  • Oooops sorry guys. I was in your thread checking which map you are using to make sure TheOne’s ABattlemap would work with the map I am using.  Then I posted the opening move in your thread!!!


  • @corriganbp:

    Germany 1

    112 was a nasty break for you that happens in only 1 out of 4 games, lose 1 ftr, dmg the bb

    Paris taken with 4 tanks.  Most of the time, you can take Paris without losing your tanks and even keeping some of your artillery.  Very nasty break.

    I am not sure if I would always go for sea lion under this opening since:
    1.) Loss of tactical bomber – 1 in 4 chance
    2.) Loss of all but 4 tanks in Paris when expected outcome was keep 5 tanks and 2 artillery
    3.) The loss of the tank and artillery significantly reduces the fire power that I can bring.

    Collect 41 + 10 + 19 (French booty) = 70 ipcs in pocket

    Sorry to butt in corriganbp, but as a Sea Lion guru (no disrespect, you have helped perfect it IMO), if you took that kind of loss on a normal bases because of UK naval rearrangement (as Krieghund suggested), and a beefed up France/Normandy, would it kill Sea lion, or just make it harder to pull off?  I guess this game will have some insight on that now that it has resumed and those losses were caused by the dice as a simulation.


  • The dice can be cruel.  As someone who routinely loses battles that the odds calculators round to 100%, I would be crazy to stay that anything is 100% - but yeah, it’s harder but still achievable with much better than 50% odds.  At this point, too many variables to tell you exactly what it is.  I think that the naval rearrangement will change my opening naval attacks.  I might send a single sub into 106 now for example, and then that becomes a 50-50 battle against the cruiser (the sneak attack compensates almost exactly for the defense at 3).

    Germany requires a certain amount of “fair weather” round 1 (I’m not talking about getting lucky, just talking about getting average or slightly above average rolls) to have it worth risking.  I’m not opposed to going for Barbarossa rather than a foolish sea lion.  Given his opening R1 purchases, and my opening loss of a ftr and a tank and all my artillery, if I go for it, it’s really just because this particular game is supposed to be all about sea lion game.


  • America1

    Buy: 3 bombers, 2 destroyers = 52 ipcs none saved

    Ncms on map

    Placement: 3 bombers to E. Us, 2 dest to SZ10

    I always feel as if im forgetting something lol.  I thinks its because the units are so small and hard to define.

    A1.AAM


  • You are forgetting China and the UK.  Just kidding, I know that you’ll get those turns in when you have a chance.


  • Incidentally, I’ve always had in my back pocket, one move that will help to increase the chances, depending on how he defends, but as is the case with most of those moves, it hurts the axis position post sea lion, and then there is the concern about whether or not that puts you over the tipping point.


  • Sorry, in the middle of a bathroom remodel lol… Here we go!

    China

    4 inf=12ipcs

    Combat

    2 inf fr sui to cha vs 1 inf

    2 inf fr. kwe to Yun, 3 inf, ftr fr. sze to yun

    Cha
    ADiceRolls: 2@1 ; Total Hits: 02@1: (6, 4)
    DDiceRolls: 1@2 ; Total Hits: 11@2: (1)

    Yun
    ADiceRolls: 5@1 1@3 ; Total Hits: 35@1: (1, 3, 5, 2, 1)1@3: (3)
    DDiceRolls: 3@2 ; Total Hits: 13@2: (2, 3, 5)


  • cha lost inf….inf retreats

    yun won with loss of inf

    NCMs and Placement on map


  • UK India 1

    Buy: 4 mechs =16 save 1ipc

    Combat

    2inf frm malaya to DGU

    NCM on map

    UK London 1

    Buy: 8 inf, mech = 28 ipcs

    Combat

    ftr fr. malta, tac fr. SZ98 attacking SZ96 dest and trans

    SZ96
    aDiceRolls: 1@3 1@4 ; Total Hits: 21@3: (3)1@4: (4)
    dDiceRolls: 1@2 ; Total Hits: 01@2: (6)


  • SZ96 cleared with no losses

    NCM on map

    Placement
    8 inf, mech to London

    UK1.AAM


  • ah . . . .you played for the luck and got it in sz 96.


  • Usually the player that is hit with CRD rolls the CRD before their collect income phase.  Obviously in online play there is no opportunity for the raiding player to point this out during the collect income phase.
    CRD in 106DiceRolls: 4@3; Total Hits: 34@3: (2, 4, 1, 2)
    CRD in 109DiceRolls: 4@3; Total Hits: 34@3: (3, 2, 5, 2)


  • CRD’d for 10 ipcs.  That might be enough to get me thinking of going for sea lion.


  • UK collects 28 + 5 -10= 23.  Note the IPCs column in the upper left.
    China collected 15 ipcs.


  • ooops forgot bout the convoy lol and no i just realized the upper left lol.  Just add or delet flags to it to change the ipc value i assume?


  • I feel like a type casted actor, who scores a great part when they’re young, but then can’t get cast as anything else.

    I know, I need to try to for sea lion, so people won’t be disappointed, sigh.


  • Italy 1
    With 10 ipcs,
    1 ftr = 10

    Combat

    Attack Tunis (1 inf) with
    1 inf 1 art fr Libya
    1 tnk 1 mech fr Tobrua

    AttackDiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (4, 5)1@3: (5)
    DefendDiceRolls: 1@2; Total Hits: 01@2: (3)

    Attack 94 (1 dd) with
    1 sub fr 95
    1 ftrs fr s Italy
    1 bmb fr n italy

    AttackDiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (4)1@4: (3)
    DefendDiceRolls: 1@2; Total Hits: 01@2: (3)

    Attack 93 (1 dd 1 ca) with
    1 ftr fr s Italy
    Ca dd fr 95
    Ca bb fr 97

    AttackDiceRolls: 1@2 3@3 1@4; Total Hits: 21@2: (5)3@3: (5, 6, 3)1@4: (4)
    DefendDiceRolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)

    Attack s france (1 inf 1 art) with
    2 inf 2 art 1 tank fr N Italy
    2 inf 1 tank fr Albania
    1 inf fr s italy

    Waiting on sz attack

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