Spoox (Allies) vs Alsch (Axis) Alpha 2


  • UK turn 4

    –>Purchase & repair

    repair: Ind major ic: repair 2 damage, save 20 ipc
    purchase:
    UKe: 2 DD (16) + 1 INF (3) + 1 ART (4) = 23 save 3 ipc
    UKp: 3 SS (18) = 18 save 2 ipc

    –>Combat movement

    Cpr: 3 INF --> Irq
    Ind: 1 Fig --> Irq (land Cpr)
    Ind: 1 INF, 1 ART --> Irq
    z39: 1 BB, 1 CA --> bombard Irq
    z39: 2 Fig, 2 TacB --> Irq (land z80)
    Sud: 2 INF, 2 ART, 1 ARM --> Eth
    Ken: 1 INF --> Eth

    –>Combat

    Irq
    A:
    bombard
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)
    round 1
    DiceRolls: 3@1 2@2 3@3 2@4; Total Hits: 23@1: (2, 2, 2)2@2: (2, 4)3@3: (2, 6, 4)2@4: (6, 5)
    D:
    DiceRolls: 3@2; Total Hits: 13@2: (4, 1, 3)

    Eth
    A:
    DiceRolls: 1@1 4@2 1@3; Total Hits: 21@1: (1)4@2: (6, 6, 6, 6)1@3: (3)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • oops there are 4 INF in Irq for you
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Eth twol


  • Irq twlo 1 INF

    –>NCM

    z39: 1 DD --> z38
    z39: rest of fleet --> z80
    z71: 1 DD --> z80

    –>Placement

    z106: 2 DD
    Saf: 1 INF, 1 ART
    z39: 3 SS

    –>Income

    UKe: 30 - 6 + 3 = 27
    UKp: 9 + 2 = 11

    Spoox vs Alsch 04fUK.AAM


  • Anzac turn 4

    –>Purchase & repair

    purchase: 1 Fig (10) + 2 DD (16) = 26 save 4 ipc

    –>Combat movement

    z54: 1 SS --> z43 (defenseless TT)

    –>NCM

    z54: 1 DD --> z42
    z62: 1 TT, 1 CV --> z54
    Que: 2 Fig --> z54
    Sud: 1 INF --> Eth

    –>Placement

    Nsw: 1 Fig
    z62: 2 DD

    –>Income

    territories: 18
    no’s: 5
    saved: 4
    total: 27

    Spoox vs Alsch 04gAnzac.AAM


  • Italy 4

    48 IPCs

    8 Inf (24)
    1 Art (4)
    1 Fig (10)
    1 DD (8)

    save 2


  • Mistake again.  :lol:

    9 Inf (27)
    1 Art (4)
    1 Air Base (15)

    save 2

    Combat

    2 Inf, 1 Mech, 2 Arm Epl to Nukr
    1 Mech Hun to Nukr

    1 Inf, 1 Tac Egy to Sud


  • Nukr

    Attack (2 Inf, 2 Mech, 2 Arm)
    DiceRolls: 4@1 2@3; Total Hits: 24@1: (2, 3, 4, 5)2@3: (2, 1)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Sud

    Attack (1 Inf, 1 Tac)
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Nukr twol
    Sud twol

    Non-coms

    1 Tac Sud to Egy
    1 Fig Gib to Egy
    1 Tac Sita to Gib
    1 SS SZ 92 to SZ 110
    1 DD SZ 92 to SZ 98
    1 TT SZ 92 - 93 - 92, take
    2 Inf Sfr to Gib
    1 CA, 2 TT SZ 97 to SZ 92, take
    2 Inf Gre, 1 Inf Sfr to Gib
    3 Inf Nita to Sfr
    1 CA, 1 BB, 1 TT SZ 97 to SZ 98, take
    1 AA gun Sita to Egy
    1 Art Trj to Egy

    Place

    3 Inf Sfr
    3 Inf Nita
    2 Inf, 1 Art Egy
    1 Air Base Egy
    1 Inf Sita

    Collect

    25 + 15 NO + 2 leftover = 42 IPCs


  • Germany 5

    47 IPCs

    1 SS (6)
    1 Tac (11)
    6 Inf (18)
    3 Art (12)

    save 0


  • Combat

    1 Inf Bes to Sukr
    2 Mech 2 Fig, 2 Tac Epl to Sukr
    1 Strat Wgr to Sukr

    4 Inf, 1 Art Vyb to Nov
    3 Inf, 1 Art, 1 Arm Kar to Nov


  • Sukr

    Attack (1 Inf, 2 Mech, 2 Fig, 2 Tac, 1 Strat)
    DiceRolls: 3@1 2@3 3@4; Total Hits: 43@1: (6, 1, 2)2@3: (4, 2)3@4: (6, 1, 4)

    Defense (5 Inf)
    DiceRolls: 5@2; Total Hits: 25@2: (3, 2, 1, 3, 6)

    Nov

    Attack (7 Inf, 2 Art, 1 Arm)
    DiceRolls: 5@1 4@2 1@3; Total Hits: 35@1: (5, 1, 3, 3, 6)4@2: (6, 3, 4, 2)1@3: (3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Nov twol

    Nov R2

    DiceRolls: 1@1 2@3 3@4; Total Hits: 31@1: (6)2@3: (1, 4)3@4: (5, 3, 2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Fair enough.

    Sukr cwlo 1 Inf, 2 Mech.

    Non-coms

    1 Fig, 1 Tac Sukr to Nukr
    29 Inf, 8 Art, 7 Arm, 1 AA gun Epl to Nukr
    1 Fig, 1 Tac, 1 Strat Sukr to Epl
    14 Inf, 5 Art Pol to Epl
    11 Inf, 2 Art Ger to Pol
    1 Inf Wgr to Ger
    1 SS SZ 109 to SZ 119
    1 SS SZ 109 to SZ 112
    1 SS SZ 110 to SZ 125
    1 DD SZ 125 to SZ 112
    1 Inf Fin to Kar
    2 Fig, 2 Tac Gib to Wgr
    1 Inf SZ 98 to SZ Egy

    Place

    1 SS SZ 112
    1 Tac Wgr
    6 Inf, 3 Art Ger

    Collect

    44 + 15 NO = 59 IPCs

    Spoox vs Alsch 05aG.AAM


  • Acutally only 1 Fig, 1 Tac from Gib go to Wgr, leaving 1 Fig, 1 Tac in Gib.

    Spoox vs Alsch 05aG.AAM


  • And all 3 of the subs in 109 go to 112.

    Spoox vs Alsch 05aG.AAM


  • Russia turn 5

    –>Purchase & repair

    purchase: 2 ARM (12) + 10 INF (30) = 42
    save 0 ipc

    –>Combat movement

    Arch: 2 INF, 1 ART --> Nov
    Bel: 1 INF --> Nov
    Bry: 2 Mech, 5 ARM, 3 Fig, 1 TacB --> Nov (land Volo)

    –>Combat

    Nov
    A:
    DiceRolls: 4@1 2@2 8@3 1@4; Total Hits: 84@1: (2, 1, 1, 5)2@2: (4, 2)8@3: (2, 4, 1, 4, 2, 6, 6, 1)1@4: (3)
    D:
    DiceRolls: 9@2 1@3; Total Hits: 69@2: (4, 2, 1, 1, 4, 2, 6, 1, 3)1@3: (3)


  • Nov round 2

    A:
    DiceRolls: 8@3 1@4; Total Hits: 28@3: (4, 4, 5, 1, 6, 1, 6, 4)1@4: (5)
    D:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)


  • Nov twlo 3 INF, 2 Mech, 1 ART, 1 ARM

    –>NCM

    Bry: 1 INF --> Bel
    Bry: 1 INF --> Sukr
    Bry: 1 INF --> Smo
    Bry: 11 ART, 26 INF, 2 AA --> Rus
    Yen: 18 INF, 1 AA --> Tim

    –>Placement

    Rus: 2 ARM, 8 INF
    Vol: 2 INF

    –>Income

    territories: 30

    Spoox vs Alsch 05bRussia.AAM


  • J 5

    52 IPCs

    1 TT (7)
    3 Inf (9)
    1 Art (4)
    3 Mech (12)
    1 Arm (6)
    1 DD (8)
    1 SS (6)

    save 0


  • Combat

    7 Inf, 4 Art Yun to Bur (mt)
    1 Inf Shn to Bur

    1 Inf Novo to Kaz (mt)

    5 Inf Amu to Bury (mt)
    2 Mech, 3 Arm Kor to Bury

    1 Arm Sfe blitz Sib (mt) to Sak (mt)

    2 TT SZ 37 to SZ 35, take
    3 Inf Mal, 1 Inf Bor to Phi
    1 TT SZ 20 to SZ 35, take
    1 Inf Hon, 1 Inf Pal to Phi
    1 TT SZ 6 to SZ 35, take
    2 Inf Jap to Phi
    2 Strat Kwa to Phi
    2 CA, 2 BB SZ 37 to SZ 35 for bombard

    1 SS, 1 Fig, 1 Tac SZ 37 to SZ 38

    1 SS, 3 Fig, 3 Tac SZ 37 to SZ 42

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