TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 3 artilleries moved from Slovakia Hungary to Romania 1 artillery moved from Poland to Slovakia Hungary 1 artillery moved from Poland to Slovakia Hungary 1 artillery moved from Poland to Slovakia Hungary 1 armour moved from Poland to Romania 1 armour moved from Slovakia Hungary to Romania 1 armour moved from Greater Southern Germany to Romania 1 mech_infantry moved from Greater Southern Germany to Romania 1 armour moved from Western Germany to Slovakia Hungary 1 artillery moved from Western Germany to Germany 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 fighters moved from Western Germany to Alexandria 1 tactical_bomber moved from Western Germany to Alexandria 1 tactical_bomber moved from Morocco to Southern Italy 1 fighter moved from Morocco to Southern Italy 2 bombers moved from Southern France to Gibraltar Combat - Germans Battle in Syria Battle in Gibraltar Germans attack with 1 artillery, 2 bombers and 3 infantry British defend with 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2,33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Gibraltar 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Gibraltar Germans win, taking Syria from French, taking Gibraltar from British with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 submarine moved from 90 Sea Zone to 91 Sea Zone 1 aaGun moved from Western Germany to Germany 1 infantry moved from Denmark to Western Germany 1 infantry moved from Norway to Finland 2 bombers moved from Gibraltar to Southern France Place Units - Germans 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 2 armour, 4 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : 1,17 British regular : 0,33
Rolling 5d6:




