Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
Haven’t played with the new setup but very interested to try. Maybe after this game we can try it and switch sides (me as axis?)
ANZAC 6
PURCHASE & REPAIR
1 destroyer
save 2
10 total
COMBAT MOVES
Dutch New Guinea (walk in)
1 art from New Guinea
NONCOMBAT MOVES
none
MOBILIZE UNITS
1 destroyer in z62
COLLECT INCOME
ANZAC 6 = 10(territories) + 5(islands) +2 saved = 17IPCs
and I don’t think france has a single unit left on the board!
geeze i forgot to place my new destoryer. Can you add that? thanks
Sure, have a go at the Axis, appreciate the invitation.
Germany tomorrow!
Probably the last chance to attack the US fleet, but dont like it much, if the dice go just a bit wrong I am in trouble. US, on the other hand, wouldnt even notice if a few ships were gone :lol:
Will do tomorrow
OK later
Vance, you did not attach a map at all :)
I start with Germany (and will implement ANZAC)
GERMANY 6
1. R&D
Buy another 2 dice, total 3 now.
Rolling 3d6:
(2, 6, 6)
Wow, 2 successes. First two different dice count:
Rolling 5d6:
(4, 5, 5, 6, 6)
Radar, Longe-Range Aircraft
always useful, but here I would have hoped for any extra punch this turn :)
2. PURCHASE
3. COMBAT MOVES
SZ 112 <– 5 Subs, 5 Tac, 5 Fig, 2 Bomber vs. 1 BB (UK), 2 AC, 1 DD, 1 Tac, 3 Fig (US)
Baltic States <-- Blitz and back from W-Poland
well, lets do it, then.
SZ 112
A
Rolls: 7@4 5@3 5@2; Total Hits: 107@4: (5, 6, 5, 3, 2, 3, 1)5@3: (6, 2, 3, 5, 2)5@2: (1, 3, 1, 3, 2)
D
Rolls: 4@4 1@3 3@2; Total Hits: 44@4: (5, 1, 1, 1)1@3: (2)3@2: (5, 6, 5)
Vance, pls allocate the 10 hits, not sure how you would want them.
although I guess it does not make much of a difference, but still dont want to presume.
4. NON-COMBAT MOVES
8 Inf, 1 AA Germany –> Poland
1 Inf Holland --> W-France
1 Inf W-Germany --> Holland
1 Inf France --> S-Germany
2 Inf, 1 AA W-Germany --> Germany
2 Inf Denmark --> W-Germany
Air from battle after conclusion
5. MOBILIZATION
2 Mech, Arm, 4 Inf Germany
3 Inf W-Germany
*** MAP after air landed ***
6. INCOME
42(terr) + 5 (NO) = 47
Sink everything but 1 fighter. It can land on Norway if you decide to call off round 2 (which you won’t do LOL)
SZ 112
A
Rolls: 7@4 5@3 1@2; Total Hits: 77@4: (4, 5, 3, 6, 3, 6, 1)5@3: (1, 5, 6, 1, 2)1@2: (5)
D
Rolls: 1@4; Total Hits: 01@4: (5)
2 Bomber –> W-Germany
3 Fig, 3 Tac --> Hungary
2 Fig, 2 Tac --> W-Poland
Sorry I will have to do Russia later. must go earn money.
No probs, looking forward to it and Jap / US.
USSR 6
PURCHASE & REPAIR
3 mech
3 art
3 armor
7 inf
63 total
COMBAT MOVES
Baltic states (blitz)
1 inf from Novgorod
Romania (1 inf)
2 mech from East Poland
1 tac from Novgorod
a
Rolls: 2@1, 1@3; Total Hits: 22@1,: (5, 1)1@3: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4)
NONCOMBAT MOVES
South Ukraine
1 tac from Battle of Romania
Yenisey
3 inf from Yakutsk
Kazakhstan
9 inf from Novosibersk
Samara
1 AA from Novosibersk
Caucasus
3 inf from Volgagrad
Novgorod
1 armor from Finland
Bryansk
3 mech, 2 armor from East Poland
9 inf from Russia
North Ukraine
1 art from East Poland
3 inf from South Ukraine
Belarus
2 inf from Novgorod
MOBILZE UNITS
3 mech in South Ukraine
3 art in North Ukraine
3 armor in Novgorod
3 inf in Volgagrad
4 inf in Russia
COLLECT INCOME
USSR 6 = 39(territories) +9(Gre, ROM, Fin) +5 (murmansk) = 53IPCs