good with this. did not remember you could ignore sub.
Vance (Allies) vs. AlexGreat (Axis), G40 Alpha +3
-
I forgot the two french territories were actually walk in invasions not liberations. they are American territory now until Paris is liberated.
The fighter has to stay on the carrier in z82
USA 5 = 58(territories) +20(NOs) = 78IPCs
-
UK 5
No economy!COMBAT MOVES
Syria (walk in)
1 inf from IraqAlgeria (1 art)
2 inf, 1 art, 1 armor from Morocco
a
Rolls: 1@1, 2@2, 1@3; Total Hits: 01@1,: (5)2@2,: (5, 6)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5)Sudan (1 armor)
1 inf from Congo
1 tac from z82
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (3)1@3: (3)
d
Rolls: 1@3; Total Hits: 11@3: (3)
This is a sweet move -
Algeria 2
a
Rolls: 1@1, 2@2, 1@3; Total Hits: 31@1,: (4)2@2,: (2, 1)1@3: (2)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
NONCOMBAT MOVES
z72
1 transport from z81Iraq
1 inf, 1 art from Northern Persiaz112
1 battleship from z91 -
I forgot to do China! LOL
China 5
PURCHASE & REPAIR
3 inf
save 1
10 totalCOMBAT MOVES
Jehol (walk in)
1 inf from ChaharShantung (walk in)
1 inf from AnhweKiangsi (walk in)
1 inf from AnhweHunan (walk in)
1 inf from KweichowYunnan (walk in)
1 inf from KweichowKiangsu (walk in)
15 inf from AnhweKweichow
1 inf from Chahar
2 inf, 1 fig from KweichowMOBILIZE UNITS
3 inf in KiangsuCOLLECT INCOME
China 5 = 19(territories) + 1 saved = 20IPCsSo this is what the world looks like at the end of UK5. Go Italy!
-
BTW UK tac landed in Fea.
-
Wait a second. something’s not right. You never occupied the french territories so USA doesn’t take them over. It confused me because I moved the flag to Spain instead of Gibraltar. USA should have 2 less IPCs and does not own Fea and Fwa.
map corrected.
-
Here I put the UK and USA planes back the way I originally had them. all better.
-
ITALY 5
1. PURCHASE
- 6 Inf (18)
- 2 Mech (8)
2. COMBAT MOVES
Albania <– 2 Inf Yugo, 1 Fighter N-Italy, 1 Fighter S-Italy
Rumania <-- Inf Yugo
Bulgaria <-- Inf Yugo
Hungary <-- 2 Inf, 3 Art, 1 Arm (Yugo), 1 Arm (N-Italy)
TT SZ 72 <-- Bomber EgyptAlbania
A
Rolls: 2@3 2@1; Total Hits: 12@3: (6, 3)2@1: (2, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2)Hungary
A
Rolls: 2@3 5@2; Total Hits: 22@3: (5, 6)5@2: (4, 2, 6, 1, 3)
D
Rolls: 1@3 1@2; Total Hits: 01@3: (5)1@2: (3) -
*** What do you think about the currently tested set-up? Tried already? ***
3. NON-COMBAT MOVES
Bomber SZ 72 –> Egypt
2 TT SZ 81 --> SZ 97, taking Inf from T-Jordan with them to Albania
Fighter Egypt --> S-Italy
2 Fighter Albania --> S-Italy
Arm S-Italy --> Yugo
4 Inf, 2 Art, AA N-Italy --> Yugo
3 Inf S-Ita --> N-Ita4. MOBILIZATION
3 Inf S-Italy
3 Inf, 2 Mech N-Italy5. INCOME
20 (terr) + 5 (NO) = 25
-
Haven’t played with the new setup but very interested to try. Maybe after this game we can try it and switch sides (me as axis?)
ANZAC 6
PURCHASE & REPAIR
1 destroyer
save 2
10 totalCOMBAT MOVES
Dutch New Guinea (walk in)
1 art from New GuineaNONCOMBAT MOVES
noneMOBILIZE UNITS
1 destroyer in z62COLLECT INCOME
ANZAC 6 = 10(territories) + 5(islands) +2 saved = 17IPCsand I don’t think france has a single unit left on the board!
-
geeze i forgot to place my new destoryer. Can you add that? thanks
-
Sure, have a go at the Axis, appreciate the invitation.
Germany tomorrow!
Probably the last chance to attack the US fleet, but dont like it much, if the dice go just a bit wrong I am in trouble. US, on the other hand, wouldnt even notice if a few ships were gone :lol:
Will do tomorrow -
OK later
-
Vance, you did not attach a map at all :)
-
I start with Germany (and will implement ANZAC)
GERMANY 6
1. R&D
Buy another 2 dice, total 3 now.
Rolling 3d6:
(2, 6, 6) -
Wow, 2 successes. First two different dice count:
Rolling 5d6:
(4, 5, 5, 6, 6) -
Radar, Longe-Range Aircraft
always useful, but here I would have hoped for any extra punch this turn :)
-
2. PURCHASE
- 7 Inf (21)
- 1 Arm (6)
- 2 Mech (8)
3. COMBAT MOVES
SZ 112 <– 5 Subs, 5 Tac, 5 Fig, 2 Bomber vs. 1 BB (UK), 2 AC, 1 DD, 1 Tac, 3 Fig (US)
Baltic States <-- Blitz and back from W-Polandwell, lets do it, then.
SZ 112
A
Rolls: 7@4 5@3 5@2; Total Hits: 107@4: (5, 6, 5, 3, 2, 3, 1)5@3: (6, 2, 3, 5, 2)5@2: (1, 3, 1, 3, 2)
D
Rolls: 4@4 1@3 3@2; Total Hits: 44@4: (5, 1, 1, 1)1@3: (2)3@2: (5, 6, 5) -
Vance, pls allocate the 10 hits, not sure how you would want them.





