0% for April

Stalingradski (Axis) v Infrastructure (Allies) A3-G8


  • i just cleaned out all my old files!!!

    RSG8T12FRaeND.AAM


  • Germany 13 repairs 4 damage S France; purchases Tac Bomber, Destroyer, 13 Infantry, Mech Infantry, 2 Armor = 78 IPCs.

    Combat

    Denmark
    BombardDiceRolls: 1@4; Total Hits: 01@4: (6)
    a Hit +DiceRolls: 1@1, 2@3, 1@4; Total Hits: 31@1,: (1)2@3,: (5, 2)1@4: (4)
    d Hit +DiceRolls: 1@2; Total Hits: 01@2: (4)

    Norway
    a Hit +DiceRolls: 1@1, 1@3; Total Hits: 01@1,: (5)1@3: (5)
    dDiceRolls: 2@2; Total Hits: 02@2: (5, 4)

    Vologda
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    Samara
    a Hit +DiceRolls: 1@2, 1@4; Total Hits: 21@2,: (2)1@4: (3)
    dDiceRolls: 2@2; Total Hits: 02@2: (4, 3)

    Walk into Kazahkstan.

    Rostov
    a Hit +DiceRolls: 1@2, 1@4; Total Hits: 21@2,: (1)1@4: (4)
    dDiceRolls: 2@2; Total Hits: 22@2: (1, 1)

    Strategic Bombing in London. I’ll assume no scramble -
    AADiceRolls: 1@1; Total Hits: 11@1: (1)

    DamageDiceRolls: 1@6; Total Hits: 11@6: (3)+2

    RSG8T13GERcom.AAM


  • A hard round, really. I would have taken a ping here or there to have Rostov, and my bomber back.

    Norway
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • Those two battles were my two biggest concerns.

    CO raid NormandyDiceRolls: 2@2; Total Hits: 22@2: (2, 2)


  • Looks like you got two. Paint that sub!

    59 + 20 NO - 2 CO = 77 IPCs.

    RSG8T13GERend.AAM


  • Please adjust German IPCs to 77 on the map -


  • RUS

    Sama;
    A;DiceRolls: 1@3, 2@1; Total Hits: 11@3,: (6)2@1: (1, 4)
    D;DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

    Kaza;
    A;DiceRolls: 1@3, 1@1; Total Hits: 11@3,: (1)1@1: (3)
    D;DiceRolls: 1@2; Total Hits: 01@2: (4)

    RSG8T13rUSCOm.AAM


  • Sama;
    A;DiceRolls: 1@3, 1@1; Total Hits: 01@3,: (5)1@1: (3)
    D;DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Sama;3
    A;DiceRolls: 1@3, 1@1; Total Hits: 11@3,: (3)1@1: (5)
    D;DiceRolls: 1@2; Total Hits: 11@2: (1)



  • Japan 13 purchases 12 Infantry, Armor = 42 IPCs.

    Combat

    Siam
    aDiceRolls: 1@1, 1@3; Total Hits: 11@1,: (6)1@3: (1)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Shan State
    aDiceRolls: 2@2; Total Hits: 22@2: (2, 1)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Kweichow
    aDiceRolls: 3@1; Total Hits: 13@1: (1, 5, 3)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    Manchuria
    a Hit +DiceRolls: 1@3, 1@4; Total Hits: 01@3,: (4)1@4: (5)
    dDiceRolls: 3@2; Total Hits: 03@2: (3, 6, 5)

    SZ25
    aDiceRolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (5)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    RSG8T13JAPcom.AAM


  • What? You’ve had some luck in key places in this game.

    Retreat SZ25 - I’m in trouble.

    Manchuria
    a Hit +DiceRolls: 1@3, 1@4; Total Hits: 11@3,: (5)1@4: (4)
    dDiceRolls: 2@2; Total Hits: 02@2: (4, 6)


  • Great on land… I know.

    Horrible in the one battle I needed to go well. That’s been the story for me. Should be interesting US turn. We might see some suicide pilots.

    Japan collects 42 IPCs.

    RSG8T13JAPend.AAM


  • I thought it was a pretty lucky JPN turn…  …Probably mssing something…

    USA $; 1bomb, 3mech, 2tran, 1sub, 1dest, 10inf = 82.

    Holl; w-i

    SBR Fran;
    aa;DiceRolls: 1@1; Total Hits: 01@1: (6)

    SZ93;
    A; hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (5)

    S.Fra; w-i

    Alge;
    A; hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (5)

    Volo;
    A; hit+DiceRolls: 1@3; Total Hits: 11@3: (1)
    D;DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    Manc;
    A; hit+DiceRolls: 2@3; Total Hits: 12@3: (4, 3)
    D;DiceRolls: 3@2; Total Hits: 23@2: (3, 2, 1)

    RSG8T13uSacom.AAM


  • SBR Fran;minor
    DiceRolls: 1@6; Total Hits: 11@6: (2)+2

    Manc;
    A; hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (6)


  • pretty average luck.

    USA:67+20=87.

    CHI $; 3inf, 2art=17.

    Kwei;
    A;DiceRolls: 2@2, 2@1; Total Hits: 22@2,: (6, 1)2@1: (1, 2)
    D;DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    Hunn;
    A;DiceRolls: 1@3, 2@1; Total Hits: 01@3,: (6)2@1: (4, 3)
    D;DiceRolls: 1@2; Total Hits: 11@2: (1)

    Chah, Hope; w-i

    RSG8T13chIcom.AAM


  • ick

    Hunn;
    A;DiceRolls: 1@3, 1@1; Total Hits: 21@3,: (1)1@1: (1)
    D;DiceRolls: 1@2; Total Hits: 11@2: (2)


  • 3 out of 5 on 2s for jpn.

    CHI:13+6NO=19.

    GBR $; 3dmgfromUK-NB, 1ftr, 6inf = 31.
    UKP $; 5inf.

    Hunn; w-i

    Kwan;
    A; hit+DiceRolls: 1@3, 1@4; Total Hits: 11@3,: (1)1@4: (6)
    D;DiceRolls: 3@2; Total Hits: 33@2: (1, 1, 2)

    Shan;
    A; hit+DiceRolls: 1@3, 1@1; Total Hits: 11@3,: (1)1@1: (3)
    D;DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

    RSG8T13Gbrcom.AAM


  • Wow 4 for 5 on 2’s.
    Japan is seriously dominating the ping battle if I dont take Kwei it could be catastrophic…

    Kwan;
    A; hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Agreed. The ping battles are going my way, but the crucials have been going yours. I’m surprised you didn’t assault SZ6 - that’s what I was worried about… 5 Fighters, 3 Destroyers, 2 Subs vs my little fleet - me with no fodder. Kamikazes should have only hit 2, and I had no destroyers.

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