The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Stalingradski (Axis) v Infrastructure (Allies) A3-G8
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You had a good first round. No luck issues for you in this game.
Holland
a Hit +
Rolls: 1@1, 1@4; Total Hits: 01@1,: (5)1@4: (6)
d
Rolls: 2@2; Total Hits: 02@2: (6, 3)Smolensk
a Hit +
Rolls: 2@2; Total Hits: 02@2: (4, 6)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (2) -
Holland
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3)Smolensk
a Hit
d
Rolls: 1@3; Total Hits: 01@3: (6) -
Germany collects 59 + 25 NO + 18 Russia = 102 IPCs.
By the way, I recounted and France only has 219 IPCs. Noted on map.
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RUS
Smol;
A; hit+
Rolls: 2@2, 1@3; Total Hits: 02@2,: (6, 6)1@3: (4)
D; hit+
Rolls: 2@2; Total Hits: 02@2: (4, 6)Sama;
A;
Rolls: 1@3, 2@1; Total Hits: 21@3,: (2)2@1: (1, 3)
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
Smol;2
A; hit+
Rolls: 1@1, 1@2, 1@3; Total Hits: 21@1,: (1)1@2,: (4)1@3: (2)
D; hit+
Rolls: 1@2; Total Hits: 11@2: (2) -
Smol;3
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
JPN is up
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DId you say you have the new map with the new last month set up changes? If you do send it to me, please. Otherwise I will go over it and make the changes tonight.
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Silly Russians.
No, I don’t have the latest - when I went to load the one from Vance, he had missed a bunch of changes. (Still, Vance… thanks!) I think it’s best to custom make one with the changes, and make it the master copy for us.
Japan 11 purchases 9 Infantry, Fighter, Destroyer = 45 IPCs.
Combat
Shan State
a
Rolls: 3@1, 1@3; Total Hits: 03@1,: (5, 4, 3)1@3: (4)
d
Rolls: 2@2; Total Hits: 12@2: (1, 6)Kwangsi
Bombard Hit
Rolls: 1@1; Total Hits: 01@1: (6)
a
Rolls: 3@1, 1@3; Total Hits: 03@1,: (2, 2, 5)1@3: (4)
d
Rolls: 2@2; Total Hits: 02@2: (4, 5)Kweichow
a 2 Hits +
Rolls: 1@2, 3@3; Total Hits: 01@2,: (3)3@3: (6, 6, 4)
d
Rolls: 3@2; Total Hits: 13@2: (4, 3, 1)SZ43
a
Rolls: 1@2; Total Hits: 01@2: (4)
d
Rolls: 1@1; Total Hits: 01@1: (3)Manchuria
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (2)SZ25 - let me know if you would have scrambled ( I assume no - I potentially kill 2 units, you hit a destroyer) - we’ll reroll the whole thing.
a Hit +
Rolls: 1@3; Total Hits: 01@3: (4)
d
Rolls: 1@1; Total Hits: 01@1: (4) -
Wow - who’s keeping track of my bad luck?
Shan State
a
Rolls: 2@1, 1@3; Total Hits: 12@1,: (1, 5)1@3: (6)
d
Rolls: 2@2; Total Hits: 22@2: (1, 1)Kwangsi
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (5, 2, 6)1@3: (2)
d
Rolls: 1@2; Total Hits: 11@2: (1)Kweichow
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)SZ43
a
Rolls: 1@2; Total Hits: 01@2: (5)
d
Rolls: 1@1; Total Hits: 01@1: (2) -
Shan State was absurd. I’ll go another round, for no good reason.
a
Rolls: 1@3; Total Hits: 01@3: (4)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Ok. Your dice win. A completely absurd turn of events in the Pacific. Way to go. (Talking like Steve)
So, I lost 3 infantry and a fighter for one infantry.
Oh yeah - SZ43
a
Rolls: 1@2; Total Hits: 01@2: (6)
d
Rolls: 1@1; Total Hits: 01@1: (5) -
Ok.
a
Rolls: 6@2; Total Hits: 36@2: (1, 4, 1, 5, 2, 5)
d
Rolls: 6@1; Total Hits: 16@1: (4, 1, 6, 2, 5, 3) -
That was ridiculous. The ramifications are huge and might affect the course of this game. Nice work with your dice rolling. (Again, channeling Steve)
Japan collects 45 IPCs.
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Very rough turn indeed. I think these things might happen more often if we switch to an every 8 pips is a hit system, but I would still like to try that out for our next games. We need to iron this out, before I can start it. I also would like to implement the fallen allied territory capture as we last discussed. If anything it might help the Allies too much, I don’t think it will, but if it does we can adjust it somehow… Let me know?
USA $; 2ftr, 3sub, 1dest, 3mech, 7inf, 1art = 83.
Denm; w-i
SBR S.Fra;
aa;
Rolls: 1@1; Total Hits: 01@1: (4)Volg;
A; hit+
Rolls: 1@1, 1@4; Total Hits: 01@1,: (2)1@4: (6)
D;
Rolls: 2@2; Total Hits: 12@2: (5, 2)Manc;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)SZ25;
A;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (3)
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
I lose a ftr in Volg.
Volg;2
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)SBR S.Fra;
Rolls: 1@6; Total Hits: 11@6: (6)+2 -
ouch. there is an american ftr for the japanese at least… and Germany help Volg. I was going to lose a ftr and take it, but I just couldn’t lose 2 ftrs to take it… …probably should have though.
USA:68+20NO=82.
CHI $; 3inf, 2art =17.
Chah; w-i
Hunn; w-i
Kwan;
A;
Rolls: 1@3, 3@1; Total Hits: 01@3,: (5)3@1: (6, 2, 4)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
payback?
Kwan;2
A;
Rolls: 1@3, 2@1; Total Hits: 11@3,: (1)2@1: (4, 4)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Kwan;3
A;
Rolls: 1@3, 1@1; Total Hits: 11@3,: (1)1@1: (3)
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
an american ftr and not taking volg w/ US and a couple of extra CHI inf should lessen the blow a little at least and I could have had UKP get Kwangtung and there 5 bonus if you hadnt hit all 3 chinese inf….
CHI:12+6NO=18.
GBR $; 1ftr, 6inf = 28.
UKP $; 1inf, 2mech =11.Kwan; w-i
SZ43;
A;
Rolls: 1@4; Total Hits: 01@4: (5)
D;
Rolls: 1@2; Total Hits: 01@2: (5)Mala; w-i
Siam; w-i
Cauc;
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)





