Game History
Round: 4 Combat Move - Germans 2 G-fighters moved from Sicily to Sea Zone 12 3 G-bombers moved from El Agheila to Tobruk 1 scoutcar and 3 tanks moved from Mersa Brega to Tobruk 1 G-antitank, 2 artilleries, 2 mechs and 1 tank moved from Benghazi to Tobruk Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Turning on Edit Mode EDIT: Removing units owned by Mines from BEN-TOB: 1 landmine EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 scoutcar EDIT: Adding units owned by Germans to Benghazi: 1 scoutcar EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber and 2 mechs EDIT: Adding units owned by Germans to Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 UK-aaGun, 1 UK-antitank, 1 UK-fighter and 1 matilda EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 matilda EDIT: Changing ownership of Tobruk from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi EDIT: 1 scoutcar moved from Tobruk to Benghazi 2 G-bombers moved from Tobruk to Benghazi 1 UK-truck moved from Benghazi to Tobruk 1 1-supply, 1 5-supply and 1 UK-truck moved from Benghazi to Tobruk 2 G-fighters moved from Sea Zone 12 to Italy Place Units - Germans 1 1-supply, 1 G-fighter, 2 mechs and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 16 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-fighter moved from Benghazi Convoy G to Sea Zone 15 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsStalingradski (Axis) v Infrastructure (Allies) A3-G8
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Italy 5 purchases Fighter, 6 Infantry, Artillery = 32 IPCs.
Combat
March into S Ukraine.
Trans Jordan
Bombard
Rolls: 1@3; Total Hits: 11@3: (1)
a Hit +
Rolls: 1@4; Total Hits: 11@4: (4)
d
Rolls: 3@2; Total Hits: 23@2: (2, 6, 2) -
Italy collects 20 + 5 NO = 25 IPCs.
-
-
Germany 6 purchases 11 Infantry, Artillery, Fighter, Destroyer = 55 IPCs.
The French Battleship in SZ109 is freaking me out. I won’t question it… I’ll leave it… for now.
Combat
Morocco
a
Rolls: 2@1; Total Hits: 02@1: (6, 4)
d
Rolls: 1@2; Total Hits: 01@2: (3)Step into Novgorod.
Invade Syria, for the future good Great Britain.
Smolensk
a 2 Hits +
Rolls: 1@2, 4@4; Total Hits: 51@2,: (1)4@4: (3, 4, 1, 1)
d Hit +
Rolls: 1@2, 1@3; Total Hits: 11@2,: (4)1@3: (1)Bryansk
a 2 Hits +
Rolls: 3@1, 6@2, 10@3, 2@4; Total Hits: 93@1,: (3, 3, 4)6@2,: (6, 3, 5, 2, 5, 2)10@3,: (6, 5, 2, 6, 1, 3, 2, 1, 3, 6)2@4: (4, 6)
d 2 Hits +
Rolls: 5@2; Total Hits: 25@2: (6, 2, 3, 1, 4) -
Morocco
a
Rolls: 2@1; Total Hits: 12@1: (3, 1)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
I had a good turn - up 1 1/2 Infantry.
Germany collects 51 + 10 NO = 61 IPCs.
hi steve, meriels books are wonderfull.
(that last bit was Meriel, of course)
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RUS $; 8inf, 1art, 1mech = 32.
Smol;
A; 2hit+
Rolls: 6@1, 14@2, 2@3, 1@4; Total Hits: 46@1,: (4, 3, 5, 2, 4, 4)14@2,: (4, 4, 1, 4, 4, 6, 4, 6, 5, 5, 5, 4, 3, 1)2@3,: (3, 1)1@4: (5)
D;
Rolls: 3@2; Total Hits: 13@2: (4, 4, 2) -
Russia collects 27.
-
Are we actually in turn 6?
Japan 5 repairs all 5 damage in French Indochina; purchases Airbase, 3 Infantry, Mech, Fighter = 43 IPCs.
Walk into Korea and Shensi.
Hopei
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Szechwan
a Hit +
Rolls: 1@3; Total Hits: 11@3: (2)
d
Rolls: 3@2; Total Hits: 03@2: (5, 3, 6)Clear SZ20.
Kwangtung
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)SZ37 - I should win this fight but take 17 hits with 3 pips remaining. I won’t ask OOL because I’m not strafing and have 3 rerolls.
a 2 Hits +
Rolls: 6@3, 11@4; Total Hits: 106@3,: (2, 1, 6, 6, 5, 3)11@4: (6, 5, 1, 4, 4, 4, 6, 4, 1, 2, 5)
d 2 Hits +
Rolls: 1@1, 2@2, 4@3, 7@4; Total Hits: 121@1,: (1)2@2,: (2, 5)4@3,: (3, 2, 1, 3)7@4: (4, 6, 4, 3, 3, 3, 2) -
I’ll keep going - you got 5 extra hits.
SZ37
a 2 Hits +
Rolls: 8@4; Total Hits: 68@4: (1, 3, 6, 2, 4, 5, 1, 4)
d 2 Hits +
Rolls: 1@1, 1@3, 7@4; Total Hits: 51@1,: (4)1@3,: (6)7@4: (5, 5, 1, 2, 4, 2, 2) -
SZ37
a 2 Hits +
Rolls: 1@3, 1@4; Total Hits: 11@3,: (3)1@4: (5)
d 2 Hits +
Rolls: 2@4; Total Hits: 02@4: (5, 6) -
SZ37
a Hit +
Rolls: 1@2, 1@4; Total Hits: 11@2,: (3)1@4: (4)
d Hit +
Rolls: 1@2. 1@4; Total Hits: 11@2.: (3)1@4: (2) -
SZ37 battleship vs battleship for bragging rights before the reroll.
a
Rolls: 1@4; Total Hits: 11@4: (4)
d
Rolls: 1@4; Total Hits: 11@4: (1) -
I shed a reroll and start again. Mercy, it’s late.
In the meantime, Szechwan…
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3)SZ37
a 2 Hits +
Rolls: 6@3, 11@4; Total Hits: 86@3,: (3, 6, 1, 4, 4, 5)11@4: (2, 2, 5, 5, 5, 3, 4, 6, 2, 5, 2)
d 2 Hits +
Rolls: 1@1, 2@2, 4@3, 7@4; Total Hits: 101@1,: (1)2@2,: (6, 1)4@3,: (1, 3, 6, 1)7@4: (2, 2, 1, 5, 1, 5, 2) -
Not again. First round is supposed to be 12 for me and 9 for you, then 2nd round 11 and 8, then done in 3.
SZ37
a 2 Hits +
Rolls: 2@3, 11@4; Total Hits: 102@3,: (6, 2)11@4: (3, 1, 4, 5, 3, 3, 1, 3, 4, 4, 6)
d 2 Hits +
Rolls: 3@3, 7@4; Total Hits: 53@3,: (1, 2, 4)7@4: (5, 5, 4, 1, 6, 6, 1) -
SZ37 - I’m too f’ing tired for this. This is already a reroll no matter what. Ugh.
a 2 Hits +
Rolls: 1@1, 4@4; Total Hits: 31@1,: (6)4@4: (3, 6, 1, 3)
d Hit +
Rolls: 1@2, 1@4; Total Hits: 01@2,: (3)1@4: (5) -
I think our reroll rules might be too tight for a battle this big.
I use one anyhow. One left. If this doesn’t work out, I’m going to bed and I’ll figure it out tomorrow.
SZ37
a 2 Hits +
Rolls: 6@3, 11@4; Total Hits: 96@3,: (1, 4, 4, 6, 4, 5)11@4: (3, 3, 3, 5, 6, 4, 4, 1, 2, 5, 2)
d 2 Hits +
Rolls: 1@1, 2@2, 4@3, 7@4; Total Hits: 61@1,: (2)2@2,: (4, 6)4@3,: (5, 3, 4, 1)7@4: (1, 3, 1, 5, 6, 5, 2) -
There. I’m down one, you’re down one.
SZ37
a 2 Hits +
Rolls: 4@3, 11@4; Total Hits: 64@3,: (2, 6, 4, 3)11@4: (6, 5, 6, 5, 2, 5, 4, 3, 6, 3, 6)
d 2 Hits +
Rolls: 2@3, 7@4; Total Hits: 72@3,: (3, 5)7@4: (1, 5, 3, 3, 1, 1, 2) -
Jesus Christ + Mary + Joseph. Baby Jesus. You are getting absurdly lucky here. It’s already a reroll again.
SZ37
a 2 Hits +
Rolls: 1@1, 4@4; Total Hits: 41@1,: (3)4@4: (2, 1, 2, 2)
d 2 Hits +
Rolls: 2@4; Total Hits: 22@4: (1, 3) -
I’ll think about it tonight. That sucked, three times. What can I do.
Please do the math and make sure that you’re supposed to do 17 (+3) to me, with you gone. I might not take any more moves until you get here. I’m pretty upset that I stayed up this late for this bull&%$t.





