Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
The issue with the bomber loss in Germany won’t affect A13 so go ahead and do your turn. We’ll need a resolution before I start G14
If you agree that I should not have lost the bomber as my first casualty, then please use edit mode to restore the bomber and remove 1 infantry.
I’m sorry but with only 1 hit on the first round from UK, there is no way I woud have chosen my bomber as the first and only casualty.
If you’re not willing to let me restore my bomber we need a ruling from a league moderator on this.
np i just pressed enter sory
Game History
Round :13
Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 53 Sea Zone to 50 Sea Zone
2 artilleries and 2 infantry moved from 50 Sea Zone to Philippine Islands
1 battleship moved from 53 Sea Zone to 50 Sea Zone
2 fighters moved from 53 Sea Zone to Philippine Islands
Combat - Americans
Battle in Philippine Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 battleship in Philippine Islands, round 1 : 1/1 hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Philippine Islands, round 1 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 1 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Philippine Islands, round 2 : 3/5 hits
Japanese roll dice for 1 artillery in Philippine Islands, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippine Islands
Americans win, taking Philippine Islands from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 53 Sea Zone to 50 Sea Zone
2 fighters moved from Philippine Islands to 50 Sea Zone
5 transports moved from 7 Sea Zone to 18 Sea Zone
2 transports moved from 7 Sea Zone to 9 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
1 carrier and 1 fighter moved from 7 Sea Zone to 18 Sea Zone
1 fighter moved from Brazil to 18 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Brazil
2 artilleries and 10 infantry placed in Eastern United States
2 artilleries placed in Western United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
Americans met a national objective for an additional 5 PUs; end with 47 PUs
Americans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Americans :
Brazil : 1 armour, 3 artilleries, 1 factory and 5 infantry
Eastern Canada : 3 artilleries and 3 infantry
Eastern United States : 2 artilleries, 1 factory and 10 infantry
Libya : 1 flag, 1 aaGun
Morocco Algeria : 1 flag, Philippine Islands : 2 artilleries
Solomon Islands : 1 bomber
Western United States : 2 artilleries and 1 factory
5 Sea Zone : 1 carrier and 1 fighter
9 Sea Zone : 2 transports
10 Sea Zone : 3 transports
18 Sea Zone : 1 carrier, 2 fighters and 5 transports
50 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 29 / 44
Russians : 5 / 0
Japanese : 53 / 68
British : 39 / 49
Italians : 10 / 10
Chinese : 0 / 0
Americans : 42 / 52
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=25974.146#msg912859
Ah, okay,. Yeah, I do that all the time. The other day I hit enter in a game when it was asking me if I wanted to land my bomber. Ooops.
@Amon:
I’m sorry but with only 1 hit on the first round from UK, there is no way I woud have chosen my bomber as the first and only casualty.
If you’re not willing to let me restore my bomber we need a ruling from a league moderator on this.
np i just pressed enter sory
Nevermind that roll by the Russians and the counter by the Germans. I was verifying something about the rules and forgot to make it a “local game” instead of a PBEM game.
After I do my turn, you’ll have to decide whether your fighter attacks the German navy in SZ5 or lands elsewhere.
I took a different approach and sacrificed my bomber and fighter to kill 1 or two of your units. It turned out well, I sunk the aircraft carrier in SZ5 and a fighter. If you wanted to lose 2 fighters instead, I’m okay with that change. Keep in mind that I have purchased 1 AC, 2 fighters, and a destroyer, which will go in SZ5.
Game History
Round :14
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 2 fighters; 2 PUs remaining
Combat Move - Germans
1 fighter moved from Germany to 5 Sea Zone
1 armour moved from Baltic States to Finland
Germans take Finland from Russians
1 bomber moved from Germany to 5 Sea Zone
Combat - Germans
Battle in 5 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 4 transports; Russians defend with 1 fighter; Americans defend with 1 carrier and 1 fighter
Germans roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 carrier, 2 fighters and 4 transports in 5 Sea Zone, round 1 : 3/3 hits
1 bomber owned by the Germans , 1 carrier owned by the Americans , 1 fighter owned by the Russians and 1 fighter owned by the Germans lost in 5 Sea Zone
British win with 1 fighter and 4 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Russians: 1 fighter
Casualties for Americans: 1 carrier
1 fighter owned by the Americans forced to land in Norway
Non Combat Move - Germans
1 artillery and 4 infantry moved from Baltic States to Poland
1 artillery moved from Eastern Ukraine to East Poland
1 infantry moved from East Poland to Poland
1 aaGun moved from Poland to Germany
1 aaGun moved from Germany to France
1 aaGun moved from Ukraine to Bulgaria Romania
Place Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 31 PUs; end with 33 PUs total
Germans met a national objective for an additional 5 PUs; end with 38 PUs
Germans met a national objective for an additional 5 PUs; end with 43 PUs
Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
Baltic States : 1 flag, East Poland : 1 artillery
France : 1 aaGun and 1 armour
Finland : 1 armour
Germany : 1 aaGun, 3 armour, 2 artilleries, 1 factory and 3 infantry
Eastern Ukraine : 1 flag, Poland : 1 artillery and 5 infantry
Bulgaria Romania : 1 aaGun
Ukraine : 1 flag, 5 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 31 / 48
Russians : 3 / 0
Japanese : 53 / 68
British : 39 / 49
Italians : 10 / 10
Chinese : 0 / 0
Americans : 42 / 52
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=25974.150#msg912632
Game History
Round :14
Turn Complete - Russians
Territory Summary for Russians :
Norway : 1 flag,
Production/PUs Summary :
Germans : 31 / 48
Russians : 3 / 0
Japanese : 53 / 68
British : 39 / 49
Italians : 10 / 10
Chinese : 0 / 0
Americans : 42 / 52
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=25974.151#msg912923
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 1 infantry; 0 PUs remaining
Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 51 Sea Zone
1 armour and 1 infantry moved from Persia to India
1 armour moved from Persia to India
1 armour moved from Persia to Egypt
Japanese take Trans-Jordan from British
Japanese take Egypt from British
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 51 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in India
Japanese attack with 2 armour and 1 infantry
British defend with 1 aaGun, 1 artillery and 1 factory
Japanese roll dice for 2 armour and 1 infantry in India, round 1 : 2/3 hits
British roll dice for 1 artillery in India, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese win, taking India from British with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 armour moved from Persia to India
1 infantry moved from Yunnan to French Indo-China Thailand
1 armour moved from Persia to Egypt
1 armour moved from Karelia S.S.R. to Poland
3 armour moved from Belorussia to Caucasus
1 armour moved from East Poland to Caucasus
1 armour moved from Baltic States to Germany
1 armour moved from Hupeh to French Indo-China Thailand
1 fighter moved from 51 Sea Zone to 62 Sea Zone
2 fighters moved from Manchuria to 62 Sea Zone
2 armour moved from Hupeh to Fukien
1 armour moved from Hupeh to Yunnan
2 armour moved from Baltic States to Germany
Place Units - Japanese
2 carriers, 1 destroyer and 2 fighters placed in 62 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Archangel : 1 flag, Belorussia : 1 flag, 1 aaGun
Burma : 1 flag, Buryatia S.S.R. : 1 flag, Caucasus : 1 flag, 1 aaGun, 4 armour and 1 factory
Chinghai : 1 flag, Egypt : 1 flag, 2 armour
Evenki National Okrug : 1 flag, French Indo-China Thailand : 1 armour, 1 artillery and 2 infantry
Fukien : 1 flag, 2 armour, 1 artillery and 1 infantry
Germany : 3 armour
Hupeh : 1 flag, India : 1 flag, 1 aaGun, 3 armour and 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 bombers and 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun and 1 factory
Kazakh S.S.R. : 1 flag, Kwangtung : 1 flag, Manchuria : 1 armour, 1 artillery, 1 factory and 1 infantry
Midway : 1 flag, Ningxia : 1 flag, Novosibirsk : 1 flag, 1 aaGun
Persia : 1 flag, 2 aaGuns
Poland : 1 armour
Russia : 1 flag, 1 aaGun and 1 factory
Sikang : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, Trans-Jordan : 1 flag, Urals : 1 flag, Wake Island : 1 flag, Yakut S.S.R. : 1 flag, Yunnan : 1 flag, 1 armour
62 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer and 6 fighters
Production/PUs Summary :
Germans : 31 / 48
Russians : 3 / 0
Japanese : 59 / 69
British : 33 / 49
Italians : 10 / 10
Chinese : 0 / 0
Americans : 42 / 52
i have to be honest and say altough its better for me to keep the AC if i had seen your 2 hits i wouldnt expect my 3 hits
so i ll leave fig alive
You were better djens i resign
i simply made too many mistakes in this one to win the game altough i had you hehe
a rematch?
It was a tough game. 14 rounds, that is quite incredible I think.
A rematch sounds good.
If you just wanted to swap sides, I’m willing to take the Allies for +9.
ok
where do you want to place ur bid
I’ll start a new thread and list out my bid in it.