I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Sui Lost - C: none - J: 2 inf
Suiyuyan Round 2
A: 5 inf, 1 ftr
Rolls: 5@1 1@3; Total Hits: 15@1: (2, 5, 1, 2, 6)1@3: (4)
D: 1 art, 1 mec
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Sui Lost - C: 1 inf - J: 2 inf, 1 art
Suiyuyan Round 3
A: 4 inf, 1 ftr
Rolls: 5@1 1@3; Total Hits: 25@1: (5, 2, 5, 1, 5)1@3: (3)
D: 1 mec
Rolls: 1@2; Total Hits: 01@2: (3)
Sorry about the extra infantry roll, however, since the fighter still hit, I will simply continue.
Sui Lost - C: 1 inf - J: 2 inf, 1 art, 1 mec
Kweichow Round 1
A: 3 inf
Rolls: 3@1; Total Hits: 03@1: (2, 4, 4)
D: 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
Kwe Lost - C: 1 inf - J: none
Kweichow Round 2
A: 2 inf
Rolls: 2@1; Total Hits: 02@1: (2, 2)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
Kwe Lost - C: 1 inf - J: none
Kweichow Round 3
A: 2 inf
Rolls: 2@1; Total Hits: 22@1: (1, 1)
D: 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
Kwe Lost - C: 2 inf - J: 1 inf
Yunnan Round 1
A: 4 inf
Rolls: 4@1; Total Hits: 14@1: (1, 6, 2, 2)
D: 1 art
Rolls: 1@2; Total Hits: 01@2: (3)
As I was looking through the map, I noticed the Japanese minor IC is in the wrong territory. It was placed in Kiangsu not Kiangsi
Yeah, I noticed that also, it’s fixed in this map for the Chinese move. I’ll post the UK move tomorrow.
Results:
Sui twlo 1 inf; 4 inf, 1 ftr remain
Kwe twlo 2 inf; 1 inf remains
Yun twol; 4 inf remain
Non-Combat Move:
1 ftr (Sui > She > Sze)
Placement:
5 inf (Szechwan)
Collect:
8 (territories)
6 (NOs)
14 IPCs total
Sorry for the late UK move, I was just confused by the Alpha 3 thread as to whether I had to repair all your damage to build in London or if I could repair part of it. Had to wait for a ruling…
UK 2
Declaration of war on Japan
Production:
London
34 IPCs
10 repairs, 8 inf
34 - 10 - 24 = 0 saved
Calcutta
20 IPCs
5 inf, 1 AA
20 - 15 - 5 = 0 saved
Combat Move:
Alexandria (I: 3 inf, 1 art, 1 mec)
2 inf, 2 art, 1 ftr, 1 tac (Egy > Alx)
1 ftr (Mlt > z96 > Tob > Alx)
Kiangsi (J: empty)
1 inf (Hon > Ksi)
Siam (J: 2 inf)
3 inf (Shn > Sia)
2 ftr, 1 tac (Ind AB > Bur > Shn > Sia)
Alexandria Round 1
A: 2 inf, 2 art, 2 ftr, 1 tac
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (2, 4, 1, 2)2@3: (4, 4)1@4: (6)
D: 3 inf, 1 art, 1 mec
Rolls: 5@2; Total Hits: 25@2: (6, 4, 2, 1, 5)
Lost Alx - B: 2 inf - I: 3 inf
Alexandria Round 2
A: 2 art, 2 ftr, 1 tac
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (1, 5)2@3: (2, 2)1@4: (5)
D: 1 art, 1 mec
Rolls: 2@2; Total Hits: 02@2: (4, 4)
Lost Alx - B: 2 inf - I: 3 inf, 1 art, 1 mec
Siam Round 1
A: 3 inf, 2 ftr, 1 tac
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 2, 6)2@3: (1, 5)1@4: (2)
D: 2 inf
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Lost Sia - B: none - J: 2 inf
Results:
Alx twlo 2 inf; 2 art, 2 ftr, 1 tac remain
Ksi walk-in; 1 inf remains
Sia twol; 3 inf, 2 ftr, 1 tac remain
Non-Combat Move:
2 ftr, 1 tac (Alx > Egy)
2 inf (Rho > Con)
1 mec, 1 tnk (Eth > Sud > Egy)
1 inf (EPr > CPr)
1 des, 1 trn (z76 > z80)
11 inf, 1 art, 2 AA (Eng > Sco)
2 ftr (Eng AB > z109 > z119 > z123 > Ice)
1 bmr (Qub > z121 > z122 > z123 > Ice)
1 trn, 1 des (z106 NB > z117 > z123)
1 inf, 1 tnk (Qub > trn z106 > Ice)
1 des (z44 > z35)
1 crs (z43 > z42 > z41)
1 bat (z37 > z41)
1 trn (z44 > z42 > z41)
1 inf (Cel > trn z44 > Sum)
1 inf (Shn > FIC)
1 inf (Shn > Yun)
5 inf, 1 art, 2 AA (Bur > Yun)
1 mec (Ind > Bur > Yun)
3 inf, 1 art (Ind > Bur)
2 ftr, 1 tac (Sia > Shn > Bur)
Placement:
London
8 inf (England)
Calcutta
5 inf, 1 AA (India)
Collect:
London
31 (territories)
0 (NOs)
31 IPCs total
Calcutta
25 (territories)
5 (NOs)
30 IPCs total
@SAS:
Sorry for the late UK move, I was just confused by the Alpha 3 thread as to whether I had to repair all your damage to build in London or if I could repair part of it. Had to wait for a ruling.
I understand that…hard to keep track of the changes which is why I never really played global until alpha 3 was done…of course now there are rumblings it may not yet be done :|
Ita2-Buy: inf, 2 trn…save 0
CM
1. 2inf arm Alg => Mor inf
2. inf Alg, art Tun via trn(sz94>sz96>sz98)/cru bb (sz94>sz96>sz98) => Trj inf
3. inf arm Tun via trn (sz94>sz96>sz98)/cru sz94>sz96>sz98)/2ftr bmr S.Ita AB => Alx 2art
4. 2inf N.Ita via trn (sz95>sz96>sz98) => Syr
5. inf I.Som => Eth
Trj
A-inf art cru bb
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (4, 2)1@3: (3)1@4: (2)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)
Trj twlo inf
Alx
A-inf arm 2ftr bmr cru
Rolls: 1@1 4@3 1@4; Total Hits: 11@1: (2)4@3: (5, 6, 6, 4)1@4: (2)
D-2art
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Alx
A-inf arm 2ftr bmr
Rolls: 1@1 3@3 1@4; Total Hits: 31@1: (1)3@3: (3, 3, 6)1@4: (6)
D-art
Rolls: 1@2; Total Hits: 01@2: (6)
Alx twol
Mor
A-2inf arm
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)
Mor twol
NCM
2ftr bmr Alx => Tob
dd sz94 => sz98
3inf N.Ita => Yugo
arm S.Fra => Yugo
2art S.Fra => N.Ita
Mobilize
2trn in sz97
inf in N.Ita
Collect: 33
ANZAC 2
ANZAC declares war on Japan
Production:
14 IPCs
1 inf, 1 art, 1 trn
14 - 3 - 4 - 7 = 0 saved
Combat Move:
Caroline Islands (J: 2 inf, 1 AA)
1 trn (z62 NB > z54 > z46 > z33)
1 inf, 1 art (Qun > trn z54 > Car)
Caroline Islands Round 1
A: 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 4)
D: 1 AA, 2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 1)