TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Eastern Poland from Russians Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber and 1 infantry moved from Western Germany to Holland Belgium 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 2.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 115 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Norway 6 infantry moved from Finland to Norway 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 bombers moved from 115 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Southern Italy 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 aaGuns, 2 armour, 7 artilleries and 24 infantry moved from Poland to Baltic States 9 armour and 11 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Romania to Slovakia Hungary 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Bulgaria to Yugoslavia 3 infantry moved from Bulgaria to Romania 2 infantry moved from Slovakia Hungary to Germany 2 artilleries moved from Slovakia Hungary to Poland Place Units - Germans 4 mech_infantrys placed in Germany 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.33 Germans regular : 0.83
Rolls: 3@2 5@3 5@4; Total Hits: 93@2: (2, 2, 3)5@3: (2, 3, 1, 5, 6)5@4: (4, 5, 2, 2, 3)




