Vance(axis) vs Spoox(allies) G1940 alpha3


  • Anzac turn 9

    –>Purchase & repair

    purchase: 1 TT (7) + 1 ART (4) + 1 INF (3) = 14
    save 6 ipc

    –>Combat movement

    Kor: 1 INF --> Amu (walk in)
    Wak: 1 bomber --> SBR Jap (land Kor)

    –>Combat

    Jap

    AA fire
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    SBR +2 if miss
    DiceRolling 1d6:
    (6)


  • Jap major ic takes 8 damage

    –>NCM

    Oki+Iwo: 1 INF, 1 ART --> TT --> Kor
    Car: 2 INF, 2 ART --> TT --> Kor
    z35: 1 SS --> z36

    –>Placement

    Que: 1 INF, 1 ART
    z54: 1 TT

    –>Income

    territories: 16
    no’s: 10
    saved: 6
    total: 32

    Vance_Spoox_09h_Anzac.AAM


  • France turn 9

    –>Combat movement

    Wfr: 1 INF, 1 ART --> Sfr
    Uk: 1 Fig --> Sfr (land Wfr)

    –>Combat

    Sfr
    A:
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (4, 4)1@3: (6)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)


  • Sfr round 2

    A:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)


  • Sfr round 3

    A:
    DiceRolls: 1@3; Total Hits: 11@3: (1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Sfr holds wlo 2 INF
    lose 1 French ART+INF

    Vance_Spoox_09i_France.AAM


  • Germany 9

    PURCHASE & REPAIR
    9 armor
    1 art
    2 inf
    64 total

    COMBAT MOVES
    Syria (walk in)
    1 art from iraq

    z81 (2 transports)
    1 Bmb from Southern Italy autokill

    Egypt (1AA, 1 Bmb, 9 inf)
    5 mech, 9 armor from Iraq
    4 tac from Southern Italy
    AADiceRolls: 3@1; Total Hits: 03@1: (6, 6, 4)


  • Egypt
    aDiceRolls: 5@1, 9@3, 4@4; Total Hits: 75@1,: (2, 5, 1, 5, 1)9@3,: (4, 6, 4, 6, 1, 3, 6, 5, 3)4@4: (6, 6, 1, 2)
    dDiceRolls: 1@1, 9@2; Total Hits: 21@1,: (4)9@2: (3, 1, 3, 3, 3, 4, 3, 1, 5)


  • Egypt 2
    aDiceRolls: 3@1, 9@3, 4@4; Total Hits: 53@1,: (3, 3, 4)9@3,: (5, 3, 1, 6, 3, 6, 4, 5, 5)4@4: (4, 6, 3, 5)
    dDiceRolls: 4@2; Total Hits: 24@2: (1, 4, 4, 2)


  • Cairo captured!

    NONCOMBAT MOVES
    Iraq
    1 Bmb from battle of z81
    1 AA, 1 inf, 4 art from North Persia
    1 art from Central Persia

    West Germany
    2 AA, 9 inf from Denmark
    2 art from France

    France
    1 AA, 5 inf from West Germany

    Germany
    2 mech from Romania

    Novgorod
    2 inf, 2 art, 4 mech from Baltic states

    yugoslavia
    1 armor from Greece

    MOBILIZE UNITS
    9 armor in Germany
    2 inf , 1 art in Novgorod

    COLLECT INCOME
    convoy raid z93 (1 sub)
    DiceRolling 2d6:
    (3, 5)

    convoy raid z97 (1 sub)
    DiceRolling 2d6:
    (1, 4)


  • Germany 10 = 52(territories) +5(Nov) +5(Cau) +3(Npr) +3(Cpr) +3(Irq) -4(convoy damage) = 67IPCs

    AXIS HAVE 8 VICTORY CITIES ON EUROPE MAP - Armageddon next round!

    I will do Japan now and you can do Russia with the allies.

    Vance_Spoox_10a_Germany.AAM


  • Japan

    PURCHASE & REPAIR
    3 fig
    30 total

    COMBAT MOVES

    Eastern Persia (2AA, 5 inf, 1 art, 2 armor, 1 fig)
    2 inf, 9 mech, 4 armor from Turkmenistan
    1 tac from North Persia
    AADiceRolls: 1@1; Total Hits: 11@1: (1)

    India (11 inf, 4 art)
    12 inf, 4 art from Burma
    6 fig from z38
    1 Bmb from Turkmenistan
    aDiceRolls: 8@1, 8@2, 6@3, 1@4; Total Hits: 88@1,: (4, 1, 6, 3, 2, 5, 6, 2)8@2,: (6, 4, 1, 2, 4, 6, 3, 2)6@3,: (6, 4, 3, 1, 5, 2)1@4: (3)
    dDiceRolls: 15@2; Total Hits: 315@2: (2, 1, 3, 6, 5, 3, 4, 6, 6, 4, 5, 3, 6, 4, 2)


  • Eastern Persia
    Tac shot down!
    aDiceRolls: 11@1, 4@3; Total Hits: 211@1,: (2, 2, 3, 4, 6, 5, 3, 3, 2, 1, 2)4@3: (5, 4, 6, 3)
    dDiceRolls: 6@2, 3@3; Total Hits: 46@2,: (1, 4, 4, 4, 5, 4)3@3: (3, 1, 1)

    India
    aDiceRolls: 5@1, 8@2, 6@3, 1@4; Total Hits: 65@1,: (3, 3, 2, 6, 5)8@2,: (4, 5, 6, 6, 1, 4, 5, 5)6@3,: (1, 1, 1, 1, 3, 5)1@4: (5)
    dDiceRolls: 7@2; Total Hits: 27@2: (3, 1, 5, 1, 5, 3, 6)


  • Eastern Persia
    aDiceRolls: 7@1, 4@3; Total Hits: 27@1,: (3, 2, 4, 6, 4, 6, 5)4@3: (1, 6, 2, 5)
    dDiceRolls: 6@2, 3@3; Total Hits: 56@2,: (2, 2, 5, 2, 1, 6)3@3: (6, 5, 2)

    India
    aDiceRolls: 3@1, 8@2, 6@3, 1@4; Total Hits: 73@1,: (2, 5, 5)8@2,: (6, 2, 5, 6, 3, 2, 1, 3)6@3,: (4, 3, 1, 4, 1, 6)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • Eastern Persia
    aDiceRolls: 2@1, 4@3; Total Hits: 22@1,: (2, 6)4@3: (6, 4, 1, 2)
    dDiceRolls: 4@2, 3@3; Total Hits: 24@2,: (6, 1, 5, 5)3@3: (3, 6, 5)

    Calcutta Captured!


  • Eastern Persia (I forget how many rounds this has taken)
    aDiceRolls: 4@3; Total Hits: 34@3: (3, 5, 2, 3)
    dDiceRolls: 2@2, 3@3; Total Hits: 42@2,: (5, 2)3@3: (2, 1, 1)


  • Eastern Persia not taken

    NONCOMBAT MOVES
    z38
    6 fig from Battle of Calcutta

    Turkmenistan
    1 Bmb from Battle of Calcutta

    Caucasus
    1 inf from North Persia

    Novgorod
    2 fig, 1 tac from Germany
    1 Bmb, 2 tac from Russia

    z41
    1 sub from z38
    MOBILIZE UNITS
    3 fig in Russia

    COLLECT INCOME
    Convoy raid z37 (many ships)
    assume 1 IPC lost for shan state

    Convoy z36 (1 sub)
    DiceRolling 2d6:
    (6, 6)

    Convoy raid z6 (2 subs, 1 surface ship)
    DiceRolling 5d6:
    (2, 3, 3, 5, 5)

    Convoy raid z39 (1 surface ship)
    DiceRolling 1d6:
    (4)


  • Japan 10 = 30(territories) +5(Calcutta) +16(Calcutta Plunder) -8(convoy damage) = 43IPCs

    Vance_Spoox_10c_Japan.AAM


  • If yo attack Novgorod, please kill the bomber first.


  • it’s looking desperate for the allies, but attacking Novgorod now with its current overwhelming defenses, would pure suicide :)

    a question: if I capture a victory city now, and you capture it back during turn 10, is the timer for holding 8 VC’s during 1 turn reset that way? In other words: do you need to hold them untill the end of turn 11 that way?
    Same question: I capture VC now, but Germany (this is important), takes it back during turn 11: does the game end immediately or do you need to hold the VC’s untill the beginning of turn 12?

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