'12L souL (Axis) v. LuckyLindy (Allies +9)


  • Noncombat Moves

    2 fighters from Z12 to Z4
    2 fighters from Z56 to Z12
    submarine from Z57 to Z56
    infantry, artillery from LIB to EGY
    3 fighters from CHI to BEL
    transport from Z19 to Z55
    2 infantry, AA gun from WUS to WCA
    destroyer from Z12 to Z19
    bomber from GER to GBR

    Mobilize

    2 fighters, 2 submarines, 2 destroyers in Z56

    Income

    38 + 10 NO = 48

    souLvLLindy04fUSA.AAM


  • …fine you REALLY want to break down the numbers?  You had exactly 18 punch.  3 hits.  I had 10… 1.6 hits.  I got 2 hits, you got 2.  Then you got a free round after that one when I missed everything and you got a hit.  Gave you your 3 hits and downed my cruiser.  Yeah, lucky me my BB hit 2/2 (discounting the ‘free’ round I gave up) while my 3’s hit 1/2. I got the slimmest of luck in that battle.  TripleA.org runs a low-luck league that I suggest if you would like to bemoan your fate and wring your hands less often.

    Ger5:
    Purchase:
    4 dmg ger, 8 inf 2 arm

    combat:
    6 ftr bst, bmb ger -> 4
    2 inf art bst -> kar

    4
    aDiceRolls: 6@3 1@4; Total Hits: 26@3: (1, 5, 6, 1, 5, 4)1@4: (6)
    dDiceRolls: 1@2 3@4; Total Hits: 11@2: (3)3@4: (5, 4, 5)


  • I’m going to assume you want the best dice left.

    4 rd2
    aDiceRolls: 5@3 1@4; Total Hits: 45@3: (4, 1, 5, 3, 2)1@4: (1)
    dDiceRolls: 3@4; Total Hits: 23@4: (6, 1, 2)


  • 4 cwlo 3 ftr

    kar
    aDiceRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (4, 4)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • kar2
    aDiceRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (3, 3)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • kar3
    aDiceRolls: 2@2; Total Hits: 12@2: (1, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • kar twlo inf.

    ncm:
    3 ftr 4, 2 inf art pol, 4 arm ger -> bst
    pol -> epl
    4 inf art ger -> pol
    bmb 4 -> ger

    mobilize:
    8 inf 2 arm ger

    collect:
    27+15=42, has 42

    souLvLLindy05aG.AAM


  • You didn’t flag KAR, you should have collected 44.

    Soviet turn 5

    Purchase

    28 IPC

    4 repair to CAU
    8 infantry

    Combat Moves

    KAR (infantry, artillery) v 13 infantry, artillery, tank (BEL), 5 tanks (RUS)
    UKR (infantry, artillery) v infantry (CAU), fighter, bomber (BEL)

    dice

    KAR
    A - 13 infantry, artillery, tank
    DiceRolls: 12@1 2@2 1@3; Total Hits: 612@1: (1, 5, 4, 5, 3, 1, 1, 2, 2, 3, 5, 4)2@2: (2, 2)1@3: (1)
    D - infantry, artillery
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)


  • KAR taken with 12 infantry, artillery, tank

    UKR
    A - infantry, fighter, bomber
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (1)1@4: (5)
    D - infantry, artillery
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)


  • UKR round 2
    A - fighter, bomber
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
    D - artillery
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • UKR taken with fighter, bomber

    Noncombat Moves

    fighter, bomber from UKR to CAU
    6 infantry from YAK to EVE
    5 tanks from RUS to CAU
    infantry from RUS to BEL
    AA gun from BEL to KAR

    Mobilize

    2 infantry in CAU
    6 infantry in RUS

    Income

    23

    little hiccup there leaving the fleet to die.  :-D

    souLvLLindy05bR.AAM


  • Jpn5:
    purchase:
    2 inf dd cv 2 ftr bmb

    combat:
    trn 39 load inf aa -> 29 unload
    3 inf arm sik -> nin
    2 inf sik, bmb fic -> chi
    3 inf arm yak, arm bry -> yak
    bmb bul -> rus *sbr

    rus
    aDiceRolls: 1@1; Total Hits: 01@1: (6)
    dmgDiceRolling 1d6:
    (4)

    nin
    aDiceRolls: 3@1 1@3; Total Hits: 03@1: (5, 6, 4)1@3: (5)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • 4 dmg rus *4 total

    nin2
    aDiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (6)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • nin twlo inf

    chi
    aDiceRolls: 2@1 1@4; Total Hits: 12@1: (1, 4)1@4: (5)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)


  • chi twol

    ncm:
    bmb rus -> bul
    bb 39 -> 29
    trn 39 load art -> 35 unload
    3 inf bur -> ind
    cv 2 ftr 36 -> 35
    cv 2 ftr dd 62 -> 36
    sub 62 -> 50
    bmb chi -> fic
    3 inf bry -> stc
    2 trn 62 load 2 inf arm -> 36 unload fic

    mobilize:
    2 inf sum, dd cv 2 ftr 62, bmb jpn

    collect:
    48+15=63, has 63

    souLvLLindy05cJ.AAM


  • Britain turn 5

    Purchase

    32 IPC

    2 transports
    ac
    infantry
    save 1 IPC

    Combat Moves

    sbr GER with bomber (GBR)
    Z17 (tank) v 2 infantry (FEQ), bomber (PER)

    dice

    GER AA gun
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • GER damage
    DiceRolls: 1@6; Total Hits: 11@6: (5)

    WAF
    A - 2 infantry, bomber
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (3, 1)1@4: (6)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • 5 damage to GER

    WAF taken with infantry, bomber

    Noncombat Moves

    destroyer, 2 transports from Z12 to Z2
    tank from ALG to EGY
    2 infantry from LIB to EGY
    tank from PER to EGY
    infantry from PER to CAU
    tank, 2 fighters from BEL to KAR
    2 infantry from ARC to BEL
    2 infantry from ARC to KAR
    infantry from ALG to LIB
    bomber from WAF to FEQ
    bomber from GER to KAR

    Mobilize

    2 transports, ac in Z2
    infantry in GBR

    Income

    32 + 1 saved = 33

    souLvLLindy05dB.AAM


  • with the 5-spot in GER

    souLvLLindy05dB.AAM


  • Ita5:
    Purchase:
    bmb

    combat:

    ncm:
    5 inf blk, 2 arm ftr bst -> bul

    mobilize:
    bmb ita

    collect:
    12+0=12, has 12

    souLvLLindy05eI.AAM

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