this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
Stalingradski (Axis) v Infrastructure (Allies) A3-G8
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Good to know - transports have a defensive value after all…
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do you want to roll for your stuff in Korea to make sure of the second hit?
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and how in hell did you geta 3rd Battleship?
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Jeesh, I was hoping you didn’t notice. Just remove one. It was the last thing I placed when I moved stuff around - the way things look matters to me - and I clicked an extra time.
Um, sure, I’ll roll the dice. Let’s start with the aircraft.
Rolls: 3@3, 1@4; Total Hits: 23@3,: (4, 1, 4)1@4: (2) -
Gotcha. Will you reroll your 2 2’s now? :)
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no, sorry, I forgot our new 2hit for 18pip rule.
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USA $; minor, 3dest, 1sub, 3tran, 4inf=75.
Manc; w-i
SZ35;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Phil; w-i
SZ42&44; clr
Java;
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
oops on map forgot…
SZ86;
A; hit
D;
Rolls: 1@1; Total Hits: 01@1: (3) -
you fear the brazilian
USA: 58+25NO=83.
CHI $; 2inf=6.
Szec;
A; hit+
Rolls: 1@1; Total Hits: 01@1: (5)
D;
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
Szec;2
A;
Rolls: 3@1, 1@3; Total Hits: 13@1,: (3, 3, 2)1@3: (1)
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
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GBR $; 1ftr, 3mech, 3inf=31.
UKP $; 1art, 4inf=16.SZ36;
A; 2hit+
Rolls: 1@3, 2@4; Total Hits: 31@3,: (3)2@4: (3, 1)
D; hit+
Rolls: 1@1, 1@3, 1@4; Total Hits: 21@1,: (5)1@3,: (2)1@4: (2)Burm;
A; hit+
Rolls: 1@2; Total Hits: 01@2: (6)
D;
Rolls: 3@2; Total Hits: 13@2: (2, 3, 6)Born; w-i
I Som; w-i
Alex;
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)SZ109;
A; 2hit+
Rolls: 1@3, 1@4; Total Hits: 11@3,: (6)1@4: (2)
D; hit+
Rolls: 1@2, 2@4; Total Hits: 11@2,: (3)2@4: (4, 5) -
SZ36;2
A; hit
D;
Rolls: 1@4; Total Hits: 11@4: (2)Burm;2
A; hit+
Rolls: 1@1; Total Hits: 01@1: (6)
D;
Rolls: 2@2; Total Hits: 22@2: (1, 1)SZ109;2
I await your OOL. -
Burm;3
A;
Rolls: 1@1, 2@2; Total Hits: 01@1,: (4)2@2: (3, 6)
D;
Rolls: 1@2; Total Hits: 01@2: (6)SZ109;2
I await your OOL. -
Burm;3
A;
Rolls: 1@1, 2@2; Total Hits: 01@1,: (4)2@2: (5, 6)
D;
Rolls: 1@2; Total Hits: 01@2: (3)SZ109;2
I await your OOL. -
Burm;5
A;
Rolls: 1@1, 2@2; Total Hits: 21@1,: (1)2@2: (6, 2)
D;
Rolls: 1@2; Total Hits: 01@2: (6)SZ109;2
I await your OOL. -
it might not seem it, but you were up a hit in the SZ36 battle and 2inf on land. You are, however, currently down a hit in the first round of SZ109.
SZ109;2
I await your OOL. -
Sounds like you’re awaiting my OOL.
Tip BB, Cruiser, Tac Bomber.
You usually don’t attack in 50-50 battles. I tip my cap to your bravado.
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SZ109;2
A; hit+
Rolls: 1@3, 1@4; Total Hits: 11@3,: (5)1@4: (3)
D; hit+
Rolls: 1@4; Total Hits: 11@4: (4) -
SZ109;3
need OOL again.





