@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsVance(axis) vs Spoox(allies) G1940 alpha3
-
That was harsh.
NONCOMBAT MOVES
Novosibersk
4 mech, 2 armor from Suiyuyan
2 inf from Kansu
1 inf from TimguskaYakutsk
1 mech from Sakha
1 inf from UlanbataarYenisey
2 mech, 1 armor from BuryatiaBuryatia
2 mech, 1 armor from KoreaBryansk
2 Bmb from SBR Moscow
3 fig, 5 tac from Kansuz1
1 sub from z6MOBILIZE UNITS
10 inf in Japan
3 armor in KoreaCOLLECT INCOME
convoy raid z43 (1 surface ship)
Rolling 1d6:
(5) -
Japan 5 = 56(territories) +5(DEI) +1 saved = 62IPCs
-
USA turn 5
–>Purchase & repair
purchase: 4 DD (32) + 1 CV (16) + 1 Fig (10) + 1 TacB (11) + 1 INF (3) = 72
save 0 ipc–>Combat movement
Bra: 2 INF --> Gib
Eus+Cus: 1 INF, 1 ART --> Gib
Eus+Cus: 5 INF, 5 ART --> Mor
z101: 1 CA --> bombard Mor
z54: 1 SS --> z42 (defenseless TT)
Que: 3 INF, 1 ART, 1 Mech, 1 ARM --> Jav
Que: 1 bomber --> Jav (land Mal)
z26: 1 SS --> z47 (defenseless TT)
z26: 1 DD --> z1–>Combat
Gib
A:
Rolls: 2@1 2@2; Total Hits: 02@1: (6, 6)2@2: (3, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (6)Mor
A:
bombard
Rolls: 1@3; Total Hits: 11@3: (1)
round 1
Rolls: 10@2; Total Hits: 410@2: (4, 3, 2, 3, 3, 2, 6, 6, 2, 1)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 2)Jav
A:
Rolls: 3@1 2@2 1@3 1@4; Total Hits: 23@1: (5, 6, 1)2@2: (6, 5)1@3: (4)1@4: (2)
D:
Rolls: 2@2; Total Hits: 12@2: (4, 2)z1 (first hit)
A:
Rolls: 10@2; Total Hits: 610@2: (5, 5, 2, 5, 4, 2, 2, 1, 1, 2)
D:
Rolls: 10@1; Total Hits: 310@1: (5, 3, 4, 1, 5, 5, 1, 5, 6, 1) -
Mor twlo 1 INF
Jav twlo 1 INF
z1 twolGib round 2
A:
Rolls: 2@1 2@2; Total Hits: 02@1: (3, 2)2@2: (5, 3)
D:
Rolls: 1@2; Total Hits: 11@2: (2) -
Gib round 3
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (2, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (6) -
Gib twlo 1 INF
–>NCM
z89: 1 CV --> z91
Eus: 2 Fig --> z91
z92: 2 SS --> z93 (I guess you need an operative naval base at the beginning of your turn to be able to move 3 spaces at NCM?)
z101: 1 TT --> z86
z101: 1 DD --> z91
z26: fleet --> z33
Haw: 1 Fig --> Que–>Placement
z10: 4 DD
z101: 1 CV, 1 TacB, 1 Fig
Eus: 1 INF–>Income
territories: 57
no’s: 20
total: 77 -
China turn 5
–>Purchase & repair
purchase: 4 ART (16) + 2 INF (6) = 22
save 0 ipc–>Combat movement
Tsi: 1 INF --> Kan (walk in)
She: 1 INF --> Sui (walk in)
Cha: 1 INF --> Jeh (walk in)
Ksu: 1 INF --> Sha (walk in)–>NCM
Kwe: 13 INF, 3 ART, 1 Fig --> Hop
–>Placement
Jeh: 2 INF, 3 ART
Hop: 1 ART–>Income
territories: 20
no’s: 6
total: 26 -
UK turn 5
–>Purchase & repair
repair: z37: 1 BB
purchase:
UKe: 3 INF (9) + 3 ART (12) + 1 bomber (12) = 33 save 6 ipc
UKp: 1 Fig (10) = 10 save 5 ipc–>Combat movement
Uk: 1 bomber --> SBR Wger (land Uk)
z37: 1 BB --> z41 (defenseless TT)
Egy: 4 INF, 2 ART, 1 ARM, 1 Mech --> Gre (walk in)
Alex: 1 INF --> Tob (walk in)
z98: 1 Fig --> z100 (defenseless TT) (land z99)
Egy: 1 bomber --> SBR Sita (land Mal)–>Combat
Wger
AA gun
Rolls: 1@1; Total Hits: 01@1: (2)Sita
AA gun
Rolls: 1@1; Total Hits: 01@1: (2) -
SBR Wger +2
Rolling 1d6:
(3)SBR Sita +2
Rolling 1d6:
(2) -
Wger 5 damage
Sita 4 damage–>NCM
z98: fleet --> z99
Sco: 4 Fig, 1 TacB --> Uk
Sud: 2 INF --> Egy
Npr: 3 INF --> Cau
z125: 1 DD --> z110
Ind: all --> Wind–>Placement
Egy: 1 INF, 2 ART
Uk: 2 INF, 1 ART, 1 bomber
Ind: 1 Fig–>Income
damage z109
Rolling 2d6:
(4, 4) -
UKe: 35 + 5 + 6 = 46
UKp: 11 + 5 = 16 -
Italy 5
PURCHASE & REPAIR
4 to repair Rome IC
1 art
6 inf
26 totalCOMBAT MOVES
SBR Moscow
1 Bmb from Belarus
AA
Rolls: 1@1; Total Hits: 01@1: (4) -
SBR Moscow
Rolling 1d6:
(3) +2 -
NONCOMBAT MOVES
Bryansk
1 Bmb from SBR moscow
1 armor from Rostov
1 AA, 2 inf, 2 art, 1 armor from north Ukraineyugoslavia
1 inf from Albania
1 AA, 1 art from Bulgaria
1 inf, 2 art from Northern ItalySouthern Italy
5 inf from northern ItalyNorthern Italy
1 AA, 2 inf from Southern FranceMOBILIZE UNITS
3 inf in Southern Italy
3 inf, 1 art in Northern ItalyCOLLECT INCOME
Italy 5 = 18(territories) -
Anzac turn 5
–>Purchase & repair
purchase: 1 minor ic (12) + 2 TT (14) = 26
save 2 ipc–>Combat movement
Nsw: 1 INF, 1 ART --> TT --> Car
Que: 2 Fig --> Car (land z33)
z43: 1 DD --> z44 (defenseless TT)–>Combat
Car
AA gunfire
Rolling 2d6:
(3, 4) -
Car round 1
A:
Rolls: 2@2 2@3; Total Hits: 22@2: (6, 2)2@3: (5, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (3) -
Car twol
–>NCM
z54: 1 CV --> z33
z54: 1 SS --> z35
z62: 2 DD --> z33–>Placement
ehm I just noticed I already built a minor IC in Que last turn, is it ok I change the purchase to 3 ART (12) ?
z62: 2 TT
Que: 3 ART–>Income
territories: 10
no’s: 5
saved: 2
total: 17 -
-
Sure that’s OK. Last turn ANZAC bought a minor IC and 2 destroyers so your 3 art are fine.
Germany 6
PURCHASE & REPAIR
1 airbase (sorry this is a cheap move)
8 inf
3 armor
57 totalCOMBAT MOVES
Russia (13 inf, 3 art)
1 armor from Archangel
1 mech, armor from Smolensk
1 inf, 1 armor from Bryansk
4 armor from North Ukraine
3 mech from South Ukraine
2 bmb from Belarus
2 fig, 4 tac from South Ukraine
a
Rolls: 5@1, 9@3, 6@4; Total Hits: 115@1,: (4, 5, 3, 2, 3)9@3,: (3, 4, 2, 6, 2, 3, 4, 3, 2)6@4: (3, 5, 1, 2, 2, 4)
d
Rolls: 16@2; Total Hits: 516@2: (3, 6, 4, 3, 2, 3, 2, 1, 4, 5, 4, 1, 3, 1, 3, 5) -
Retreat 7 armor to Bryansk
NONCOMBAT MOVES
Bryansk
2 fig, 4 tac, 2 Bmb from Battle of Russia
3 mech from Novgorod
1 AA, 1 inf, 4 art from BelarusRostov
8 inf, 3 art from South ukrainez119
1 sub from z113Norway
2 inf from FinlandDenmark
1 AA, 4 inf from West GermanyFrance
1 art from West Germany
1 AA, 5 inf from Holland
2 inf from Southern France
2 inf, 2 art from Northern ItalyNorthern Italy
1 mech from Yugoslavia
3 mech from RomaniaRomania
3 art from BulgariaMOBILIZE UNITS
1 airbase in Bryansk
3 armor in south Ukraine
2 inf in France
6 inf in RomaniaCOLLECT INCOME
convoy raid z125 (1 sub)
Rolling 2d6:
(5, 5)convoy raid z93 (2 subs)
Rolling 4d6:
(3, 3, 3, 6)





