@Cow:
How do you take india round 3? don’t they turtle? (like not give you an attack outside of india or china side burma road)
It’s fairly easy to identify japan going for india. What round do you bring USA into war? Axis acts first and how you set up r1 gives things away.
What is the overall strategy of the allies that you play against? do they race the europe half vs japan in the pacific half? do they do a containment strategy?
Allies are trickier to play. But yeah 21 air units in range of burma… it’s pretty obvious to leave nothing there. I feel. considering 3 inf = 1 fighter kill… -1 TUV for Japan, is totally not worth the cannon fodder factor for holding india.
Indeed, with the old AA rules i liked sending units + an AA to Burma, provoking the Jap airforce, but with the new AA rules i’m not getting out of India much anymore…
Edit: also, if i was in Burma, and i see Japanese fleet (with TRP’s) withing range of Calcutta, you can count on it i’ll be running back.