@lnmajor:
That all looks really good. There should be special abilities for some units like tank destroyers get to target tanks first. heavy artillery can take premtive shot every round of combat causulties removed before they can fire back.
You are suggesting Heavy Artillery have a “surprise strike” ability like subs? So they would fire like subs do, in a special roll each round of combat, but NOT in the general combat part, right?
For example: say you have 3 inf, 3 tanks and 1 heavy artillery attacking a force of 5 infantry. The H Art rolls and gets a hit so you remove 1 defending infantry. Then it is 3 inf, 3 tanks against 4 inf. The attacking inf and tanks get 3 hits, defending inf get 2 hits.
NEXT round of combat: 1 inf, 3 tanks, 1 H art against 1 inf. The H Art rolls and hits again. 1 Def infantry removed –- Attackers win with 1 inf, 3 tanks and 1 H Art.
Does that sound about right?