@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJerc (Axis) vs. ??? (Allies)
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MALAYA
Rolls: 1@1 6@3 1@4; Total Hits: 41@1: (1)6@3: (4, 1, 4, 4, 6, 3)1@4: (1)
Rolls: 4@2; Total Hits: 24@2: (1, 2, 4, 6)
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NC
-see mapPLACE
-dd’s in sz20, tanks in FIC, art. in Japan, transport in sz6COLLECTS
54 IPCs -
Um, it looks like you either undid part of my ANZAC NCM or you never used my map.
I moved 1 ANZAC inf from mal to shn, so you can’t take mal that way.
I also moved 2 ANZAC inf from ken to tang.
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Yeah, I used the old map to do Germany, and thought I caught all the changes.
-6 tanks, 1 mech blitz through Siam vs. 1 inf. (Shn)
Rolls: 1@1 6@3; Total Hits: 31@1: (1)6@3: (6, 3, 6, 6, 3, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
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US5
Buy (72/72)
2 sub
2 dest
1 bsh
1 trans
3 inf
2 artCM:
SZ42
1 sub, 2 fig SZ55
1 fig nteSZ45
1 sub SZ55
2 fig queSBR on IRQ minor IC
1 strat feaGIB
2 inf eus load trans SZ101 >> SZ91 unload gib
1 inf, 1 art wei load trans SZ89 >> SZ91 unload gib
2 fig SZ89
1 bsh SZ101 >> SZ91 bombardPHI
2 inf que load trans SZ54 >> SZ35 unload phiJAV
1 inf, 1 art nte load 1x trans SZ55 >> SZ42 unload jav
2 fig SZ55 -
SZ42
A 1 sub, 3 fig
Rolls: 1@2 3@3; Total Hits: 31@2: (1)3@3: (2, 4, 3)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
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SZ45
A 1 sub, 2 tact
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (4, 1)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4)
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IRQ aa fire
Rolls: 1@1; Total Hits: 01@1: (3)
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IRQ bomber roll
Rolling 1d6:
(5) -
GIB
A 3 inf, 1 art, 2 fig, 1 bsh
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 42@1: (1, 5)2@2: (3, 2)2@3: (2, 4)1@4: (2)
D 2 inf, 1 tact, 2 fig
Rolls: 2@2 1@3 2@4; Total Hits: 22@2: (1, 1)1@3: (5)2@4: (6, 6)
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GIB r2
A 1 inf, 1 art, 2 fig
Rolls: 2@2 2@3; Total Hits: 12@2: (6, 5)2@3: (2, 4)
D 1 fig
Rolls: 1@4; Total Hits: 01@4: (6)
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JAV
A 1 inf, 1 art, 2 fig
Rolls: 2@2 2@3; Total Hits: 02@2: (3, 6)2@3: (5, 6)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 4)
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JAV r2
A 1 inf, 1 art, 2 fig
Rolls: 2@2 2@3; Total Hits: 12@2: (1, 5)2@3: (6, 5)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 4)
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JAV r3
A 1 art, 2 fig
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (6, 3)
D 1 art
Rolls: 1@2; Total Hits: 01@2: (3)
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sz42 cwol
sz45 cwol
6 damage to IRQ minor IC
gib twlo 2 inf
phi twol
jav twlo 1 inf -
US5
NCM:
2 fig jav >> SZ56
2 tact SZ45 >> SZ56
3 fig SZ42 >> ind
1 trans, 2 sub, 1 cru, 2 carrier, 1 bsh SZ55 >> SZ56
1 dest SZ56 >> SZ42
1 inf, 1 tank nte >> wau
2 fig gib >> SZ91
1 dest, 1 carrier, 2 tact SZ101 >> SZ91
1 sub, 1 dest, 1 carrier SZ89 >> SZ91
1 tact que >> haw
1 strat irq >> cau
2 inf bra >> brgMobilize:
1 sub, 2 dest, 1 bsh, 1 trans SZ101
1 sub SZ10
3 inf, 2 art cusCollect 58 + 25 = 83 IPC
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China 5
Buy (22/22)
6 inf
1 artNCM:
1 inf yun >> bur
1 fig sik >> yun
1 inf ksu >> anhMobilize:
6 inf, 1 art yunCollect 15 + 6 = 21 IPC
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UK5
UKP Buy (15/15)
1 inf
3 artCM:
SHN
3 inf mal
1 mech yun
4 mech, 1 fig ind -
SHN
A 3 inf, 5 mech, 1 fig
Rolls: 8@1 1@3; Total Hits: 08@1: (6, 4, 5, 5, 6, 6, 5, 5)1@3: (5)
D 6 tank
Rolls: 6@3; Total Hits: 46@3: (3, 3, 1, 6, 3, 5)