@The_Good_Captain Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Changing unit hit damage for these British owned units to: UK-battleship = 1 EDIT: Removing units owned by British from Sea Zone 31: 1 UK-battleship EDIT: Adding units owned by British to Sea Zone 31: 1 UK-battleship EDIT: Turning off Edit Mode Turning on Edit Mode 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli EDIT: Resetting and Giving Bonus Movement to Units EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 4 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 G-bomber moved from Sicily to El Agheila 1 mech moved from Tripoli to El Agheila Place Units - Germans 1 1-supply placed in Tripoli Convoy G 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from El Agheila to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsStalingradski (Axis) v Infrastructure (Allies) A3-G8
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Yunn-2;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
China collects 9+6NO=15.
GBR $; 6inf, 1ftr= 28.
UKP $; 1tran, 2inf, 1art = 17.SCRAMBLE???
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Yes, sir.
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SZ110;
A; hit
D;
Rolls: 1@1; Total Hits: 01@1: (2)SZ106;
A;
Rolls: 1@3, 1@2; Total Hits: 11@3,: (6)1@2: (1)
D;
Rolls: 2@1; Total Hits: 02@1: (6, 5)SZ96;
A;
Rolls: 1@4, 1@2; Total Hits: 11@4,: (6)1@2: (1)
D;
Rolls: 1@2; Total Hits: 11@2: (2)SZ97;
A; hit+
Rolls: 1@4, 2@3; Total Hits: 01@4,: (5)2@3: (5, 6)
D; hit+
Rolls: 1@1, 3@4; Total Hits: 41@1,: (1)3@4: (1, 3, 4)Ethi;
A; bbd
Rolls: 1@3; Total Hits: 11@3: (1)+
Rolls: 2@1, 2@2; Total Hits: 22@1,: (2, 6)2@2: (2, 2)
D;
Rolls: 3@2; Total Hits: 23@2: (4, 1, 2)Cele; w-i
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reroll already?
let see… … you always pull these out in the late rounds, I doubt I will.SZ106;
A;
Rolls: 1@3, 1@2; Total Hits: 11@3,: (1)1@2: (5)
D;
Rolls: 1@1; Total Hits: 01@1: (3)SZ97;
A; hit+
Rolls: 1@4; Total Hits: 11@4: (4)
D; hit+
Rolls: 1@1, 3@4; Total Hits: 31@1,: (6)3@4: (2, 4, 4) -
wow.
reroll.
SZ97;
A; hit+
Rolls: 1@4, 2@3; Total Hits: 21@4,: (4)2@3: (5, 2)
D; hit+
Rolls: 1@1, 3@4; Total Hits: 21@1,: (3)3@4: (3, 6, 1) -
SZ97-2;
A; hit+
Rolls: 1@4, 1@3; Total Hits: 11@4,: (1)1@3: (5)
D; hit+
Rolls: 1@2, 1@4; Total Hits: 21@2,: (2)1@4: (3) -
really?
SZ97-3;
A;
Rolls: 1@3; Total Hits: 01@3: (6)
D;
Rolls: 1@4; Total Hits: 01@4: (6) -
SZ97-4;
A;
Rolls: 1@3; Total Hits: 01@3: (6)
D;
Rolls: 1@4; Total Hits: 01@4: (6) -
SZ97-5;
A;
Rolls: 1@3; Total Hits: 01@3: (5)
D;
Rolls: 1@4; Total Hits: 11@4: (2) -
reroll #2. (For the record if I lose all three rerolls and still lose this battle I am quitting this game which will put you very close to being up 5 games.)
SZ97;
A; hit+
Rolls: 1@4, 2@3; Total Hits: 11@4,: (3)2@3: (5, 5)
D; hit+
Rolls: 1@1, 3@4; Total Hits: 31@1,: (5)3@4: (4, 4, 4) -
ha ha ha
SZ97-2;
A; hit+
Rolls: 1@4; Total Hits: 01@4: (6)
D; hit+
Rolls: 1@2, 2@4; Total Hits: 31@2,: (1)2@4: (2, 1) -
reroll #3 (final one)
SZ97;
A; hit+
Rolls: 1@4, 2@3; Total Hits: 11@4,: (2)2@3: (5, 5)
D; hit+
Rolls: 1@1, 3@4; Total Hits: 21@1,: (3)3@4: (5, 1, 3) -
Looks like you win another game.
SZ97-2;
A; hit+
Rolls: 1@4, 1@3; Total Hits: 21@4,: (4)1@3: (1)
D; hit+
Rolls: 1@2, 2@4; Total Hits: 11@2,: (6)2@4: (6, 1) -
SZ97-3;
A; hit
D;
Rolls: 1@4; Total Hits: 01@4: (5) -
The game continues. I have no rerolls and the turn was average.
GBR collects 29+5NO=34
UKP collects 20. -
Italy purchases a Fighter = 10 IPCs.
Combat
SZ93
a Hit +
Rolls: 1@1, 1@4; Total Hits: 11@1,: (3)1@4: (3)
d
Rolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (5)Tunisia
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Greece
a Hit +
Rolls: 1@3; Total Hits: 11@3: (3)
d Hit +
Rolls: 1@2; Total Hits: 11@2: (2)Take Kenya.
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Greece
a Hit +
Rolls: 1@1; Total Hits: 01@1: (2)
d
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Greece
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3) -
I should have lost a naval unit and another land unit.
Convoy raid of Kenya.
Rolls: 1@2; Total Hits: 01@2: (4)





