@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Cmdr Jennifer (Axis) vs Axisplaya A3
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AA-Major Complex:
Rolls: 2@1; Total Hits: 02@1: (5, 6) -
Damage Major Complex:
Rolls: 2@6; Total Hits: 22@6: (1, 5)
+4 -
SZ 104:
Attacker:
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
Defender:
Rolls: 1@3; Total Hits: 11@3: (2) -
Retreat - Cruiser lives
Build: 10 Transports in SZ 112
Collect: 54 IPC (44 TT + 5 Russia + 5 Sweeden)
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Russia 2
Buy:
3tnk (18)
5inf (15)
1art (4)NCM per map
Place units:
3tnk Sukr
2inf, art Nov
3inf RusCollect : 37 IPC
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Japan:
Buy(44)
- 3 Destroyers
- 1 Transport
- 1 Strategic
- Save 1
Combat Moves:
Infantry from Hunan to Yunnan
5 Infantry, 2 Artillery from Hunan to Kweichow
5 Infantry, 2 Artillery from Anhwe to Kweichow
Infantry from Anhwe to Hopeh
2 Infantry, Artillery from Chahar to Suiyuan
Mechanized Infnatry from Chahar to KweichowNCM:
Infantry from Carolines to Kwangsi
Infantry from Pauline to Kwangsi
6 Infantry, Artillery, 5 Fighters, 2 Tactical Bombers, 2 Strategic Bombers from Japan to Kwangsi
3 Fighters, 3 Tactical Bombers from Manchuria to Kwangsi
6 Infantry, Artillery, AA Gun from Jehol to Anhwe
3 Infantry from Manchuria to Jehol
Infantry from Manchuria to Korea
2 Infantry, Artillery from Korea to Kwangsi
Armor from Korea to Jehol
3 Fighters, 3 Tactical Bombers, 3 Carriers, 2 Battleships, 2 Cruisers, 4 Destroyers, 2 Submarines, 5 Transports from SZ 6 to SZ 36Build: 3 Destroyers, Transport in SZ 6
Build: Strategic Bomber in JapanCollect: 1 Saved + 10 NO + 33 TT = 44 IPC
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I really hate what i have done on US1…should clearly have gathered everything in Haw. I have lost some very precious time here…
Other than that, i find interesting what you have done with Japan on 1st turn: sacrificing Yunan to get a big stack on Kwe on J2.
US 2
Buy:
1AC (16)
1fgt (10)
2dd (16)
1tr (7)
1inf (3)No CM
NCM per map
Place units:
tr, 2dd, AC sz101
fgt Eus
inf CusCollect : 52 IPC
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China 2
Buy: 5inf (15)
CM
Kwe (10inf, 4art, mec)
all chinese unitsKwe
Rolls: 12@1 6@2 1@3; Total Hits: 012@1: (6, 6, 6, 5, 2, 3, 2, 6, 5, 6, 4, 6)6@2: (5, 4, 5, 6, 3, 3)1@3: (4)
Rolls: 15@2; Total Hits: 915@2: (4, 5, 1, 3, 3, 1, 4, 2, 1, 1, 3, 2, 1, 2, 1) -
This is truly incredible….
The odds calculators you gave me the link a while ago don’t even mention the possibility of 0 hits out of all those dices…
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i read it bad.
Actually, calculator gives : Defender gets 0,47% for no loss at all while attacker has a 2,28% of getting 9 losses on 1st round.
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My calculator (Frood) shows the attacker winning with infantry, 3 artillery and a fighter - figured you would attack and get completely decimated to the point I could walk in and take out the rest of your armies.
Do you want to just assume you have 4 ground units and a plane left and keep playing?
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@Cmdr:
My calculator (Frood) shows the attacker winning with infantry, 3 artillery and a fighter - figured you would attack and get completely decimated to the point I could walk in and take out the rest of your armies.
Actually, being decimated while taking out a 15 japanese land units stack is ok for me. But not leaving you without ANY loss…
@Cmdr:
Do you want to just assume you have 4 ground units and a plane left and keep playing?
What do you mean ?
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The most likely outcome is for China to win with 1 Infantry, 3 Artillery and 1 Fighter. I am offering you to win with this amount, or if you wanted to hit and retreat we can go with the most likely round 1 scenario.
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@Cmdr:
The most likely outcome is for China to win with 1 Infantry, 3 Artillery and 1 Fighter. I am offering you to win with this amount, or if you wanted to hit and retreat we can go with the most likely round 1 scenario.
Wow ! that’s super generous of you. Hey, after all it’s christmas !!
I’ll happily take this great offer !
Thank you very much. i was wondering if that game was still worth playing after that chinese catastrophe.
Okay, later tonight, after my work, i’ll finish the allies turn.
Thanks again for this great proposition. -
well, we’re just playing for fun, ya know? It’s not much fun when that happens for either side.
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Okay,
so i leave in Kwe 1inf, 3art
fgt goes to Sik
Build 5inf to Sik
Collect : 6IPC
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UK 2
Buy:
UK= 9inf (27), 7 IC repair
Ind= 7inf, save 5CM
Sud (2inf, art)
3inf, art, mec, tnk EgyKen (inf)
inf, art Cpr » tr sz80 » sz72 » Ken
BB sz79 » sz72 bombard
CA sz76 » sz72 bombardSud
Rolls: 3@1 2@2 1@3; Total Hits: 33@1: (3, 5, 2)2@2: (1, 2)1@3: (1)
Rolls: 3@2; Total Hits: 13@2: (5, 3, 1) -
Sud twlo 1inf
Ken
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (5, 2)1@3: (2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (4) -
Ken twol
NCM per map
Place units:
7inf Uk
2inf Saf
7inf IndCollect:
sz109
Rolls: 4@3; Total Hits: 24@3: (4, 5, 1, 3) -





