@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
12L Global 1940 Fighter Pilot 48 (Allies) vs Cmdr Jennifer (Axis)
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I’ll take a second hit on the cv
sz97 cwlo cv,ftrncm
bmb,tac,ftr sz97 to Mal
inf Egy(via trn z98) to Gre(activate 4inf)
inf Ind(via trn z39) to Sum
inf Wind to Epr
2inf Saf to Rho
bb z37 to z39
ftr Bur to Ind
inf,ftr Sco to Uk
bb,ca z110 to z92
dd z71 to z81mobilize
8inf,art to Uk
3inf,2art to Indcollect
London
30+5(no)=35
Calcutta
21 -
Italy:
Buy(10)
- Fighter
Combat Moves:
Submarine, Destroyer, Cruiser to SZ 92
Fighter to SZ 96
Fighter, Strategic to SZ 97
3 Infnatry, Artillery to Kenya
Infantry to Gibraltar
Combat:SZ 96:
Attacker:
Rolls: 23@3; Total Hits: 1223@3: (3, 1, 4, 4, 6, 2, 5, 6, 5, 2, 3, 4, 6, 3, 1, 3, 2, 2, 3, 5, 3, 5, 5)
Defender:
Rolls: 23@3; Total Hits: 1123@3: (1, 2, 5, 3, 4, 6, 1, 1, 2, 1, 4, 5, 1, 5, 4, 6, 4, 5, 2, 1, 5, 5, 2) -
SZ 97:
Attacker:
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6) -
SZ 97:
Attacker:
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (3)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3) -
SZ 92:
Attacker:
Rolls: 2@2 1@3; Total Hits: 22@2: (6, 1)1@3: (3)
Defender:
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4) -
Attacker:
Rolls: 23@3; Total Hits: 923@3: (3, 4, 4, 5, 2, 4, 5, 1, 6, 2, 6, 2, 1, 4, 5, 2, 5, 2, 5, 4, 4, 6, 3)
Defender:
Rolls: 23@4; Total Hits: 1823@4: (6, 5, 2, 5, 5, 2, 5, 1, 4, 3, 4, 3, 4, 2, 1, 4, 1, 3, 4, 3, 3, 2, 2) -
Convoy Raid Damage in SZ 106 (Max 3):
Rolls: 4@2; Total Hits: 24@2: (3, 1, 1, 6)Convoy Raid Damage in SZ 109 (Max 8.)
Rolls: 4@2; Total Hits: 14@2: (6, 3, 3, 2)Forgot to do this on your round it looks like.
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Italy:
Collect: 11 TT + 0 NO
England: Atlantic
MINUS 11 CRD, cash on hand now 24 IPC -
I did space out those convoy disrupts for Uk-I even remember thinking how my lack of dd’s prevented me from going after them-I’m lucky you rolled such crappy dice.
Anzac 1
no buy-save 10
ncm
inf Nsw(via trn z62 ) to Jav(walk in)
2ftr Nze to Quecollect
14+10(saved)=24France 1
combat
z92-dd,ca z93/ftr Uk
A
Rolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (3, 2)
D-dd
Rolls: 1@2; Total Hits: 01@2: (4) -
z92 cwol
ncm
dd z72 to z81
inf Fwa to Fca
inf Alg to Mor
inf Tun to Alg
ftr z92 to Mor
inf Syr to Tjr -
Germany:
Buy(70)
- 10 Transports
Combat Moves:
5 Fighter Escorts, 2 Tactical Bombers (Airbase), 2 Strategic Bombers (Industrial Complex) to England - SBR
Infantry, 2 Artillery, Mechanized Infantry, 3 Tactical Bombers to S. FranceI need to know if you send up interceptors (you can send a total of 3 fighters currently.)
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no intercept
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Airbase Defense:
Rolls: 2@1; Total Hits: 02@1: (3, 6) -
Airbase Damage:
Rolls: 2@6; Total Hits: 22@6: (3, 5) -
Complex Defense:
Rolls: 2@1; Total Hits: 02@1: (5, 5) -
Complex Damage:
Rolls: 2@6; Total Hits: 22@6: (4, 4)
+4 -
S. France:
Attacker:
Rolls: 4@2 3@3; Total Hits: 34@2: (1, 6, 3, 2)3@3: (2, 5, 4)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
Convoy Damage in SZ 109:
Rolls: 4@6; Total Hits: 44@6: (1, 3, 3, 2) -
6 Inf, 2 Art to Bulgaria
3 Tac to W. Germany
2 Submarines to SZ 108 from SZ 106
3 Fighters, 2 Tactical Bombers, 2 Strategic Bombers, 3 AA Guns to Holland
Infantry to Poland
Infantry to Romania
2 Infantry to Finland
13 Infantry, 4 Artillery, 9 Armor in W. GermanyBuild: 10 Transpots in SZ 112
Collect: 44 IPC TT + 10 IPC NO = 54 IPC
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Russia 2
purchase(37)
3bmb(save1)DOW on Japan
combat
4inf Amu to Kor
A-4inf
Rolls: 4@1; Total Hits: 14@1: (6, 2, 1, 2)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)





