@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
12L Global 1940 Fighter Pilot 48 (Allies) vs Cmdr Jennifer (Axis)
-
A
Rolls: 6@1 1@3; Total Hits: 06@1: (5, 5, 6, 5, 2, 4)1@3: (4)
D
Rolls: 4@2; Total Hits: 04@2: (4, 6, 4, 3) -
A
Rolls: 6@1 1@3; Total Hits: 26@1: (1, 3, 1, 3, 2, 2)1@3: (5)
D
Rolls: 4@2; Total Hits: 24@2: (1, 5, 1, 5) -
A
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 3, 5, 1)1@3: (4)
D
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
awe…those guys were doing good too!
-
Yun twlo 4inf
ncm
inf She to Sze
2inf Sui to Shemobilize
4inf to Szecollect
9+6(no)=15UK 1
London(28)
purchase
8inf,artCalcutta(17)
purchase
3inf,2artcombat
z96-ca z91 vs trn,dd
z97-ftr Gib/ftr Mal/tac,ca,dd,cv z98/bmb Ukneed scramble orders Cmdr
-
-
No scramble. (If you are only talking about SZ 97)
-
battle for sz96-first to hit ends it
A-ca
Rolls: 6@3; Total Hits: 26@3: (4, 1, 5, 5, 6, 3)
D-dd
Rolls: 6@2; Total Hits: 16@2: (3, 4, 3, 1, 4, 5) -
sz 96 cwol
battle for sz97
A-dd,ca,2ftr,tac,bmb
Rolls: 1@2 3@3 2@4; Total Hits: 21@2: (5)3@3: (4, 5, 6)2@4: (4, 2)
D-bb,ca
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2) -
I’ll take ahit on the cv and a ftr
A-dd,ca,ftr,tac,bmb
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (3, 1)2@4: (1, 5)
D-bb(w/hit)
Rolls: 1@4; Total Hits: 11@4: (4) -
I’ll take a second hit on the cv
sz97 cwlo cv,ftrncm
bmb,tac,ftr sz97 to Mal
inf Egy(via trn z98) to Gre(activate 4inf)
inf Ind(via trn z39) to Sum
inf Wind to Epr
2inf Saf to Rho
bb z37 to z39
ftr Bur to Ind
inf,ftr Sco to Uk
bb,ca z110 to z92
dd z71 to z81mobilize
8inf,art to Uk
3inf,2art to Indcollect
London
30+5(no)=35
Calcutta
21 -
Italy:
Buy(10)
- Fighter
Combat Moves:
Submarine, Destroyer, Cruiser to SZ 92
Fighter to SZ 96
Fighter, Strategic to SZ 97
3 Infnatry, Artillery to Kenya
Infantry to Gibraltar
Combat:SZ 96:
Attacker:
Rolls: 23@3; Total Hits: 1223@3: (3, 1, 4, 4, 6, 2, 5, 6, 5, 2, 3, 4, 6, 3, 1, 3, 2, 2, 3, 5, 3, 5, 5)
Defender:
Rolls: 23@3; Total Hits: 1123@3: (1, 2, 5, 3, 4, 6, 1, 1, 2, 1, 4, 5, 1, 5, 4, 6, 4, 5, 2, 1, 5, 5, 2) -
SZ 97:
Attacker:
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6) -
SZ 97:
Attacker:
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (3)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3) -
SZ 92:
Attacker:
Rolls: 2@2 1@3; Total Hits: 22@2: (6, 1)1@3: (3)
Defender:
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4) -
Attacker:
Rolls: 23@3; Total Hits: 923@3: (3, 4, 4, 5, 2, 4, 5, 1, 6, 2, 6, 2, 1, 4, 5, 2, 5, 2, 5, 4, 4, 6, 3)
Defender:
Rolls: 23@4; Total Hits: 1823@4: (6, 5, 2, 5, 5, 2, 5, 1, 4, 3, 4, 3, 4, 2, 1, 4, 1, 3, 4, 3, 3, 2, 2) -
Convoy Raid Damage in SZ 106 (Max 3):
Rolls: 4@2; Total Hits: 24@2: (3, 1, 1, 6)Convoy Raid Damage in SZ 109 (Max 8.)
Rolls: 4@2; Total Hits: 14@2: (6, 3, 3, 2)Forgot to do this on your round it looks like.
-
Italy:
Collect: 11 TT + 0 NO
England: Atlantic
MINUS 11 CRD, cash on hand now 24 IPC -
I did space out those convoy disrupts for Uk-I even remember thinking how my lack of dd’s prevented me from going after them-I’m lucky you rolled such crappy dice.
Anzac 1
no buy-save 10
ncm
inf Nsw(via trn z62 ) to Jav(walk in)
2ftr Nze to Quecollect
14+10(saved)=24France 1
combat
z92-dd,ca z93/ftr Uk
A
Rolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (3, 2)
D-dd
Rolls: 1@2; Total Hits: 01@2: (4) -
z92 cwol
ncm
dd z72 to z81
inf Fwa to Fca
inf Alg to Mor
inf Tun to Alg
ftr z92 to Mor
inf Syr to Tjr





