Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
Axisplaya (Axis) vsAlsch91 (Allies) Alpha +2
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Shn cwlo 1 Inf
Irq twlo 1 InfNon-coms
1 DD SZ 79 to SZ 80
2 Fig, 1 Tac Shn to Ind
7 Inf Ind to Bur
1 Inf Con to Sud
1 Mech Ken to SudPlace
3 Inf Cpr
1 Fig UK
1 DD SZ 106
1 Arm Saf
8 Inf IndLondon collects
32 - 4 = 28 IPCs
Calcutta collects
10 IPCs
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Anzac 3
15 IPCs
1 TT (7)
1 DD (8)save 0
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Combat
2 DD SZ 62 to SZ 42
1 DD SZ 54 to SZ 44 (TT destroyed)
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SZ 44 cwol
SZ 42
Attack (2 DD)
Rolls: 2@2; Total Hits: 02@2: (3, 6)Defense (1 DD, 1 TT)
Rolls: 1@2; Total Hits: 11@2: (2) -
SZ 42 R2
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 1@2; Total Hits: 11@2: (1) -
:roll:
Just great
Non-coms
1 Inf Dgu to Ngu
2 Inf, 1 Art, 1 AA gun Que to Nsw
3 Fig Que to Car
1 DD, 1 CA SZ 54 to SZ 33
1 Inf Egy to Trj
1 Inf Eth to SudPlace
1 DD, 1 TT SZ 62
Collect
11 + 5 NO = 16 IPCs
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5/7 @ 2 for Japan this round… :roll:
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i must admit, that more than make up for my plane in Phi, and your good defensive inf roll on my J3.
2dd lost and i get to keep tr and dd….Italy 3
Buy:
2inf (6)
tr (7)
AC (16)
save 1CM
Egy (inf)
7inf, 2art Alx
2tr sz98 » sz99 pick up 2inf, art, tnk Gre » sz98 » EgyEgy
Rolls: 6@1 6@2 1@3; Total Hits: 26@1: (5, 2, 5, 2, 6, 1)6@2: (3, 3, 3, 6, 2, 6)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (2) -
Egy twlo 1inf
NCM
tnk Mor » tr sz92 » Gib
art, tnk Mor » Alg
fgt Alg » Gib
fgt, tac SIta » Gib
2inf Yugo » tr sz97 » sz92 » Gib
fleet sz95 » sz92
tr sz98 » sz95
AAgun Yugo » Rom
inf Hun » RomPlace units:
2inf NIta
tr, AC sz95Collect : 31 + 1 saved = 32 IPC
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Germany 4
Buy:
tr (7)
5inf (15)
4tnk (24)
2mec (8 )No CM
NCM
fgt Wgr » Gib
5inf, 2art Hun » Rom
8inf, 2art Ger » Hun
2mec, 2tnk Wger » Hun
art Hol » Wger
art NIta » Wger
inf Eir + Fleet sz109 » sz112 » Nor
6inf Fin » Nor
bmb SIta » Wger
inf Alx » Egy
ss sz123 » sz125Place:
tr sz93
2inf Sfr
3inf Wger
2mec, 4tnk GerCollect : 59 IPC
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R4
32 IPCs
8 Inf (24)
2 Art (8)save 0
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Error on purchases-
8 Inf (24)
1 DD (8)Combat
1 Inf Kar to Fin (mt)
1 DD SZ 127 to SZ 125
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Fin twol
SZ 125
Attack (1 SS, 1 DD)
Rolls: 2@2; Total Hits: 02@2: (3, 3)Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (5)Let’s hope the dice work better this time. :-D
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R2
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Rolls: 1@1; Total Hits: 01@1: (6) -
Dammit fight more like the Japanese, please.
R3
Rolls: 2@2; Total Hits: 12@2: (2, 4)
Rolls: 1@1; Total Hits: 01@1: (2) -
There we go.
SZ 125 cwol
Non-coms
2 Art Sukr to Nukr
1 Inf, 1 Art Nov to Bel
2 Mech, 7 Arm Bel to Bry
1 Arm Sukr to Bry
1 Arm Rus to Bry
12 Inf, 1 AA gun Yen to TimPlace
1 DD SZ 127
2 Inf Nov
3 Inf Sukr
3 Inf RusCollect
33 + 5 NO = 38 IPCs
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Japan 4
Buy:
4mec (16)
2tnk (12)
3inf (9)
2fgt (20)
save 5CM
Sum (inf)
art Jav » tr sz42 » sz37 pick up inf Mal » sz41 JavYen
inf Yak walk inKan
mec Sui walk inTsi
inf she
bmb JehSze
inf Kwe walk inYun (inf)
inf Hop
fgt, 3tac, bmb KwaSum
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Sum
Rolls: 10@2; Total Hits: 510@2: (3, 1, 1, 3, 5, 2, 2, 4, 2, 5)
Rolls: 10@2; Total Hits: 210@2: (4, 5, 6, 2, 3, 5, 1, 4, 4, 4) -
Sum twlo 1inf
Tsi
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (2)





