@The_Good_Captain Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Changing unit hit damage for these British owned units to: UK-battleship = 1 EDIT: Removing units owned by British from Sea Zone 31: 1 UK-battleship EDIT: Adding units owned by British to Sea Zone 31: 1 UK-battleship EDIT: Turning off Edit Mode Turning on Edit Mode 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli EDIT: Resetting and Giving Bonus Movement to Units EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 4 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 G-bomber moved from Sicily to El Agheila 1 mech moved from Tripoli to El Agheila Place Units - Germans 1 1-supply placed in Tripoli Convoy G 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from El Agheila to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsAxisplaya (Axis) vsAlsch91 (Allies) Alpha +2
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R3
35 IPCs
1 Inf (3)
3 Art (12)
2 Arm (12)
1 DD (8)save 0
No combat
Non-coms
1 SS SZ 123 to SZ 125
6 Inf Yen to Tim
12 Inf, 1 AA gun Yak to Yen
8 Inf Bry to Bel
2 Mech, 2 Arm Bry to Bel
5 Arm Rus to Bel
3 Inf Sukr to Nukr
7 Inf, 2 Art, 1 AA gun Nov to Kar
1 Inf Vyb to KarPlace
1 DD SZ 127
1 Inf, 1 Art Nov
2 Art, 1 Arm Suk
1 Arm RusCollect
32 IPCs
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J 3
Buy:
3mec (12)
1Mic (12)
4ss (24)DOW UK/ ANZAC / US
CM
Bor
inf Kwa » tr sz36 » sz43 » Bor walk insz44 (tr)
fgt sz36sz45 (tr)
fgt sz36Cel (inf)
inf, art Kwa » tr sz36 » sz44 » CelPhi
2inf Jap » tr sz6 » sz35 » Phi
fgt, tac sz36
CA, BB sz36 » sz35 bombardJav (inf)
inf, art Kwa » tr sz36 » sz42 » Javsz37 (dd)
2ss, 2dd, CA, BB sz36Mal (inf)
2inf Kwa » tr sz36 » sz37 » Mal
fgt sz36
3fgt KwaFic
art Kwa walk inHon (2inf)
2inf, 2fgt, 2tac Kwa
tac sz36Shn (inf)
inf Sia
2tac KwaSze (inf)
inf Kwe
fgt, tac KwaSui (inf)
mec Jeh
inf Hop
bmb KwaShe
inf Kwe
bmb KwaYak
10inf, art Bury walk in -
Cel
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Rolls: 1@2; Total Hits: 01@2: (3) -
Cel twol
Phi
Rolls: 2@1 2@3 2@4; Total Hits: 12@1: (5, 5)2@3: (6, 2)2@4: (6, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
Phi rd2
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (4)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (5) -
Phi rd3
Rolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (2)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2) -
of course….
Phi twlo inf, tac
Jav
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Rolls: 1@2; Total Hits: 11@2: (2) -
Jav twlo inf
sz37
Rolls: 4@2 1@3 1@4; Total Hits: 44@2: (2, 3, 3, 2)1@3: (2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5) -
sz37 cwol
Mal
Rolls: 2@1 4@3; Total Hits: 32@1: (1, 3)4@3: (5, 6, 3, 1)
Rolls: 1@2; Total Hits: 11@2: (2) -
Mal twlo 1inf
Hon
Rolls: 2@1 3@3 2@4; Total Hits: 22@1: (3, 1)3@3: (6, 6, 4)2@4: (1, 6)
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Hon twlo 1inf
Shn
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (3, 5)
Rolls: 1@2; Total Hits: 01@2: (3) -
Shn twol
Sze
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (4)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2) -
Sze cwlo 1inf
She
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (4) -
She twol
Sui
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 3)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (4) -
Sui rd2
Rolls: 2@1 1@4; Total Hits: 02@1: (5, 6)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3) -
Sui rd3
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (1) -
Sui twlo 1inf
NCM
fgt sz44, 45 and Phi » sz35
dd, CA sz36 » sz35
CA sz6 » sz35
tac Hon » sz35
dd sz6 » sz16
4fgt Mal » sz37
2CA sz36 » sz37
2tac Shn » Kwa
fgt, tac Sze » Kwa
bmb Sui » Jeh
2fgt, 2tac Hon » Ksi
bmb She » Kwa
5inf, 3art Hop » Kwe
3mec Man » Anh
art Yun » Kwe
AAgun Bury » Yak
inf Sak » Bury
tnk Sib » Man
1dd sz36 » sz42Place units:
4ss sz6
3mec Man
Mic ShaCollect : 62 IPC
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US 3
DoW on Axis, upgrade ICs
52 IPCs
2 TT (14)
4 DD (32)
1 SS (6)save 0
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Combat
2 CA, 2 BB, 2 TT SZ 26 to SZ 33, take
3 Inf, 1 Art Haw to Car
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (1, 3)2@2: (5, 4)2@3: (3, 5)2@4: (1, 1)
Rolls: 2@2; Total Hits: 12@2: (1, 5)





