@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
Axisplaya (Axis) vsAlsch91 (Allies) Alpha +2
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unbelievable….
Kan rd2
Rolls: 2@2 2@3 4@4; Total Hits: 52@2: (6, 5)2@3: (2, 2)4@4: (6, 3, 2, 1)
Rolls: 5@2; Total Hits: 25@2: (4, 4, 6, 2, 1) -
Kan cwlo 5inf, art
NCM
2fgt Sum » sz37
2fgt Jav » sz37
1AC sz37 » sz35
1dd sz37 » sz55
tac Mal » Kwa
tac Yun » Kwa
tac Hon + sz20 » Kwa
3fgt, tac Phi » sz35
dd sz36 » sz34
AC sz36 » sz35
3dd sz6 » sz35
2fgt, tac Kan » Hop
2bmb Kan » Cha
inf Bury » Yak
mec, tnk Man » ChaPlace units:
5ss sz6
fgt Jap
3mec ManCollect : 73 IPC
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forgot to remove 1 art in Kan. Just delete it when you play US4 please.
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Got it.
US 4
77 IPCs
1 TT (7)
1 CV (16)
2 Tac (22)
1 DD (8)
4 SS (24)save 0
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Combat
1 Fig SZ 54 to SZ 42 (TT destroyed)
1 SS, 1 Fig, 1 Tac SZ 54 to SZ 55
1 SS, 1 Fig SZ 54 to SZ 45
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SZ 42 cwol
SZ 55
Attack (1 SS, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (6)1@4: (1)Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (1)SZ 45
Attack (1 SS, 1 Fig)
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ 55 cwlo 1 SS
SZ 45 R2
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (4) -
SZ 45 R3
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ 45 cwol
Forgot to declare -
2 CA, 1 BB, 2 TT SZ 54 to SZ 33, take
3 Inf, 1 Art to Car
1 BB SZ 26 to SZ 33
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (2, 1)2@2: (5, 6)2@3: (4, 3)2@4: (2, 4)
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
Car twlo 1 Inf
Non-coms
1 Fig SZ 42 to Nte
1 Fig, 1 Tac SZ 55 to SZ 33
3 DD, 2 CV SZ 54 to SZ 33
1 Fig SZ 45 to SZ 33
1 CV SZ 26 to SZ 33
2 Fig Haw to SZ 33
3 SS SZ 10 to SZ 26
Fleet SZ 101 to SZ 86, take
2 Inf, 1 Art, 3 Mech, 1 Arm to Bra (activate)
2 Fig Eus to SZ 86 -
Just saw the guys in Alaska, oops.
Just a minute. :-D
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Okay I will just slightly alter my purchases -
77 IPCs
1 Inf (3)
1 Art (4)
1 CV (16)
2 Tac (22)
1 DD (8)
4 SS (24)Save 0
Should be good.
Won’t change combat/rolls, but I’ll add-
1 SS SZ 10 to SZ 2 (TT destroyed)
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SZ 2 cwol
Non-coms
Nearly same as before, but I’ll change-
1 SS SZ 10 to SZ 1
1 SS SZ 10 to SZ 26
1 Inf, 1 Mech Cus to AbaPlace
1 Inf, 1 Art, 2 Tac Wus
4 SS, 1 DD, 1 CV SZ 10Collect
50 + 20 NO = 70 IPCs
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China 4
5 IPCs
1 Inf, save 2
Combat
None
No non-coms
Place
1 Inf Yun
Collect
2 + 2 leftover = 4 IPCs
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UK 4
London has 30 IPCs
2 Inf (6)
1 Art (4)
2 DD (16)
1 Mech (4)save 0
Calcutta has 26 IPCs
6 Inf (18)
2 Art (8)save 0
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Combat
1 Fig Ind to SZ 41 (TT destroyed)
1 Inf Sia to Fic
1 Fig Ind to Fic1 Inf Ken to Eth (mt)
1 Arm Con to Iso (mt)
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SZ 41 cwol
Eth twol
Iso twolFic
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4) -
Fic lwol
Non-coms
1 Fig Fic to Bur
1 Fig SZ 41 to Ind
1 Tac Cpr to Ind
1 TT SZ 80 to SZ 72
1 Mech, 1 Arm Saf to Con
2 Fig UK to SZ 86
23 Inf, 3 Art Ind to BurPlace
2 Inf, 1 Art Cpr
2 DD SZ 106
1 Mech Saf
6 Inf, 2 Art IndLondon collects
30 IPCs
Calcutta collects
11 - 2 = 9 IPCs
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Anzac 4
24 IPCs
3 DD (24)
save 0
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Combat
1 DD SZ 54 to SZ 43 (TT destroyed)
1 DD SZ 54 to SZ 44 (TT destroyed)
1 SS SZ 62 to SZ 34
3 Fig Que to SZ 34





