Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L-G40 Ol' Blood&Guts (Axis+3) vs. fighter pilot 48 (Allies), No Tech, NOs
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@Ol’:
Saw your post about a league game. My crazy work schedule is done. I will bid 3 for the Axis if you are still looking.
@fighter:
ok-you have the axis-I’m playing a few games now but will be able to play -I’ll watch for your start
Ok, here we go with my first G40 league game…good luck!
I will place an infantry in Holland. Here is the initial map with the latest update from TMTM
OBG_vs_FP_12L_G40_01aGer.AAM -
Berlin decides to leave the Russian bear sleeping…for now :-D
Ger1-Buy: cv, dd, sub…save 0
CM
1. 3inf art ftr Hol => W.Fra inf art
2. 2inf art 3arm Hol/3inf art 4mech W.Ger/3arm S.Ger => Fra 6inf 2art 2arm ftr aa
3. 6inf 2art S.Ger/2inf arm Hun/arm Pol/inf arm Rom => Yugo 5inf
4. cru bb sz113/tac Pol/ftr Hun => sz112 2cru
5. sub sz108/sub sz103/2bmr Ger/2ftr 2tac W.Ger => sz110 bb cru (Scramble orders?)
6. sub sz124/sub sz118/ftr Nor/tac W.Ger/tac Ger => sz111 dd bb (Scramble orders?)W.Fra
A-3inf art ftr
Rolls: 2@1 2@2 1@3; Total Hits: 02@1: (4, 2)2@2: (6, 5)1@3: (5)
D-inf art
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
W.Fra
A-2inf art ftr
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (5, 1)1@3: (1)
D-inf art
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
W.Fra twlo 2inf
Fra
A-5inf 4mech 2art 6arm
Rolls: 7@1 4@2 6@3; Total Hits: 77@1: (2, 5, 2, 3, 1, 3, 3)4@2: (3, 6, 1, 3)6@3: (2, 1, 3, 3, 1, 6)
D-6inf 2art 2arm ftr aagun
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (3, 3, 4, 5, 2, 4, 5, 1)2@3: (1, 1)1@4: (2) -
Paris loses aa gun and 6 inf, Germans lose 5 inf
Fra
A-4mech 2art 6arm
Rolls: 2@1 4@2 6@3; Total Hits: 52@1: (5, 1)4@2: (5, 5, 1, 4)6@3: (3, 2, 6, 4, 3, 6)
D-2art 2arm ftr
Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (2, 1)2@3: (6, 1)1@4: (3) -
Fra twlo 5inf 4 mech
Yugo
A-9inf 2art 3arm
Rolls: 7@1 4@2 3@3; Total Hits: 57@1: (3, 2, 2, 6, 5, 4, 1)4@2: (3, 1, 6, 3)3@3: (3, 3, 1)
D-5inf
Rolls: 5@2; Total Hits: 35@2: (3, 2, 6, 2, 1) -
Yugo twlo 3inf
I forgot to list the sub from sz117 to sz106…is that battle ok with you?
sz112
A-ftr tac cru bb
Rolls: 2@3 2@4; Total Hits: 32@3: (5, 3)2@4: (2, 4)
D-2cru
Rolls: 2@3; Total Hits: 02@3: (5, 5) -
sz112 cwol
Ok, just awaiting scamble orders and the sz106 answer
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no srambling and go ahead with the sub in z106
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I’m not able to open your map-I recreated the map-see if this works for you
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I looked at your map. It is the alpha 2 version TMTM made. There is a newer version out in the Global thread that is updated with all the alpha 3 changes incorporated. Here is the link for it…
http://www.axisandallies.us/GA3.zip
This will open up for an alpha 3 map so you can keep the alpha 2 map if you wanna play it sometimes. Try loading it and let me know if it works.
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@fighter:
no srambling and go ahead with the sub in z106
Thank you sir!
sz111
A-2sub ftr 2tac
Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (1, 1)2@3: (6, 2)1@4: (1)
D-dd bb
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (4) -
sz111 cwlo 2sub
sz110
A-2sub 2ftr 2tac 2bmr
Rolls: 2@2 2@3 4@4; Total Hits: 42@2: (3, 2)2@3: (4, 5)4@4: (5, 2, 3, 2)
D-cru bb
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3) -
sz110 cwlo sub
sz106 1st hit
A-sub
Rolls: 10@2; Total Hits: 510@2: (2, 2, 5, 1, 4, 5, 2, 5, 1, 6)
D-dd
Rolls: 10@2; Total Hits: 310@2: (1, 5, 4, 4, 4, 3, 3, 4, 1, 2) -
Mutual sinking in sz106…trn survives
NCM
3inf Nor => Fin activating troops
inf Rom => Bul activating troops
3 aa guns W.Ger => Fra
ftr W.Fra => S.Ita
2ftr 2tac 2bmr sz110 => W.Ger
ftr tac sz112 => W.Ger
ftr tac sz111 => sz112
tac sz111 => W.Ger
2inf Den => W.Ger
3inf Pol => Hun
11inf 3art 3aa Ger => Pol
trn sz113 => sz112Mobilize
sub dd cv in sz112Collect: 41 + 19 plundered + 10 NO = 70
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Can you work with this map-it says Alpha2 but is the Alpha3 setup with your 1st German move complete-I’m not able to open your map
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I can do that.
Did you try downloading the alpha 3 map? All you need to do is click on the link below, save it to your download file, unzip it there, and drag the GA3.gim folder and drop it in the battlemap program.
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I finally got it to work!…going to work now-Russia after I get home-thanks for your help
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Suhweet! I like this map better because of all the stuff located at the top in one location. You are welcome!
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Russia turn 1
Purchase (37)
7 art
3infncm
3 inf bal to bel
2 inf epl to nukr
2 inf bes to sukr
2 inf cau to ros
arm, mec vol to bry
arm, mec inf art (2)aa rus to bry
2 inf kar to nov
3 inf vyb to nov
ftr tac rus to nov
inf arch to nov
sub z127 to z111mobilize
3art to nov
4art 3inf to ruscollect 37





