• Japan Round One
    –----------------------------------------

    Purchase Units (26)

    2 TRN
    2 SUB

    Combat Movement

    Declare war on UK
    Declare war on ANZAC
    Declare war on France
    Declare war on USA
    1 TRN z6 --> z31
    1 INF, 1 ART Jap --> Wak (TRN)
    1 TRN z20 --> z43
    2 INF Ksi --> Bor (TRN)
    1 TRN z19 --> z20
    1 INF Oki --> Hon (TRN)
    1 ART Man --> Hon (TRN)
    1 SUB, 1 DD z6 --> z26
    2 FTR, 2 TAC z6 --> z26 (3/4)
    1 STR Jap --> z26 (4/7)
    1 SUB, 1 DD, 1 BB z19 --> z35
    1 FTR, 1 TAC z33 --> z35 (2/4)
    1 FTR Oki --> Hon (3/4)
    1 FTR, 1 TAC Ksu --> Yun (3/4)
    3 INF, 1 ART Kwa --> Yun
    2 INF Sia --> Fic
    1 FTR For --> Hun (3/4)
    1 INF, 1 ART Ksi --> Hun
    3 INF, 1 ART Ksu --> Anh
    3 INF, 1 ART Sha --> Anh
    2 INF, 1 ART Jeh --> Cha
    1 FTR, 1 TAC Man --> Hon (3/4)
    1 FTR, 1 TAC Man --> Hun (3/4)
    1 FTR, 1 TAC Jap --> z35 (4/5)
    1 STR Jap --> Yun (6/7)

    Combat

    Yun (3 INF, 1 ART, 1 FTR, 1 TAC, 1 STR vs. 4 INF)
    DiceRolls: 2@1 2@2 1@3 2@4; Total Hits: 32@1: (5, 2)2@2: (1, 4)1@3: (2)2@4: (1, 5)
    DiceRolls: 4@2; Total Hits: 04@2: (3, 6, 6, 5)


  • Yun r2
    DiceRolls: 2@1 2@2 1@3 2@4; Total Hits: 62@1: (1, 3)2@2: (1, 1)1@3: (2)2@4: (3, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Yun twlo 1 INF

    Hun (1 INF, 1 ART, 2 FTR, 1 TAC vs. 2 INF)
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (1, 5)2@3: (4, 6)1@4: (2)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)


  • Hun twol

    Hon (1 INF, 1 ART, 2 FTR, 1 TAC vs. 2 INF)
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 1)2@3: (4, 3)1@4: (6)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)


  • Hon twol

    Need scramble orders for z26 and z35…

    shadowguidex_Spoox_J1.AAM


  • z35 no scramble
    z26 scramble 2 Figs


  • z35 (1 SUB, 1 DD, 1 BB, 2 FTR, 2 TAC vs. 1 SUB, 1 DD)
    DiceRolls: 2@2 2@3 3@4; Total Hits: 32@2: (3, 3)2@3: (1, 6)3@4: (6, 4, 2)
    DiceRolls: 1@1 1@2; Total Hits: 11@1: (5)1@2: (2)


  • z35 twol - BB-d

    z26 (1 SUB, 1 DD, 2 FTR, 2 TAC, 1 STR vs. 1 SUB, 1 DD, 1 CA, 2 FTR, 1 TRN)
    DiceRolls: 2@2 2@3 3@4; Total Hits: 52@2: (2, 2)2@3: (2, 5)3@4: (5, 2, 1)
    DiceRolls: 1@1 1@2 1@3 2@4; Total Hits: 31@1: (2)1@2: (2)1@3: (4)2@4: (2, 2)


  • z26 twlo 1 SUB, 1 FTR, 1 TAC

    Non-Combat Movement
    –-----------------------------------
    1 FTR, 1 TAC z26 --> z31
    1 DD, 2 CV, 1 BB z6 --> z31
    1 FTR, 1 TAC Jap --> z31
    1 STR z26 --> Msh
    1 DD z33 --> z20
    1 CV z33 --> z43
    1 FTR, 1 TAC z35 --> z43
    1 FTR, 1 TAC z35 --> Kwa
    2 FTR, 1 TAC Hon --> Kwa
    2 FTR, 1 TAC Hun --> Kwa
    1 FTR, 1 TAC, 1 STR Yun --> Kwa
    1 CA z20 --> z43
    1 CA z6 --> z20
    6 INF, 1 AAgun Man --> Kor
    1 FTR Kor --> Jap
    1 MECH Man --> Anh

    Place Units

    2 SUB, 2 TRN in z6

    Collect Income 39 IPCs.

    Gogo USA…

    shadowguidex_Spoox_J1.AAM


  • hey, just to give you a heads up: allies will probably for tomorrow as we expect visitors tonight and it’ll probably be too late tonight to post a turn


  • @Spoox:

    hey, just to give you a heads up: allies will probably for tomorrow as we expect visitors tonight and it’ll probably be too late tonight to post a turn

    No problem.  I have a research paper to write anyway.


  • USA turn 1

    –>Purchase & repair

    let’s try something as well
    purchase: 7 SS (42) + 1 TT (7) = 49
    save 3 ipc

    –>Combat movement

    /

    –>NCM

    Phi: 1 Fig --> Que

    –>Placement

    z10: 7 SS, 1 TT

    –>Income

    territories: 52
    no’s: 20
    saved: 3

    damage
    z26
    DiceRolling 1d6:
    (6)

    z35
    DiceRolling 4d6:
    (1, 6, 6, 6)

    z101
    DiceRolling 4d6:
    (1, 2, 5, 6)


  • total: 80 (no’s were 25) - 1 - 1 - 2 = 76

    shadowguidex_Spoox_USA1.AAM


  • China turn 1

    –>Purchase & repair

    purchase: 4 INF (12) = 12
    save 0 ipc

    –>Combat movement

    Sze: 6 INF, 1 Fig --> Yun
    Kwe: 2 INF --> Yun

    –>Combat

    Yun
    A:
    DiceRolls: 8@1 1@3; Total Hits: 38@1: (5, 2, 1, 5, 1, 6, 6, 6)1@3: (3)
    D:
    DiceRolls: 3@2; Total Hits: 03@2: (4, 4, 6)


  • Yun twol

    –>NCM

    Sui: 2 INF --> She
    fighter lands She

    –>Placement

    Yun: 2 INF
    She: 2 INF

    –>Income

    territories: 9
    no’s: 6
    total: 15

    shadowguidex_Spoox_China1.AAM


  • UK is for tomorrow, sorry for the slow start


  • I can’t stand the new convoy rules.


  • UK turn 1

    –>Purchase & repair

    purchase: UKe: 1 Fig (10) + 6 INF (18) = 28 save 0 ipc
    UKp: 1 TacB (11) + 2 INF (6) = 17 save 0 ipc

    –>Combat movement

    z111: 1 BB, 1 DD --> z112
    z110: 1 BB, 1 CA --> z112
    z91: 1 CA --> z112
    Sco: 1 Fig --> z112 (land Uk)
    Uk: 2 Fig, 1 bomber --> z112 (land Uk)

    need scramble orders + order of casualties for z112

    Wind: 1 INF –> Epr (activate)
    Ind: 1 INF, 1 ART --> Cpr (activate)
    z98: 1 DD --> z96
    Mal: 1 Fig --> z96 (land z81)
    z98: 1 TacB --> z96 (land z81)


  • I’m sorry man, but with finals coming up I’m not going to have the time to really play this online.  I’m spending way too much time thinking and playing A&A and not nearly enough studying.  I’m gonna have to halt all playing until after Christmas.


  • ok, no problem.
    Do you want to continue this after Christmas of New Year?

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