TheROCmonster VS. DylantheCanadian: Alpha 3.5 Low Luck


  • This is Germany’s first turn combat moves and Buys

    Buy 30 IPC’s: 1 carrier, 1 destroyer, 1 sub

    Combat moves:

    1 sub from sea zone 117 to sea zone 106

    2 subs to sea zone 111, 2 fighters 1 tac from western Germany to 111, 1 tac from Germany to sea zone 111 (will land on carrier newly built).

    2 subs to sea zone 110, 1 fighter from norway holand to 110, 2 tacs from western Germany to 110 and 2 bombers from germany to sea zone 110.

    2 infantry 1 tank holand to normandy

    2 infantry 2 tanks 2 artillery holand to france, 3 infantry 1 artillery, 4 mechs western germany to france, 3 tanks southern germany to france

    1 fighter 1 tac from poland and slovakia to sea zone 112, 1 battleship 1 cruiser to sea zone 112

    6 infantry 2 artillery from southern germany to yugoslavia, 2 infantry 1 tank from hungary to yugoslavia, 1 infantry 1 tank from romania to yugoslavia, 1 tank from poland to yugoslavia.

    Now I just need your scrambling orders.

    Here are the battles that aren’t affected by scrambling:

    Sea zone 112 I auto hit 2 times kill both your cruisers, your cruisers auto hit 1 time so I take the hit on my battleship

    Sea zone 106: 1 sub Vs. 1 DD first hit wins

    DiceRolls: 10@2; Total Hits: 510@2: (1, 3, 6, 1, 6, 1, 2, 4, 2, 4)DiceRolls: 10@2; Total Hits: 310@2: (3, 6, 5, 4, 1, 1, 1, 5, 4, 5)

    Normandy: 2 inf 1 tank=5 VS. 1 inf 1 art=4

    DiceRolls: 1@5; Total Hits: 11@5: (2)DiceRolls: 1@4; Total Hits: 11@4: (3)

    Yugoslavia: 9 inf 2 art 3 tanks= 4 auto hits VS. 5 inf = 1 hit 4 rolled over

    DiceRolls: 1@4; Total Hits: 11@4: (4)I will also roll the next round of combat for yugo since germany gets auto 4 hits here is the 2 for the next round rollDiceRolls: 1@2; Total Hits: 11@2: (2)

    France: 5 inf, 4 mech, 3 art, and 5 tanks Vs. 1 aa gun, 6 inf, 2 art, 2 tanks, 1 fighter

    DiceRolls: 1@3; Total Hits: 11@3: (3)rolling for 6 hits ger gets 5 auto hits

    DiceRolls: 1@2; Total Hits: 11@2: (1)Rolling for 5 hits france gets 4 auto hits


  • Zea zone 106 cleared with sub remaining

    yugo cleared with loss of 3 germany infantry

    normandy battle continues: 1 inf 1 tank Vs. 1 art

    DiceRolls: 1@4; Total Hits: 01@4: (5)DiceRolls: 1@2; Total Hits: 01@2: (6)

    france battle continues after germany lost 5 inf and france lost 1 aa gun and 5 inf

    DiceRolls: 1@4; Total Hits: 11@4: (2)Germ gets an auto 4 hits rolling at a 4 for 5 hits

    DiceRolls: 1@4; Total Hits: 11@4: (4)France gets an auto 2 hits rolling at 4 for 3 hits


  • Germany looses 3 artillery in france while france has 1 fighter left

    germany auto kills fighter now rolling for france remaining fighter

    DiceRolls: 1@4; Total Hits: 11@4: (3)

    Normandy battle continues 1 inf 1 tank Vs. 1 art

    DiceRolls: 1@4; Total Hits: 11@4: (2)DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Normandy taken with 1 inf 1 tank remaining for germany

    France taken with 3 mechs 5 tanks remaining

    Just waiting on sramble orders and I will do my non combat moves.


  • No scramble.


  • Both Battles germany auto kills your fleets. In sea zone 111 I loose 1 sub. In Sea zone 110 you roll at a 1 for 2 hits

    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • Loose 1 sub in sea zone 110 as well.

    Non Combat moves:

    2 inf denmark to norway from transport that moves to sea zone 112.

    2 inf norway to finland collecting 4 more inf for a total of 6

    1 inf romania to bulgaria for a total of 5

    11 inf 3 art 3 aa guns over to slovakia hungary from germany

    land 1 tac 1 fighter on newly placed carrier in sea zone 112 every other plane germany has land in western germany

    Place all ships in sea zone 112

    Collect 70 IPC’s 41 territories + 19 french money +10 NO’s = 70

    Russia’s turn


  • USSR with 37 IPCS buys:

    3 Infantry (9)
    3 Mech Infantry (12)
    2 Tanks (16)

    Noncombat Move:
    5 Inf from Amur to Sakha
    6 Inf 2 AA from Sakha to Buryatia
    6 Inf from Buryatia to Yakut
    2 Inf from Syborg to Novorgood
    1 Inf from Kar to Novorgood
    2 Inf from Baltic States to Novorgood
    1 Inf from East Poland to West Ukraine
    1 Inf 1 Art from West Ukraine to Ukraine
    1 Inf from Bessarabia to Ukraine
    1 Tan 1 Mech from Volorgood to Ukraine
    1 Inf from Arc to Novorgood
    1 Mech 1 Tan from Russia to Ukraine
    1 Inf 1 Art from Russia to Tambov

    USSR collects 37 IPCS

    Japan 1 ready.


  • Wow my math sucks today, add another mech infantry and I didn’t mobilize them so
    3 Inf to Ukraine
    2 Tanks 1 Mech to Novorgood
    3 Mech to Volorgood


  • Japan R1:

    Buy 3 transports 1 inf save 2

    Combat Moves:

    3 inf kwangsi to yunan, 1 fig 1 tac kwangsi to yunan, 2 bombers Japan to Yunan

    3 inf 1 art kiangsi to hunan, 2 fighters 2 tacs manchuria to hunan

    2 inf 1 art jehol to chahar

    3 inf 1 art shanghi to anhwe, 1 mech from manchuria to anhwe

    Rolls:

    Yunan: 3 inf, 1 fig, 1 tac, 2 bombers = 3 auto hits VS. 4 inf =1 auto and 2 roll over

    DiceRolls: 1@2; Total Hits: 01@2: (6)DiceRolls: 1@2; Total Hits: 01@2: (5)I will roll both 2’s since I won’t retreat and I auto kill the inf on the second round of rolls.

    Hunan: 3 inf 1 art, 2 figs, 2 tacs VS. 2 inf

    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • Japan takes hunan for loss of 1 inf

    Japan takes Yunan with loss of 1 inf

    Non Combat Moves:

    2 carriers fully loaded 2 BB’s 2 Cruisers 1 destroyer 1 sub to sea zone 36

    1 carrier fully loaded, 3 destroyers and 1 sub to sea zone 33

    1 transport with inf and art from manchuria onto transport in sea zone 19 to offload into kiangsi, 1 transport pick up inf and tank from japan and offload into kiangsi, 1 transport in sea zone 20 pick up 1 inf from manchuria and 1 from okinawa and offload into kiangsi

    3 inf 1 art from kiangsu to kiangsi

    4 inf from manchuria to jehol

    2 inf from korea to manchuria

    all planes, minus the 6 on the 3 carriers, to kwangsi ( this should be 15 planes, 8 fighters, 2 bombers, 5 tac bombers)

    Place 3 transports sea zone 6 and 1 inf in japan

    Collect: 30 for territories + 10 for NO=40 + 2 saved =42

    Allies turns


  • Sorry 1 carrier in sea zone 20 instead of sea zone 36. So there should be one carrier in each sea zone. I also moved the AA gun over to jehol from manchuria.


  • I’ll do China and UK tomorrow, but here’s the US

    43
    US with 52 buys
    1 Sub (6)
    3 Infantry (9)
    4 Transports (28)
    Saves 9

    Noncombat move:
    1 Inf 3 Mech 1 Tan 1 Bom to from CUS to EUS
    1 Figh from Phil to Guam

    Mobilize
    1 Sub to SZ 10
    4 Transports to SZ 101
    3 Infantry to EUS


  • You gonna post UK and china?


  • Yeah, sorry about that I`ll need to do them Sunday.


  • Is it going to take a week per country?


  • No, this was just a bad time.

    China buys 4 Infantry

    Combat Move
    2 Inf from Kweichow to Yunnan
    1 Inf from Szechwan to Yunnan
    1 Figh from Szechwan to Yunnan

    I’m a bit confused by the dice thing here.
    Yunnan:
    Attack: 1 Auto Hit
    Defense: 2 Inf DiceRolls: 1@4; Total Hits: 11@4: (2)


  • So did one or two die?

    I’ll just say two died for now.
    DiceRolls: 1@4; Total Hits: 01@4: (6)

    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Okay
    1 Fighter
    DiceRolls: 1@3; Total Hits: 01@3: (5)
    1 Infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • 1 Fighter
    DiceRolls: 1@3; Total Hits: 01@3: (5)
    1 Infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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