Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
Shadowguidex_Spoox
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z106 r2
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@2; Total Hits: 01@2: (5) -
z106 r3+
Rolls: 10@2; Total Hits: 610@2: (5, 1, 3, 2, 2, 6, 2, 2, 6, 2)
Rolls: 10@2; Total Hits: 410@2: (4, 4, 5, 3, 1, 1, 3, 6, 2, 2) -
z106 twlo 1 SUB
z112 (1 FTR, 1 CA, 1 BB vs. 2 CA)
Rolls: 2@3 1@4; Total Hits: 32@3: (2, 3)1@4: (1)
Rolls: 2@3; Total Hits: 12@3: (5, 2) -
z112 twol BB-d
Wfr (2 INF, 1 TANK, 1 TAC vs. 1 INF, 1 ART)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 4)1@3: (3)1@4: (3)
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Wfr twlo 2 INF
Sfr (2 MECH, 1 TANK, 1 TAC vs. 1 INF, 1 ART)
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (5, 3)1@3: (5)1@4: (6)
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
Sfr r2
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (6)1@4: (5)
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
Sfr r3
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (2)1@3: (1)1@4: (3)
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
Sfr twlo 1 MECH
Fra (4 INF, 3 ART, 2 MECH, 4 TANK, 1 FTR, 2 TAC vs. 1 AAGun, 6 INF, 2 ART, 2 TANK, 1 FTR)
AAgun
Rolls: 3@1; Total Hits: 03@1: (3, 5, 4) -
Fra r1
Rolls: 3@1 6@2 5@3 2@4; Total Hits: 73@1: (5, 3, 6)6@2: (2, 2, 6, 5, 6, 1)5@3: (4, 1, 2, 5, 2)2@4: (3, 6)
Rolls: 8@2 2@3 1@4; Total Hits: 78@2: (2, 3, 5, 4, 2, 1, 4, 2)2@3: (1, 1)1@4: (2) -
Fra r2
Rolls: 2@2 5@3 2@4; Total Hits: 42@2: (6, 5)5@3: (4, 6, 1, 1, 1)2@4: (5, 4)
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (3, 2)2@3: (3, 6)1@4: (3) -
Fra r3
Rolls: 4@3 2@4; Total Hits: 24@3: (1, 6, 6, 6)2@4: (6, 4)
Rolls: 1@4; Total Hits: 01@4: (6) -
Fra twlo 4 INF, 2 MECH, 3 ART, 1 TANK
Yugo (8 INF, 2 ART, 3 TANK vs. 5 INF)
Rolls: 4@2 6@1 3@3; Total Hits: 24@2: (3, 5, 1, 5)6@1: (3, 6, 5, 6, 2, 5)3@3: (4, 5, 3)
Rolls: 5@2; Total Hits: 25@2: (5, 6, 4, 2, 1) -
Yugo r2
Rolls: 4@1 4@2 3@3; Total Hits: 44@1: (6, 6, 1, 1)4@2: (5, 5, 4, 6)3@3: (3, 1, 6)
Rolls: 3@2; Total Hits: 13@2: (4, 2, 3) -
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no scrambles
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z109 (1 SUB, 3 FTR, 1 TAC, 2 STR vs. 1 DD, 1 TRN)
Rolls: 1@2 3@3 3@4; Total Hits: 31@2: (6)3@3: (6, 1, 6)3@4: (6, 4, 4)
Rolls: 1@2; Total Hits: 11@2: (1) -
z109 twlo 1 FTR
Non-Combat Movement
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1 FTR z112 --> Sita
1 FTR, 1 TAC z109 --> z112
2 TAC Fra --> Wgr
1 FTR Fra --> Hol
1 TAC Wfr --> Wgr
1 TAC Sfr --> Wgr
1 FTR, 2 STR z109 --> Hol
3 AAgun Wgr --> Hol
3 INF Nor --> Fin
2 INF Rom --> Bul
1 TRN z113 --> z112
2 INF Den --> Nor (TRN)
1 SUB z117 --> z101Place Units
1 SUB, 1 DD, 1 CV in z112
Collect Income 44 + 19 looted + 10 NO (Sweden, USSR) = 73 IPCs.
Gogo USSR…
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Use this map.
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wow,a bold move there declaring war on the USA, we’re set for an interesting game!
Russia turn 1
–>Purchase & repair
purchase: 1 TT (7) + 2 ARM (12) + 3 INF (9) + 2 ART (8) = 36
save 1 ipc–>NCM
Kar: 1 INF --> Nov
Nov: 6 INF, 1 ART, 2 AA, 1 Fig --> Bel
Vyb: 2 INF --> Nov
Bal: 2 INF --> Bel
Epl: 1 INF --> Bel
Bes: 1 INF --> Sukr
Nukr: 1 INF, 1 ART --> Sukr
Cau: 1 INF --> Npr (activate)
Cau: 1 INF --> Ros
Vol: 1 ARM, 1 MEch --> Sukr
z127: 1 SS --> z125
Rus: all --> Bry
Sak: 6 INF, 2 AA --> Bury
Amu: 6 INF --> Bury–>Placement
z127: 1 TT
Nov: 2 ART, 1 INF
Sukr: 1 ARM, 2 INF
Rus: 1 ARM–>Income
territories: 37
saved: 1
total: 38 -
wow,a bold move there declaring war on the USA, we’re set for an interesting game!
Yeah trying something different. It’ll likely result in loss but I’ve been meaning to test this idea.
Don’t believe USSR can activate any friendly neutral unless at war (Npr). Need to fix that.
I’ll post Japan round one when I get home from school. Army Reserve weekend throws a monkey wrench in all my college schoolwork, so I had to focus on that yesterday.





