Wheatbeer (axis) vs kilroynothere (allies) G40 A3

  • 17

    No problem  :-)

  • 22 21 19 18 17 16

    Hey Wheat… crazy week. Sorry for the delay. Lot’s to think about this turn for the Allies… decided it is time for D-Day!  Might get pushed back off, but it will be entertaining to say the least. Never have done a D-day or seen one done. So, here we go. Feels a couple of turns too early, but just don’t have much of a choice.

    US 5 75/75
    EUR: 32
    2inf = 6
    1art = 4
    2tt = 14
    1dd = 8

    PAC: 43
    2dd = 16
    1tac = 11
    1CV = 16

    CM:
    Z110 (1dd)
    2dd, 1ca z91 – auto hit
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    WFR (walk – in)
    1arm, 1art, 2inf via tt to z110

    HOL (walk – in)
    1mech via tt

    z25 (1dd)
    1ftr, 1tac z26 – auto hit (could also bring in a  ss……)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

  • 22 21 19 18 17 16

    I’m actually going to take an aa gun instead of 1 mech to GIB.

    Build as above
    Collect: 57 +25 NO (The NO for WFR is in effect in this version, right?). It keeps changing…. is 82

  • 22 21 19 18 17 16

    CHINA 5
    Purchase 2inf = 6

    CM:
    SUI (walk – in)
    1inf KAN

    HOP (walk-in)
    1inf SHE

    SZE (1inf)
    1inf, 1ftr SIK
    aDiceRolls: 1@4; Total Hits: 11@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

  • 22 21 19 18 17 16

    UK5
    EUR 30/30
    1cv = 16
    2mech, 1arm CPR = 14

    INDIA 9/9
    3 inf = 9

    CM:
    YUN (1art)
    2inf BUR
    1ftr, 1tac IND
    a = auto
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    BOR walk-in
    1inf IND via tt

    BBrd FRA
    aa fire:
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    damageDiceRolls: 1@6; Total Hits: 11@6: (1)

  • 22 21 19 18 17 16

    ugly damage…  :-(

    NCM:
    1CA z91 to z110
    2ftrs UK to z110 (land on CV)
    1dd z39 to z80
    1inf, 1arm ETH to IRQ via tt
    1inf, KEN to ETH
    1art SUD to ETH
    1art KEN to IRQ via tt
    2mech, 1arm SAF to CON
    1ftr CPR to RUS
    1ftr IRQ to CPR
    1ftr IND to z80
    All units BUR to IND
    1inf, 1art CPR to IRQ
    1mech EPR to NPR

    Build as above

    Collect: EUR 31 – convoy on TRJ
    IND: 11 -  convoy on SHN

    TRJDiceRolls: 2@3; Total Hits: 12@3: (2, 4)
    SHN: aaa 7@3:

  • 22 21 19 18 17 16

    oops…
    SHNDiceRolls: 7@3; Total Hits: 37@3: (3, 1, 4, 3, 5, 4, 4)

  • 22 21 19 18 17 16

    UK EUR collects 30
    UKE IND collects 10

  • 22 21 19 18 17 16

  • 17

    The current A3 rules on Larry Harris Game design say:

    5 IPCs for each turn that the US has at least one land unit in the territory “France”. Theme: Great Alliance collaboration

    But I don’t know if “France” means just FRA, or if it includes WFR and SFR.  Oddly, no one’s tried to claim in for WFR in any of my games yet, so I kinda assumed they knew it didn’t.  But the fact it’s in quotation marks maybe indicates the historical area of France which would be all three territories.  Will need to ask in the FAQ I guess.

  • 17

    Italy 5

    Buy (27/27)
    1 fig
    1 tact
    1 sub

    CM:

    SBR on CPR
    1 strat egy

    SUD
    1 inf, 2 fig egy

    A auto
    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

    TRJ
    1 inf
    2 fig sita

    A auto
    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

    need intercept orders CPR

  • 17

    sud, trj twol

    NCM:
    2 fig sud >> egy
    2 fig trj >> sz98
    1 carrier sz95 >> sz98
    1 sub sz98 >> sz95
    3 inf, 2 art load 3x trans sz95 >> sz98 unload egy
    1 tank nov >> bel

    Mobilize:
    1 fig, 1 tact sita
    1 sub sz95

    Collect 19 + 10 = 29 IPC

    left the strat hovering over CPR for now

    kilroy vs wheat a3 g2 5gItaly.AAM

  • 22 21 19 18 17 16

    Yeah, that NO has changed wording a bunch of different times. The one on our particular board specifically says Holland or Normandy…. frankly, can’t remember for this particular version.  I know NOW it says France, but that has changed a few times.

    I will scramble the fighter in CPR.

  • 17

    Oh yeah, we started this game before 3.9 I think.  Let’s just assume it’s the normandy/holland NO then.

    CPR dogfight

    A

    DiceRolls: 1@1; Total Hits: 01@1: (4)

    D

    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • 17

    no casualties

    CPR aa

    DiceRolls: 1@1; Total Hits: 11@1: (1)

  • 17

    Strat downed.

  • 22 21 19 18 17 16

    So, how do you want to handle the NO for the US in france this game?  I’m wondering if the wording is simply wrong on our map and we go with the latest on the website. must have been the way it was done at some point I would think, but just don’t know when that was.

  • 17

    The NO changed in November, but even though we started this low luck match in January, I probably didn’t pay attention to the change.

    I don’t mind if you collect for the Normandy/Holland NO since we probably started the game thinking of the older rule.

  • 17

    (working on Germany, assuming France won’t affect it)

  • 17

    Germany 6

    Buy (56/56)
    8 inf
    8 art

    CM:

    ARCH
    1 inf, 1 art nov
    2 strat bel

    SMO
    1 art bel
    1 fig epl
    2 tact nov

    BRY
    2 inf, 1 fig, 2 tact bel

    NUKR
    1 inf, 2 art epl

    SUKR
    1 inf bes

    HOL
    2 inf, 2 fig wgr

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