I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Germany Round 4 ($93)
Now you will face the heat on the Russian Front and see why I think the allies are in tough.
1 DD ($8), 14 Arm ($84) save $1
Combats:
1 Inf from London to Scotland
NCM:
7 Inf, 2 Art to RMA from Yug
2 Inf, 1 AA from Hun to RMA
1 Inf from Hun to Pol
5 Mech from WGE to Hun
16 Inf, 1 Art, 1 AA from Ger to Hun
2 fgts, 1 tacs from Hol to Hun
3 tacs from Hol to WGE
1 tac from Hol to Gib
1 AC, 2 fgts from SZ 110 to SZ 91
1 SS to SZ 125 from SZ 110
1 BB, 13 trns from SZ 110 to SZ 113 (load 1 Inf, 5 Art, 8 Arm and unload on Ger
Placement:
1 DD in SZ 113
10 Arm on Ger
4 Arm on WGE
Germany collects: $49 + $15(NO) + $1 saved = $65
Also I’m still having a lot of trouble following all your non-combat moves and placements; You forgot to place the units for a while; I think I fixed it for you.
I don’t know where your 3 fgts for Anzac are though? so if you can help with those areas before Japan goes that would be great.
I never get to sleep early enoug and i have to wake up early for school, so those mastakes are my over tiredness… needless to say you are losing :P and my fighters are in south australia… do you me to right my moves and stuff more clearly???
russias turn
purchases, 1 million men (9 inf 1 arm 1 arty)
moves
111 (1 sub) to 109
epl (10 inf 1 aa, 3 arty, 2 mech 2 arm 1 ftr 1 tac) to nuk
suk (2 inf 1arty) to nuk
3 inf 1 arty fr bsk to nuk
bal (18 inf, 5 arty 1 aa, 1 ftr) to bel
nod (2 inf 1 arty to bel)
1 arm fr bsk to bel
1 arm fr rus to bel
sam to nov
rus (1 inf 2 arty) to bsk
115 to 114
deployments
1 arty 2 inf to nod
3 inf to suk
4 inf 1 arm to rus
income 37 - 6 = 31 :(
Sorry for the late reply I should be able to get my move in tomorrow.
At least you have been able to play your other new game for a while; LOL
I think this round of the tournament ends at the end of this month; so we maybe able to get 2-4 more turns if we work on our moves more quickly.
Japan Round 4 ($60)
Purchase: 8 Inf ($24), 2 Arm ($12), 2 bmb ($24) save $0
Combats:
Combats:
Sfe (empty) vs 1 Mech from Sib
Sik (empty) vs 1 Inf from Sze
Nov (2 Inf, 2 Arm) vs 1 Inf (Kan), 1 Mech & 1 Arm (Yen), 3 fgts (yak), 2 bmb (KWA)
Tim (empty) vs 1 Mech & 1 arm from Yen which Blitz to Nov
Sol (empty) vs 1 Inf from Phili via 1 trn in SZ 35 to SZ 49
Mal (empty) vs 1 Inf from Bor (via 1 trn in SZ 43 to SZ 37)
Sum (1 Inf) vs 1 Inf & 1 Art (From Phil via 1 trn in SZ 35 to SZ 41), + 1 BB from SZ 37 for bombard
Jav (1 Inf) vs 2 Inf (Cel) via 1 trn in SZ 44 to SZ 42, 1 fgt & 1 tac from SZ 44
Yun (1 Inf) vs 1 inf from Fic, 4 fgts, 3 tacs from KWA
Bco (empty) vs 1 Inf from Ala
Off to the dice:
Nov Attack (1 Inf, 1 Mech, 1 Arm, 3 fgts, 2 bmb)
Rolls: 2@1 4@3 2@4; Total Hits: 32@1: (3, 6)4@3: (5, 3, 6, 6)2@4: (3, 3)
Nov Defense (2 Inf, 2 Arm)
Rolls: 2@2 2@3; Total Hits: 12@2: (1, 5)2@3: (5, 6)
Sum Attack (1 Inf, 1 Art) + 1 bombard from BB
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 5)1@4: (1)
Sum Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)
Jav Attack (2 Inf, 1 fgt, 1 tac)
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (6, 3)1@3: (6)1@4: (6)
Jav Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Yun Attack (2 Inf, 4 fgts, 3 tacs)
Rolls: 2@1 4@3 3@4; Total Hits: 42@1: (6, 2)4@3: (5, 6, 2, 3)3@4: (3, 5, 2)
Yun Defense (1 INf)
Rolls: 1@2; Total Hits: 01@2: (4)
Round 2
Jav Attack (1 Inf, 1 fgt, 1 tac)
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (3)1@4: (3)
Jav Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)
Round 2 of Novo (almost forgot it)
Nov Attack (1 Mech, 1 Arm, 3 fgts, 2 bmb)
Rolls: 1@1 4@3 2@4; Total Hits: 31@1: (5)4@3: (4, 2, 1, 4)2@4: (5, 2)
Nov Defense (1 Arm)
Rolls: 1@3; Total Hits: 01@3: (4)
Results…
Sfe - Taken WOL
Sik - Taken WOL
Nov - Taken with 1 Mech & 1 Arm , 3 fgts , 2 bmb (Lost 1 Inf)
Tim - Taken WOL
Sol - Taken WOL
Mal - Taken WOL
Sum - Taken WOL
Jav - Talen with 1 Inf, 1 fgt & 1 tac (Lost 1 Inf)
Yun - Taken WOL
Bco - Taken WOL
NCM:
3 fgts, 2 bmb from Novo to Kan
4 fgts, 3 tacs from Yun to Kan
1 Inf from Hko to KWA
1 AA from Sui to Kan
2 Art from Yak to Yen
1 Mech to Yen from Bry
1 Mech to yak from Sak
3 Mech to Bry from Man
10 Inf, 5 art from She to Kan
1 Inf (gua), 1 Mech (sha) to Japan via 1 trn in SZ 21
2 Mech to Kwa from Sha
1 fgt, 1 tac to Japan from SZ 35
2 CA, 1 AC, 1 BB from SZ 35 to SZ 6 (1 fgt, 1 tac from SZ 44 to SZ 6 and land on AC)
1 SS to SZ 41 from SZ 37
1 SS, 2 DD, 1 AC to SZ 42 from SZ 44 (1 fgt, 1 tac from Jav land on AC in Sz 42)
1 AC to SZ 37 from SZ 44
Placement:
8 Inf, 2 Arm on Japan
2 bmb on Sha
Japan collects: $74 + $10 ($NO) = $84
I also don’t know how USA has 6 land units on Aleutian islands (I only see 2 trns there)
I never collected so much with Japan before (i’m not trying to make a lot of money really with them; just seems to be working).
lol, just played the axis for the first time in awhile, since my last time was before the aplhas i had disliked playing them cus i lost every time… well the 2 game ive played the axis in alpha 2 ive noticed there much eaiser then the allies, lol!
oh i had 3 transport, but I think I deleted one… or am I thinking of another game…? (ive played 8 games since we started… lol_
America?
purchases
2 transports, 2 inf 2 arm 2 dd 2 crusers
combats
8 & 1 ftr from EUS to 6 I have to wait for your scramble here
then an amphbious assault on korea
1 ftr fr que to 49
No losses
yeah I only see the 2 transports for USA (unless you can find the turn where you may have deleted it?)
I will scramble both my fighter and my tactical bomber from Japan.
So my defensive units would be:
1 AC
2 CA
1 BB
2 fgts
2 Tacs
I will also use all of my 6 Kamikaze attacks.
I will target 1 Kamikaze per Aircraft Carrier (you have 4 AC, so 4 out of 6 here)
I will target 1 Kamikaze per Cruiser (you have 2 CA, so the last 2 out of 6 here)
Remember; Kamikaze are attacks at 2 and are done before you attack; so anything I kill doesn’t continue; although on the aircraft carrier I can only damage them which is fine, here’s to hoping all 4 are damaged!!).
My Order of Loss will be:
BB - First hit
AC - 2nd & 3rd hit
Both CA’s
Both Tactical bombers
Both fighters
then BB for the last one.
I wasn’t expecting to win that little navy battle; just to lure them in and hurt them as much as possible though.
your right been looking it was an other game… i nocked my boat off the map ! okay so heres the battle
kamikazis
Rolls: 6@2; Total Hits: 36@2: (1, 2, 3, 3, 1, 4)
gah 4 damaged cv before the battle started!
atk
Rolls: 2@2 9@3 3@4; Total Hits: 82@2: (4, 2)9@3: (6, 5, 1, 3, 1, 1, 5, 5, 1)3@4: (5, 3, 3)
def
Rolls: 1@2 4@3 3@4; Total Hits: 61@2: (1)4@3: (6, 3, 1, 6)3@4: (3, 3, 1)
my losses: 1 damaged BB, 5 dead fighters
your losses: damaged bb, dead CV, 2 dead crusiers, 2 dead tacs, 1 dead fighter
atk
Rolls: 2@2 4@3 3@4; Total Hits: 72@2: (3, 2)4@3: (4, 3, 2, 1)3@4: (4, 3, 1)
def
Rolls: 2@4; Total Hits: 12@4: (3, 5)
victory
6 fighters 3 damaged cvs and 1 damaged BB
korea WoL
moves
both subs from 33 and the DD from 26 to 22
6 subs from 10 to 26
trans from 86 to 66
deployments
infantry and armour to WUS
ships to 10
income
73
China
purchases 1 inf
combats
1 inf to she
rest to sik
atk
Rolls: 17@1 1@3; Total Hits: 117@1: (6, 6, 3, 5, 4, 5, 3, 4, 3, 3, 4, 2, 6, 6, 5, 1, 4)1@3: (4)
def
Rolls: 1@2; Total Hits: 11@2: (2)
britian
purchases
2 arty 3 infantry
combats
3 inf from cpr to iraq 2 ftr & 1 tac bmr fr win to iraq 2 inf 1 arty fr tjr to iraq
2 inf fr sud to cng
1 armour 1 mech fr sud to eth then ken
bur to yun
2 inf fr tri to tka (via transport)
Iraq
atk
Rolls: 4@1 2@2 2@3 1@4; Total Hits: 54@1: (2, 5, 1, 1)2@2: (4, 2)2@3: (1, 4)1@4: (2)
def
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1)
yun
atk
Rolls: 9@1 10@2; Total Hits: 59@1: (4, 1, 3, 4, 3, 4, 3, 4, 6)10@2: (5, 3, 5, 3, 2, 1, 1, 4, 5, 2)
def
Rolls: 1@2; Total Hits: 01@2: (6)
yun- WoL
iraq- 2 inf lost
moves
egy to sud
3 inf 2 arty from ind to bur
navy in 98 to 72
107 to 106
deployments
all to ind
income
7
Anzac
purchases
3 tp’s
combats
1 inf fr shm to fic
non combats
egy to sud
deployments
3 tps in 62
income
12