• very disappointing.  probably my last good chance to make a dent in your advantage and I went backwards.

    fyi - as much as you thought this game was over a couple of rounds ago, it wasn’t - but these dice are going to do me in.

    retreat to CAU with 7 tanks

    Noncombat Moves

    3 fighters from PER to NOV
    infantry from RUS to KAZ
    bomber from PER to RUS
    3 infantry from RUS to NOV
    AA gun from KAR to BST

    Mobilize

    3 infantry, tank in CAU
    5 infantry in RUS

    Income

    23

    If you’d rather have a Japanese tank than an Italian bomber you can switch it out  (the bomber coming off wouldn’t have given you any more hits since it rolled a 3 in rounds two and three).

    Cheers

    L12_LL_v_JWW_12bR.AAM


  • not sure if I posted the right map, use this one.

    L12_LL_v_JWW_12bR.AAM


  • not to be a stick in the mud but you shorted me 3 inf in rd 2 where I should have had 11@2 vs the eight you rolled.

    You then found or rolled correctly for my round 3 defense. So I should have a roll of 3@2 and if I hit you would have less inf to attack with on R3.

    I can’t imagine I will hit with all three so whatever I roll I will just accept your inf attack results in rd3DiceRolls: 3@2; Total Hits: 23@2: (5, 2, 1)


  • So I will keep your 1 inf hit and let that unit live but I will take 2 arm out of your cau armor retreat.

    Please review that battle to ensure I have’nt screwed up.


  • @LuckyLindy:

    fyi - as much as you thought this game was over a couple of rounds ago, it wasn’t - but these dice are going to do me in.

    to be clear, I didn’t say it was over a few rounds ago, I just proclaimed my feeling that the axis WOULD prevail. I understand your attacks into per and chi but I don’t think, even if they had been successful that it would have ultimately changed the outcome. This is only my opinion and I could certainly have been wrong in my assumption. Let me know what you find out concerning the last battle.


  • @JWW:

    @LuckyLindy:

    fyi - as much as you thought this game was over a couple of rounds ago, it wasn’t - but these dice are going to do me in.

    to be clear, I didn’t say it was over a few rounds ago, I just proclaimed my feeling that the axis WOULD prevail. I understand your attacks into per and chi but I don’t think, even if they had been successful that it would have ultimately changed the outcome. This is only my opinion and I could certainly have been wrong in my assumption. Let me know what you find out concerning the last battle.

    you’re right, i missed your rolls for the three artillery in round 2.  take two more russian tanks, why not?  probably takes your results from upper 10% to upper 3% in that battle  :-P

    literally EVERY big battle has blown up in my face (with the exception of your Japan attack on BUL which went slighly in my favor)… it’s quite difficult to believe but hey what can you do, it’s a risk that cannot be avoiided.

    Cheers


  • J12 purch 3 fgt, & 13 inf spend 69 (save 2)

    combat
    #1 ura (mt) v inf (eve) cwol

    ncm:
    z38 trn > z36
    z38 trn > z34
    sum inf, art > per
    z34 2 trn .z 38
    trj & ind stack > per
    nin arm > chi
    man 3 arm > nin
    bur 2 arm > per
    yak inf > eve
    z16 2 fgt > fra
    z34 cv > z38
    z16 cv > z34
    z62 fgt > nin
    z62 fgt > z38
    z19 ss > z 17
    z16 3 trn > z34
    remaining atl ss > z13
    z16 dd > z34
    z13 3 dd > z14
    z16 remaing fleet > z 14

    placement fgt z38, 3 inf sum, 3inf ind, 2inf bur, 3inf man 2inf jpn, 2 fgt z62
    jpn collects 52 + 15 + saved 2 = 69

    L12_LL_v_JWW_12cJ.AAM


  • Britain turn 12

    Purchase

    18 IPC

    6 infantry

    Combat Moves

    POL (2 infantry, artillery) v 2 infantry (GBR), infantry, fighter (BST), *support shots with 2 cruisers
    UKR (infantry) v 3 fighters (CAU)

    dice

    POL AA
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • POL
    A - 3 infantry, fighter, 2 cruisers
    DiceRolls: 3@1 3@3; Total Hits: 33@1: (5, 3, 1)3@3: (2, 3, 5)
    D - 2 infantry, artillery
    DiceRolls: 3@2; Total Hits: 03@2: (6, 4, 6)


  • POL taken with 3 infantry

    UKR
    A - 3 fighters
    DiceRolls: 3@3; Total Hits: 23@3: (6, 3, 1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • POL taken with 3 fighters

    Noncombat Moves

    3 fighters from UKR to CAU
    fighter from POL to CAU
    3 tanks from NOV to CAU
    AA gun from NOV to RUS
    3 infantry from GBR to BST
    tank from RUS to CAU
    infantry from BST to EPL

    Mobilize

    6 infantry in GBR

    Income

    18

    L12_LL_v_JWW_12dB.AAM


  • ita 12 purch 6 arm spend 30 (save3)

    combat
    #1 sbr CAU v bmb (ita)
    #2 sbr MOS v bmb (per)
    #3 epl (inf) v 2inf (bul) 2 fgt (z16)
    #4 pol (3inf aa) v 3inf & 2 arm (bul)

    dice…
    CAU aaDiceRolls: 1@1; Total Hits: 01@1: (3)if misses the damage will beDiceRolling 1:
    (6)  
    MOS aaDiceRolls: 1@1; Total Hits: 01@1: (3)if misses the dmg will beDiceRolling 1:
    (1)


  • epl attackDiceRolls: 2@3 2@1; Total Hits: 22@3: (6, 2)2@1: (1, 4)v infDiceRolls: 1@2; Total Hits: 01@2: (6)


  • epl cwol

    #4 pol attackDiceRolls: 2@3 3@1; Total Hits: 32@3: (4, 2)3@1: (1, 1, 3)v 3infDiceRolls: 3@2; Total Hits: 13@2: (2, 3, 3)


  • no relief for the weary.  wish i could hit at >50% with my twos…  :|


  • pol cwlo inf

    ncm:
    ita 2 inf > ukr
    z34 dd > z14
    z34 dd & ca > z16
    epl 2 fgt > z16
    both bmb’s > ita
    fra 2 inf > ger
    ita inf > fra
    alg inf > lib
    ita 2 arm > bul

    ita collects 24 + 10 + saved 3 = 37

    L12_LL_v_JWW_12eI.AAM


  • oh stop your belly aching. Even if you hit 50% the italians would still control those territories. That is what is important.


  • :lol:

    America turn 12

    Purchase

    45 IPC

    10 infantry
    fighter
    save 5 IPC

    Combat Moves

    NWE (infantry) v infantry (GBR) unloading in Z5, 2 fighters (Z2)
    POL (2 infantry, 2 tanks) v infantry (BST), infantry, artillery (GBR), fighter (Z5), fighter, bomber (CAU)
    EPL (2 infantry) v infantry (BST), 3 fighters (CAU)

    let’s see what gifts the dice have in store for me this time to beat me into the ground even faster…  :lol:

    NWE
    A - infantry, 2 fighters
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (5, 1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • NWE taken with infantry, 2 fighters

    POL AA gun

    2 fighters
    DiceRolls: 2@1; Total Hits: 02@1: (6, 2)

    bomber
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • :?

    POL
    A - 2 infantry, artillery, 2 fighters, bomber
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (5)2@2: (1, 1)2@3: (6, 4)1@4: (6)
    D - 2 infantry, 2 tanks
    DiceRolls: 2@2 2@3; Total Hits: 12@2: (4, 5)2@3: (6, 2)

Suggested Topics

  • 48
  • 62
  • 77
  • 102
  • 37
  • 43
  • 207
  • 217
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.4k

Topics

1.8m

Posts