FYI, I’m out on vacation soon. Might be able to squeeze a turn or 2 in, but likely out for a couple weeks.
12L LuckyL (+9) v JWW
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nov twol
ncm:
z14 cv 7 dd > z 16
kaz stack > per
ind stack > per
per 3inf & art > trj
bur 2 arm > per
bul 4 fgt > z 16
z34 cv > z 16
nov 2 fgt > z34
z38 2 trn > z 34
sum 3 inf > per
fic arm > ind
z36 trn > z38
yak inf > eve
stc stack > yak
z62 2 fgt > chi
nin 2 inf 3 arm > chi
man 3 arm > nin
z17 ss > z 19
z17 ss > z11
z17 ss > z9
z13 ss > z 8
z14 ss > z12
z17 3 dd > z13
bul 3 fgt > gerplacement 3 inf ind, 2arm bur, trn z38, 2inf & art sum, 2 fgt z62, 3 arm man
J collects 56 + 15 = 71
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that was a big price for the japs to pay but IMO it really clears the road for ITA & GER. It is a BIG burden off Germany’s back and hopefully eliminates the BIG NO for Russia.
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use this map, I forgot to take of the Russian 10 NO
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I don’t think it was a bad move but it was what I was hoping you would do.
Cheers
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Britain turn 11
Purchase
15 IPC
5 infantry
Combat Moves
POL (2 infantry, artillery) v 2 infantry (KAR), infantry (EPL), *support shots with 2 cruisers, fighter (RUS)
KAZ (infantry, tank) v artillery, 4 fighters (RUS)
NOV (2 infantry) v 3 tanks (RUS) blitz URA
BUL (tank) v 3 infantry (EPL)dice
POL AA gun
Rolls: 1@1; Total Hits: 01@1: (4)
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POL
A - 3 infantry, fighter, 2 cruisers
Rolls: 3@1 3@3; Total Hits: 23@1: (3, 2, 1)3@3: (6, 3, 6)
D - 2 infantry, artillery
Rolls: 3@2; Total Hits: 13@2: (4, 1, 3)
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BUL round 2
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 5)1@3: (3)
D - artillery
Rolls: 1@2; Total Hits: 11@2: (1)
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still hot in POL
POL taken with infantry, fighter
BUL
A - 3 infantry
Rolls: 3@1; Total Hits: 13@1: (3, 1, 2)
D - tank
Rolls: 1@3; Total Hits: 01@3: (5)
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BUL taken with 3 infantry
KAZ
A - artillery, 4 fighters
Rolls: 1@2 4@3; Total Hits: 31@2: (2)4@3: (1, 5, 4, 1)
D - infantry, tank
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2)
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KAZ taken with 3 fighters
NOV
A - 3 tanks
Rolls: 3@3; Total Hits: 33@3: (1, 1, 3)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 4)
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NOV taken with 3 tanks
looks like this map doesn’t have the 4 US fighters in EUS that were placed last turn, I will add them.
Noncombat Moves
3 fighters from KAZ to CAU
tank from KAR to RUS
5 infantry from KAR to BST
AA gun from RUS to NOV
5 infantry, tank from GBR to BST
fighter from POL to BST
4 infantry from EPL to BSTMobilize
5 infantry in GBR
Income
18
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ITA 11 rpr 3 purch bmb, 2arm & 3 inf spend 34 (save 0)
combat
#1 cau sbr v bmb (fra)
#2 ukr (mt) v inf (blk) via trn
#3 bul (3inf) v 7inf & 10 arm (blk) inf (cze)#1 cau damage
Rolling 1:
(5)
#3 bul attackRolls: 10@3 8@1; Total Hits: 510@3: (4, 2, 5, 3, 5, 4, 1, 4, 6, 4)8@1: (1, 4, 3, 2, 1, 6, 5, 3)v 3inf
Rolls: 3@2; Total Hits: 13@2: (6, 3, 1)
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cau ic damaged by 5
bul twlo inf
ncm:
bmb > per
z14 ca & dd > z 34
z14 remaining fleet > z16ita collects 23 + 10 no = 33
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USA coming now.
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I don’t think it was a bad move but it was what I was hoping you would do.
Cheers
yeah, I was thinking of rolling the J & I fleets into the atl (z7) but changed my mind. Maybe in 2 more turns if we are still playing.
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America turn 11
Purchase
51 IPC
2 destroyers
ac
battleship
save 1 IPCCombat Moves
CHI (4 infantry, 3 tanks, 2 fighters) v 3 tanks, 6 fighters (RUS) blitz KAZ and enter through NOV as well, 3 fighters, bomber (CAU)
dice
CHI
A - 3 tanks, 9 fighters, bomber
Rolls: 12@3 1@4; Total Hits: 1012@3: (2, 2, 1, 5, 6, 5, 1, 3, 1, 1, 1, 1)1@4: (3)
D - 4 infantry, 3 tanks, 2 fighters
Rolls: 4@2 3@3 2@4; Total Hits: 84@2: (2, 1, 5, 2)3@3: (3, 1, 3)2@4: (2, 4)
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talk about getting kicked when you’re down… there is brutality in its finest form. oh well, I guess the dice are putting the finishing touches on me, any glimmer of hope by getting some great dice in battles like that are now gone - just plain insanity pure and simple there. :lol: :lol:
CHI taken with 4 fighters, bomber
Noncombat Moves
4 fighters, bomber from CHI to CAU
2 infantry from EPL to BST
destroyer, submarine, ac, fighter, 5 transports from Z1 to Z2
6 infantry, artillery, 3 tanks from ECA to GBR
fighter from Z1 to Z5
2 destroyers, 2 ac, 5 transports from Z5 to Z3
2 fighters from EUS to Z2
2 fighters from EUS to Z10
2 infantry from ECA to WCA
submarine from Z1 to Z10Mobilize
2 destroyers, ac, battleship in Z10
Income
39 + 5 NO + 1 saved = 45
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lots of hits there, on both sides, wow
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G12 purc art & 9inf spend 31 (save 0)
combat
#1 cau SBR v bmb (fra)
#2 pol (inf, aa) v 3inf & art (ger)dice
#1 cau damageRolling 1:
(1)
#2 pol attackRolls: 2@2 2@1; Total Hits: 42@2: (2, 2)2@1: (1, 1)v inf
Rolls: 1@2; Total Hits: 11@2: (2)
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cau damaged for 1
pol twlo inf
ncm:
bmb > bul
blk 2 fgt > per
blk stack > bul
ger inf nwe
ger 2 inf > fraG collects 27 + 5 NO = 32