@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L LuckyL (+9) v JWW
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@JWW:
yah, I think I’ve got you this time.
Maybe. I think I madehad you till I made that mistake. :-(
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America turn 9
Purchase
47 IPC
artillery
tank
4 transports
fighterCombat Moves
sbr ITA with bomber (CAU)
dice
ITA AA gun
Rolls: 1@1; Total Hits: 01@1: (6) -
ITA bombing
Rolls: 1@6; Total Hits: 11@6: (3) -
3 damage to ITA
Noncombat Moves
2 submarines from Z13 to Z7
3 destroyers, ac from Z7 to Z5
2 fighters from Z7 to BUL
2 fighters from Z5 to BUL
6 fighters from Z5 to RUS
2 infantry from KAR to BST
infantry, tank from NWY to BST
infantry from FIN to BST
3 tanks from GBR to BST
4 infantry from EUS to ECA
6 infantry from ECA to WCA
bomber from ITA to CAUMobilize
fighter, 4 transports in Z10
artillery, tank in EUSIncome
39 + 5 NO = 44
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forgot to place IC damage markers on ITA….I got them
G10 purch 10 inf spend 30 (save 10)
combat
#1 cau (aa) v sbr (ger)
#2A UKR (mt) v art (per) cwol
#2 pol (inf) v 2inf, art (ger)
#3 nwe (mt) v arm (fra>ger) cwoldice…
cau aa
Rolls: 1@1; Total Hits: 01@1: (4)if aa misses the damage will be
Rolling 1:
(2) -
cau ic damaged x 2
pol attack
Rolls: 2@2 1@1; Total Hits: 22@2: (5, 1)1@1: (1)v inf
Rolls: 1@2; Total Hits: 11@2: (1) -
pol twlo inf
ncm:
per 2 fgt > kaz
bmb > kaz
ger 5inf, 3arm & 2 fgt > blkG collects 27 + saved 10 = 37
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Soviet turn 10
Purchase
40 IPC
1 repair to RUS
2 repair to CAU
9 infantry
fighterCombat Moves
Z16 (transport) v fighter (CAU)
UKR (artillery) v 2 infantry (CAU), fighter (RUS)
NOV (artillery) v infantry (RUS), bomber (CAU)dice
NOV
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (4)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (5) -
NOV taken with infantry, bomber
CAU
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (2)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (3) -
CAU taken with 2 infantry, fighter
Noncombat Moves
AA gun from RUS to BEL
2 infantry, AA gun from URA to RUS
tank from URA to CAU
fighter from Z16 to BUL
fighter from UKR to BUL
bomber from NOV to RUS
2 tanks from BUL to CAU
3 infantry from EPL to BUL
tank from RUS to CAUMobilize
4 infantry in CAU
5 infantry, fighter in RUSIncome
25 + 10 NO = 35
Allies not quite ready to give up yet. They could still get Lucky!
Cheers
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J 10 purchase trn, 6inf, 2 fgt & 5 arm spend 70 (save 0)
combat
#1 ura (mt) v art (eve) cwol
#2 NOV (inf) v 2inf & 2 fgt (chi)
#3 z7 (dd) v ss (z18) 8 fgt (ger & fra)dice……
#2 nov attack
Rolls: 2@3 2@1; Total Hits: 12@3: (4, 4)2@1: (1, 4)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
nov twol
#3 z7 do your usa ss’s fight or submerge? I assumed submerge but I shouldn’t assume
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The subs in Z7 will fight in the first round. they each get a sneak attack shot at your sub at the start of the round.
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USA subs
Rolls: 2@1; Total Hits: 12@1: (1, 3)if they miss the Jap sub
Rolls: 1@2; Total Hits: 11@2: (1)
&
8 fgt
Rolls: 8@3; Total Hits: 38@3: (6, 3, 6, 4, 4, 2, 4, 1)v dd
Rolls: 1@2; Total Hits: 01@2: (5) -
jap lose a sub, uk lose a dd
ncm:
sz22, 23, 25 fleet > z 17
z14 ss > z 13
z34 dd, BB, CA, cv, ss & trn > z 14
per inf > z14
z7 2 fgt > z14
z7 3 fgt > fra
z7 3 fgt > ger
nov fgts > kaz
per fgt’s > z34
per stack > kaz
chi stack > kaz
nin arm > kaz
nin & sik inf > chi
sui inf > nin
man arm > nin
ind stack w/aa > per
far stack > yak
bry 2inf > stc
bur 2 arm > per
bur aa > ind
z38 2 trn >z 34
sum 3inf & art > per
z36 trn >z 38
z62 trn > z36
jpn arm > fic
z62 2 fgt > chi
z52 dd > z54
z44 3 ss > z54placement 3inf ind, 2 arm bur, 3inf sum, trn z38, 3arm man, 2 fgt z62
J collects 56 + 15 = 71
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Allies still scrapping! :lol:
Cheers
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Britain turn 10
Purchase
20 IPC
5 infantry
tankCombat Moves
NOV (2 infantry) v infantry (RUS), 5 fighters (CAU)
POL (infantry, artillery) v infantry, artillery (FIN), *support shots with 2 cruisersdice
POL
A - infantry, artillery, 2 cruisers
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 6)2@3: (1, 4)
D - infantry, artillery
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
more of the same, just cannot catch a break in this game. Need to get a big one very soon or it will be over quick.
POL holds with artillery :-( boo.
NOV
A - infantry, 5 fighters
Rolls: 1@1 5@3; Total Hits: 41@1: (1)5@3: (3, 2, 4, 2, 6)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
NOV taken with infantry, 5 fighters. wish those results could have been more average… :|
Noncombat Moves
2 tanks from BST to BUL
5 fighters from NOV to RUS
3 tanks from KAR to RUS
artillery, AA gun from CAU to RUS
8 infantry from BST to EPL
3 infantry from FIN to KAR
4 infantry, tank from GBR to KAR
2 fighters from Z5 to BULMobilize
5 infantry, tank in GBR
Income
Paltry 15
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ITA 10 purchase 2dd & cv spend 30 (save 3)
combat - there aren’t usa trns to kil so NO COMBAT
ncm:
2ca, bb & trn > z 14
kaz & ita fgt > z14
ita 3inf & 2 arm > blk
egy inf & arm > blk
ger 2inf > polITA collects 21 + 10 NO + saved 3 = 34





