'12L souL (Axis) v. LuckyLindy (Allies +8)


  • NOV round 3
    A - 3 infantry, 11 tanks, 2 fighters
    DiceRolls: 3@1 13@3; Total Hits: 83@1: (1, 1, 2)13@3: (6, 4, 2, 3, 3, 6, 5, 6, 2, 5, 6, 2, 1)
    D - 3 infantry, 4 artillery, 6 tanks, 2 fighters
    DiceRolls: 7@2 6@3 2@4; Total Hits: 67@2: (6, 3, 1, 5, 6, 6, 3)6@3: (2, 6, 3, 6, 6, 1)2@4: (2, 1)


  • NOV round 4
    A - 8 tanks, 2 fighters
    DiceRolls: 10@3; Total Hits: 610@3: (4, 3, 4, 5, 3, 2, 1, 1, 4, 2)
    D - 5 tanks, 2 fighters
    DiceRolls: 5@3 2@4; Total Hits: 55@3: (3, 1, 6, 4, 1)2@4: (3, 1)


  • NOV round 5
    A - 3 tanks, 2 fighters
    DiceRolls: 5@3; Total Hits: 25@3: (2, 2, 6, 4, 5)
    D - fighter
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • NOV taken with 3 tanks, 2 fighters

    my calculator tells me i just did really poorly - again.

    Noncombat Moves

    2 fighters from RUS to Z4 (to one Brit ac)

    Mobilize

    4 infantry in RUS

    Income

    10

    souLvLLindy13bR.AAM


  • I was wondering whether to expect that soon… axis have been ready to trade at a disadvantage for a while they just can’t manage to do it.

    Jpn13:
    purchase:
    3 inf 3 art 4 arm ic

    combat:
    trn 47 load inf aa -> 53 unload
    inf art chi, arm ftr nin, inf kaz, arm cau -> nov

    nov
    aDiceRolls: 1@1 2@2 3@3; Total Hits: 31@1: (3)2@2: (6, 4)3@3: (2, 2, 2)
    dDiceRolls: 3@3; Total Hits: 03@3: (4, 6, 4)


  • nov twol

    ncm:
    inf art nin -> chi
    arm man, 3 ftr jpn, ftr nov, inf art sui -> nin
    inf cau -> kaz
    3 inf ind -> per
    6 ftr 38, 3 arm 6 ftr ind -> cau
    inf art man -> sui
    6 ftr 51, bb 3 dd 3 ca 3 trn 38 -> 34
    3 cv 2 dd bb sub 51 -> 42

    mobilize:
    2 inf 2 art cau, 3 arm ind, ic sum, inf art arm man

    collect:
    58+15=73, has 91

    souLvLLindy13cJ.AAM


  • ic mobilized here.

    souLvLLindy13cJ.AAM


  • Would seem to me that the horrible russian dice resulted in the Axis trading to their ADVANTAGE not disadvantage.  :|


  • Britain turn 13

    Purchase

    41 IPC

    8 tanks
    save 1 IPC

    Combat Moves

    NWE (empty) v infantry, tank (ARC) using one Z4 transport
    KAR (2 tanks) v infantry (ARC) by land, 4 fighters (RUS)

    dice

    KAR
    A - infantry, 4 fighters
    DiceRolls: 1@1 4@3; Total Hits: 31@1: (2)4@3: (2, 2, 3, 6)
    D - 2 tanks
    DiceRolls: 2@3; Total Hits: 12@3: (4, 1)


  • KAR taken with 4 fighters, not controlled

    Noncombat Moves

    6 infantry, artillery, 6 tanks, AA gun from ARC to NWE
    3 infantry from GBR to NWE
    tank from FIN to NWE
    3 fighters from RUS to Z6
    9 transports, ac, destroyer, battleship from Z4 to Z6
    3 fighters from RUS to GBR
    4 fighters from KAR to Z6
    transport from Z23 to Z12
    infantry, artillery from CNG to ALG

    Mobilize

    8 tanks in GBR

    Income

    33 + 1 saved = 34

    souLvLLindy13dB.AAM


  • Ita13:
    purchase:
    4 inf

    combat:

    ncm:
    3 inf fra, 6 inf 2 art 2 arm pol, 2 arm ftr epl -> ger
    2 inf bst -> epl
    4 inf bul -> blk
    3 inf art ita -> fra

    mobilize:
    4 inf ita

    collect:
    12+0=12, has 12

    souLvLLindy13eI.AAM


  • America turn 13

    Purchase

    48 IPC

    3 transports
    9 infantry

    Combat Moves

    none

    Noncombat Moves

    infantry from SAF to WAF
    3 destroyers, 6 ac, transport from Z27 to Z17
    2 infantry from Z18 to ALG
    transport, 2 ac, destroyer from Z18 to Z12
    2 transports from Z10 to Z12
    3 infantry, tank from EUS to ALG
    6 infantry from EUS to ECA
    infantry from WUS to WCA
    ac from Z2 to Z12
    27 fighters, bomber from RUS to NWE

    Mobilize

    3 transports in Z10
    3 infantry in WUS
    6 infantry in EUS

    Income

    38 + 5 NO = 43

    souLvLLindy13fUSA.AAM


  • Ger14:
    Purchase:
    inf art 8 arm

    combat:

    ncm:
    3 arm epl, 5 ftr 14 arm bst, 2 inf art pol -> ger
    inf ita, 6 inf arm ger -> fra
    37 arm cau -> bul
    3 inf bst, inf epl -> pol
    art euk -> ukr

    mobilize:
    inf art 8 arm ger

    collect:
    30+10=40, has 40

    souLvLLindy14aG.AAM


  • Soviet turn 14

    Purchase

    10 IPC

    2 infantry
    artillery

    Combat Moves

    none

    Noncombat Moves

    11 infantry, AA gun from RUS to ARC
    2 fighters from Z6 to NWE

    Mobilize

    2 infantry, artillery in RUS

    Income

    8

    souLvLLindy14bR.AAM


  • Jpn14:
    Purchase:
    3 bmb 4 ftr trn inf arm

    combat:
    inf kaz, inf ura, 2 inf art 2 arm nov -> rus
    trn 53 load inf aa -> 42 unload

    rus
    aDiceRolls: 3@1 2@2 2@3; Total Hits: 23@1: (5, 1, 6)2@2: (6, 1)2@3: (4, 5)
    dDiceRolls: 3@2; Total Hits: 13@2: (6, 2, 6)


  • rus2
    aDiceRolls: 2@1 2@2 2@3; Total Hits: 22@1: (1, 3)2@2: (5, 4)2@3: (4, 2)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • Rus twlo inf

    ncm:
    11 inf 10 art cau -> euk
    11 arm cau -> epl
    12 ftr cau, 6 ftr 34 -> fra
    3 inf per, 3 arm ind, 4 ftr nin -> trj
    3 dd bb 3 ca 3 sv 34 -> 28
    inf art chi, arm nin -> kaz
    inf art nin -> chi
    arm man, inf art sui -> nin
    inf art man -> sui
    sub bb 2 dd 3 cv 42 -> 25
    5 sub 48 -> 42

    mobilize:
    3 bmb ind, 4 ftr cau, trn 38, inf arm jpn

    collect:
    65+15+8 plundered=88, has 88

    souLvLLindy14cJ.AAM


  • Britain turn 14

    Purchase

    34 IPC

    7 infantry
    fighter
    save 3 IPC

    Combat Moves

    FRA (19 infantry, artillery, 2 tanks, 18 fighters) v 10 infantry, artillery, 8 tanks (NWE), 3 infantry, 2 artillery, 8 tanks, 3 fighters (GBR), infantry, artillery (ALG) unloading in Z7, 4 fighters (Z6), *support shot with battleship

    dice

    FRA AA gun
    DiceRolls: 7@1; Total Hits: 37@1: (1, 3, 2, 1, 1, 3, 2)


  • why not - that’s often the way it goes.  bad dice all game right down to the very last attack.

    3 of 7 fighters downed over FRA

    FRA
    A - 14 infantry, 4 artillery, 16 tanks, 4 fighters, battleship
    DiceRolls: 10@1 8@2 20@3 1@4; Total Hits: 1310@1: (4, 5, 1, 2, 5, 1, 3, 4, 1, 6)8@2: (4, 1, 1, 3, 4, 1, 4, 4)20@3: (6, 1, 6, 4, 3, 5, 5, 3, 6, 1, 6, 5, 5, 4, 4, 6, 5, 2, 1, 1)1@4: (6)


  • above average AA hits combined with below average attack hits…  this one is over!

    let’s say Axis loses 13 infantry

    D - 19 infantry, artillery, 2 tanks, 18 fighters
    DiceRolls: 20@2 2@3 18@4; Total Hits: 1420@2: (5, 5, 3, 6, 6, 5, 2, 4, 2, 3, 1, 4, 1, 1, 2, 3, 3, 4, 6, 6)2@3: (4, 4)18@4: (4, 5, 5, 1, 4, 1, 1, 6, 4, 6, 5, 6, 5, 5, 5, 6, 2, 1)

Suggested Topics

  • 53
  • 62
  • 117
  • 15
  • 45
  • 71
  • 71
  • 2.9k
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

17.9k

Users

40.7k

Topics

1.8m

Posts