Moving. Should be able to go by Wednesday.
'12L souL (Axis) v. LuckyLindy (Allies +8)
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NOV round 3
A - 3 infantry, 11 tanks, 2 fighters
Rolls: 3@1 13@3; Total Hits: 83@1: (1, 1, 2)13@3: (6, 4, 2, 3, 3, 6, 5, 6, 2, 5, 6, 2, 1)
D - 3 infantry, 4 artillery, 6 tanks, 2 fighters
Rolls: 7@2 6@3 2@4; Total Hits: 67@2: (6, 3, 1, 5, 6, 6, 3)6@3: (2, 6, 3, 6, 6, 1)2@4: (2, 1) -
NOV round 4
A - 8 tanks, 2 fighters
Rolls: 10@3; Total Hits: 610@3: (4, 3, 4, 5, 3, 2, 1, 1, 4, 2)
D - 5 tanks, 2 fighters
Rolls: 5@3 2@4; Total Hits: 55@3: (3, 1, 6, 4, 1)2@4: (3, 1) -
NOV round 5
A - 3 tanks, 2 fighters
Rolls: 5@3; Total Hits: 25@3: (2, 2, 6, 4, 5)
D - fighter
Rolls: 1@4; Total Hits: 01@4: (6) -
NOV taken with 3 tanks, 2 fighters
my calculator tells me i just did really poorly - again.
Noncombat Moves
2 fighters from RUS to Z4 (to one Brit ac)
Mobilize
4 infantry in RUS
Income
10
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I was wondering whether to expect that soon… axis have been ready to trade at a disadvantage for a while they just can’t manage to do it.
Jpn13:
purchase:
3 inf 3 art 4 arm iccombat:
trn 47 load inf aa -> 53 unload
inf art chi, arm ftr nin, inf kaz, arm cau -> novnov
a
Rolls: 1@1 2@2 3@3; Total Hits: 31@1: (3)2@2: (6, 4)3@3: (2, 2, 2)
d
Rolls: 3@3; Total Hits: 03@3: (4, 6, 4) -
nov twol
ncm:
inf art nin -> chi
arm man, 3 ftr jpn, ftr nov, inf art sui -> nin
inf cau -> kaz
3 inf ind -> per
6 ftr 38, 3 arm 6 ftr ind -> cau
inf art man -> sui
6 ftr 51, bb 3 dd 3 ca 3 trn 38 -> 34
3 cv 2 dd bb sub 51 -> 42mobilize:
2 inf 2 art cau, 3 arm ind, ic sum, inf art arm mancollect:
58+15=73, has 91 -
ic mobilized here.
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Would seem to me that the horrible russian dice resulted in the Axis trading to their ADVANTAGE not disadvantage. :|
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Britain turn 13
Purchase
41 IPC
8 tanks
save 1 IPCCombat Moves
NWE (empty) v infantry, tank (ARC) using one Z4 transport
KAR (2 tanks) v infantry (ARC) by land, 4 fighters (RUS)dice
KAR
A - infantry, 4 fighters
Rolls: 1@1 4@3; Total Hits: 31@1: (2)4@3: (2, 2, 3, 6)
D - 2 tanks
Rolls: 2@3; Total Hits: 12@3: (4, 1) -
KAR taken with 4 fighters, not controlled
Noncombat Moves
6 infantry, artillery, 6 tanks, AA gun from ARC to NWE
3 infantry from GBR to NWE
tank from FIN to NWE
3 fighters from RUS to Z6
9 transports, ac, destroyer, battleship from Z4 to Z6
3 fighters from RUS to GBR
4 fighters from KAR to Z6
transport from Z23 to Z12
infantry, artillery from CNG to ALGMobilize
8 tanks in GBR
Income
33 + 1 saved = 34
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Ita13:
purchase:
4 infcombat:
ncm:
3 inf fra, 6 inf 2 art 2 arm pol, 2 arm ftr epl -> ger
2 inf bst -> epl
4 inf bul -> blk
3 inf art ita -> framobilize:
4 inf itacollect:
12+0=12, has 12 -
America turn 13
Purchase
48 IPC
3 transports
9 infantryCombat Moves
none
Noncombat Moves
infantry from SAF to WAF
3 destroyers, 6 ac, transport from Z27 to Z17
2 infantry from Z18 to ALG
transport, 2 ac, destroyer from Z18 to Z12
2 transports from Z10 to Z12
3 infantry, tank from EUS to ALG
6 infantry from EUS to ECA
infantry from WUS to WCA
ac from Z2 to Z12
27 fighters, bomber from RUS to NWEMobilize
3 transports in Z10
3 infantry in WUS
6 infantry in EUSIncome
38 + 5 NO = 43
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Ger14:
Purchase:
inf art 8 armcombat:
ncm:
3 arm epl, 5 ftr 14 arm bst, 2 inf art pol -> ger
inf ita, 6 inf arm ger -> fra
37 arm cau -> bul
3 inf bst, inf epl -> pol
art euk -> ukrmobilize:
inf art 8 arm gercollect:
30+10=40, has 40 -
Soviet turn 14
Purchase
10 IPC
2 infantry
artilleryCombat Moves
none
Noncombat Moves
11 infantry, AA gun from RUS to ARC
2 fighters from Z6 to NWEMobilize
2 infantry, artillery in RUS
Income
8
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Jpn14:
Purchase:
3 bmb 4 ftr trn inf armcombat:
inf kaz, inf ura, 2 inf art 2 arm nov -> rus
trn 53 load inf aa -> 42 unloadrus
a
Rolls: 3@1 2@2 2@3; Total Hits: 23@1: (5, 1, 6)2@2: (6, 1)2@3: (4, 5)
d
Rolls: 3@2; Total Hits: 13@2: (6, 2, 6) -
rus2
a
Rolls: 2@1 2@2 2@3; Total Hits: 22@1: (1, 3)2@2: (5, 4)2@3: (4, 2)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Rus twlo inf
ncm:
11 inf 10 art cau -> euk
11 arm cau -> epl
12 ftr cau, 6 ftr 34 -> fra
3 inf per, 3 arm ind, 4 ftr nin -> trj
3 dd bb 3 ca 3 sv 34 -> 28
inf art chi, arm nin -> kaz
inf art nin -> chi
arm man, inf art sui -> nin
inf art man -> sui
sub bb 2 dd 3 cv 42 -> 25
5 sub 48 -> 42mobilize:
3 bmb ind, 4 ftr cau, trn 38, inf arm jpncollect:
65+15+8 plundered=88, has 88 -
Britain turn 14
Purchase
34 IPC
7 infantry
fighter
save 3 IPCCombat Moves
FRA (19 infantry, artillery, 2 tanks, 18 fighters) v 10 infantry, artillery, 8 tanks (NWE), 3 infantry, 2 artillery, 8 tanks, 3 fighters (GBR), infantry, artillery (ALG) unloading in Z7, 4 fighters (Z6), *support shot with battleship
dice
FRA AA gun
Rolls: 7@1; Total Hits: 37@1: (1, 3, 2, 1, 1, 3, 2) -
why not - that’s often the way it goes. bad dice all game right down to the very last attack.
3 of 7 fighters downed over FRA
FRA
A - 14 infantry, 4 artillery, 16 tanks, 4 fighters, battleship
Rolls: 10@1 8@2 20@3 1@4; Total Hits: 1310@1: (4, 5, 1, 2, 5, 1, 3, 4, 1, 6)8@2: (4, 1, 1, 3, 4, 1, 4, 4)20@3: (6, 1, 6, 4, 3, 5, 5, 3, 6, 1, 6, 5, 5, 4, 4, 6, 5, 2, 1, 1)1@4: (6) -
above average AA hits combined with below average attack hits… this one is over!
let’s say Axis loses 13 infantry
D - 19 infantry, artillery, 2 tanks, 18 fighters
Rolls: 20@2 2@3 18@4; Total Hits: 1420@2: (5, 5, 3, 6, 6, 5, 2, 4, 2, 3, 1, 4, 1, 1, 2, 3, 3, 4, 6, 6)2@3: (4, 4)18@4: (4, 5, 5, 1, 4, 1, 1, 6, 4, 6, 5, 6, 5, 5, 5, 6, 2, 1)





