@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsSpoox (Axis) vs. fighter pilot 48 (Allies) G40 A3
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Germany turn 5
–>Purchase & repair
repair: BB z91
purchase: 2 SS (12) + 1 DD (8 + 10 ART (40) = 60
save 0 ipc–>Combat movement
DOW Russia!
Now as I understand it on page 30 of the Europe rulebook, I can send my fleet without DD’s past your submarine without attacking it, right (taking into account you stay submerged probably)?Wgr: 7 INF, 3 ART, 3 ARM --> TT --> Nov, 1 INF lands Arch (fleet of 1 CV, 1 Fig, 1 TacB, 1 CA moves with them) Is that a valuable attack?
Fin: 6 INF --> Kar (walk in)
Fin, 1 INF --> Vyb (walk in)
Rom: 1 ARM --> Bes --> blitz Sukr
Pol: 11 INF, 7 ART, 1 ARM --> Bel
Ger: 10 ARM --> Bel
Rom: 1 INF --> Epl (walk in)–>Combat
Bel
A:
Rolls: 4@1 14@2 11@3; Total Hits: 114@1: (1, 4, 1, 3)14@2: (3, 1, 3, 5, 3, 6, 2, 4, 3, 3, 3, 4, 1, 2)11@3: (5, 2, 5, 2, 1, 1, 6, 6, 2, 5, 6)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Bel twol
- walk ins into Alg and Wei
–>NCM
Ger: 5 INF --> Pol
z112: 2 DD --> z125
Rom: 1 INF --> Bes
Rom: 11 INF, 2 ART, 1 ARM, 2 bomber --> Hun
Pol: 3 AA --> Bal
Wgr: 3 ARM --> Pol
z91: 1 BB, 2 TT, 2 SS --> z112–>Placement
z112: 2 SS, 1 DD
Ger: 10 ART–>Income
damage z125
Rolling 2d6:
(2, 2) -
territories: 58
no’s: 10
damage: -3
total: 65 -
Russia turn 5
purchase(34)
10inf,artcombat
Epl-inf Bel/ftr,tac Rus vs inf
Sukr-2inf,2art Nukr/ftr Rus vs arm
Bes-2inf,2art Nukr vs infbattle for Epl
A
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (4)1@4: (4)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
Epl left empty wlo inf
battle for Sukr
A
Rolls: 4@2 1@3; Total Hits: 14@2: (4, 5, 5, 5)1@3: (1)
D
Rolls: 1@3; Total Hits: 01@3: (5) -
Sukr twol
battle for Bes
A
Rolls: 4@2; Total Hits: 04@2: (6, 4, 4, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
A
Rolls: 4@2; Total Hits: 04@2: (5, 5, 3, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
A
Rolls: 3@2; Total Hits: 33@2: (2, 1, 2)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
Bes twlo 2inf
ncm
4art,14inf,2mech,2arm,aa Bel to Bry
13 inf,15 art,Nukr to Bry
6art,3inf Rus to Bry
2inf Sam to Rus
19 inf 2aa Tim to Novocollect
29 -
Japan turn 5
–>Purchase & repair
purchase: 4 INF (12) + 2 TT (14) + 1 DD (8 + 3 ART (12) = 46
save 0 ipc–>Combat movement
Fic: 1 INF --> TT from z37 --> Mal (walk in)
z6: 1 SS --> z7
Jap: 1 Fig --> z7 (land Jap)
z6: 1 SS --> z16
Jap: 1 Fig --> z16 (land Jap)
z6: 3 Fig, 3 TacB --> Sib (land z5)
z6: 1 BB, 2 CA --> bombard Sib
Jap: 3 INF, 2 ARM, 1 ART --> Sib
Jap: 3 Fig, 2 TacB --> Sib (land Kor)
Yen: 1 INF --> Eve (walk in)
Dza: 1 INF --> Cmo (walk in)
Dza: 1 INF --> Tsa (walk in)–>Combat
z7
A:
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (3)z16
A:
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)Sib
AA fire
Rolls: 6@1; Total Hits: 06@1: (6, 2, 2, 6, 3, 2) -
z16 twol
z7 round 2
A:
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (3)Sib
A:
bombard
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 4)1@4: (3)
round 1
Rolls: 2@1 2@2 8@3 5@4; Total Hits: 92@1: (2, 1)2@2: (3, 4)8@3: (1, 2, 6, 4, 1, 1, 5, 1)5@4: (6, 4, 4, 3, 5)
D:
2@1 9@2 3@4: -
D:
Rolls: 2@1 9@2 4@4; Total Hits: 72@1: (2, 1)9@2: (3, 4, 1, 6, 2, 4, 3, 2, 3)4@4: (3, 1, 3, 5) -
z7 twol
retreat Sib (that was a stupid thing to try), lose ground units + 1 Fig
–>NCM
z6: 2 SS, 3 CV, 1 DD --> z5
z6: 1 SS --> z35
Jeh: 1 Mech --> Kor
Dza: 7 INF, 1 ART, 1 AA --> Tsa
z37: 1 CV, 1 Fig, 1 TacB --> z36–>Placement
Fic: 3 INF
z6: 2 TT, 1 DD
Jap: 1 INF, 3 ART–>Income
territories: 35
total: 35territories:
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USA turn 5
purchase
3cv,ftr,6inf save 1combat
Kor-arm Bury/mech Amu/mech,4ftr,2bmb Sib vs mech,2ftr,2tac
z89-2sub,dd z10 vs trnbattle for Korea
A-2mech,arm,4ftr,2bmb
:aaa
2@1 5@3 2@4:
D-mech,2ftr,2tac
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (2, 3)2@4: (1, 6) -
you got 3 hits on me
A-2mech,arm,4ftr,2bmb
Rolls: 2@1 5@3 2@4; Total Hits: 32@1: (4, 6)5@3: (2, 2, 2, 5, 6)2@4: (5, 6) -
Kor round 2-4ftr,2bmb vs tac,2ftr
A
Rolls: 4@3 2@4; Total Hits: 14@3: (5, 5, 5, 5)2@4: (1, 6)
D
Rolls: 1@3 2@4; Total Hits: 11@3: (3)2@4: (5, 6) -
3ftr,2bmb vs 2ftr
A
Rolls: 3@3 2@4; Total Hits: 33@3: (3, 5, 6)2@4: (3, 2)
D
Rolls: 2@4; Total Hits: 22@4: (1, 3) -
Kor cleared but not taken wlo 2mech,arm,3ftr
ncm
cru z4 to z9 bb,cru,cv,2ftr,2trn z8 to z10
6trn z1 to z10
6arm Bco to Wus
cru z26 to z10
arm Cus to Wus
ftr Kor to Bury
2bmb Kor to Anh
dd z11 to z9
2ftr Eus to z10collect
{sub covoy disrupt Z35}
Rolls: 2@3; Total Hits: 12@3: (4, 1) -
collect 51+25(no)=76
China turn 5
purchase(24)
4inf,3artcombat
inf Shn walk into Jehncm
inf Ksu to Anh
inf Ksi to Anh
inf Hun to Anhmobilize
3art to Yun 4inf to Anhcollect 26
I didn’t put the US mobilization
3cv,ftr to z10 6inf toWus





