Alsch 91 (Allies) vs Spoox (Axis) G40 A3


  • retreat Rus

    lose all ground forces, surviving planes land Arch

    –>NCM

    Smo: 3 AA --> Arch
    Nov: 3 ARM --> Arch
    Ger: 3 ART --> Wger
    Wgr: 1 Mech --> Pol
    Egy: 1 TacB --> Sita
    Wgr: 2 INF, 1 ART --> Fra

    –>Placement

    Wgr: 5 ART, 5 INF
    Nov: 3 INF
    Ger: 2 INF
    z113: 2 DD

    –>Income

    territories: 50
    no’s: 15
    saved: 2

    damage z125
    DiceRolling 2d6:
    (1, 1)


  • total: 67 - 2 = 65

    Alsch91_Spoox_6aGermany.AAM


  • R 6

    26 IPCs

    6 Inf (18)
    2 Art (8)

    save 0


  • Combat

    1 Inf Sukr to Nukr (mt)

    1 Arm Rus to Bry (mt) back to Rus

    1 Inf Volo to Smo (mt)

    Nukr lwol
    Bry lwol
    Smo lwol

    Non-coms

    5 Inf Sam to Volo
    12 Inf, 2 AA gun Novo to Volo
    4 Art, 5 Arm Rus to Volo

    Place

    1 Inf Sukr
    5 Inf, 2 Art Rus

    Collect

    27 + 3 NO = 30 IPCs

    Alsch91_Spoox_6bRus.AAM


  • Oh and 1 SS SZ 125 to SZ 123

    Alsch91_Spoox_6bRus.AAM


  • :roll:

    And 1 TT SZ 91 to SZ 92

    Alsch91_Spoox_6bRus.AAM


  • I actually had 4 AA guns, so you missed the shot against the strategic bomber.
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • So no problem.


  • Japan turn 6

    –>Purchase & repair

    purchase: 3 DD (24) + 4 ARM (24) + 2 Mech (8 + 2 INF (6) = 62
    save 2 ipc

    –>Combat movement

    z6+Jap: 1 DD, 2 Fig --> z18 (land Jap)
    z6+Jap: 1 DD, 1 Fig --> z17 (land Jap)
    z6: 1 DD --> z35
    z36: 3 Fig, 3 TacB --> z35 (land z36)
    Hon: 1 INF, 1 ART --> Ksi
    Kwa: 1 Fig, 1 TacB --> Ksi (land Kwa)
    Fic: 1 INF --> Yun
    Kwa: 2 Fig, 2 TacB --> Yun (land Kwa)
    Hop: 1 INF, 1 ART --> Anh
    Kwa: 1 Fig, 1 TacB --> Anh (land Kwa)
    Hop: 1 Mech --> Kwe
    Kwa: 2 bomber, 1 Fig, 1 TacB --> Kwe (land Kwa)
    Mal: 1 INF --> Shn (walk in)

    –>Combat

    z18
    A:
    DiceRolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (6, 6)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    z17
    A:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (4)

    z35
    A:
    DiceRolls: 1@2 3@3 3@4; Total Hits: 31@2: (5)3@3: (3, 3, 6)3@4: (5, 1, 6)
    D:
    DiceRolls: 1@1; Total Hits: 11@1: (1)

    Ksi
    A:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 6)1@3: (2)1@4: (4)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Yun
    A:
    DiceRolls: 1@1 2@3 2@4; Total Hits: 21@1: (2)2@3: (5, 5)2@4: (2, 2)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Ahn
    A:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 42@2: (2, 2)1@3: (3)1@4: (1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Kwe
    A:
    DiceRolls: 1@1 1@3 3@4; Total Hits: 11@1: (6)1@3: (6)3@4: (4, 6, 5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • z17 twol
    z35 twlo 1 DD
    Ksi twol
    Yun twol
    Ahn twol
    Kwe twol

    z18 round 2
    A:
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (3, 5)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • z18 twol

    –>NCM

    z36: 1 DD --> z35
    Jap: 4 INF --> Kwa
    Fic: 2 ART --> Yun
    z6: 1 CV --> z36

    –>Placement

    z6: 3 DD
    Fic: 2 ARM, 1 Mech
    Mal: 2 ARM, 1 Mech
    Jap: 2 INF

    –>Income

    territories: 60
    no’s: 5
    saved: 2
    total: 67

    Alsch91_Spoox_6cJapan.AAM


  • Sorry for the wait; I was out of town for a couple days.

    US 6

    75 IPCs

    3 DD (24)
    8 SS (48)

    save 3


  • Combat

    2 Fig SZ 92 to SZ 93
    2 Fig SZ  91 to SZ 93
    1 Strat Gib to SZ 93


  • SZ 93

    Attack (4 Fig, 1 Strat)
    DiceRolls: 4@3 1@4; Total Hits: 24@3: (3, 4, 5, 4)1@4: (1)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Alright.

    I meant 94, not 93.  Sorry about that.

    SZ 94 cwlo 1 Fig

    Non-coms

    Fleet SZ 92 to SZ 96
    2 Fig SZ 94 to SZ 96
    1 Strat SZ 94 to Gib
    Fleet SZ 91 to SZ 92
    1 Fig SZ 94 to SZ 92
    1 DD SZ 25 to SZ 26
    4 SS, 1 DD, 1 CV, 2 Tac SZ 10 to SZ 26
    1 Strat Car to Ind

    Place

    4 SS, 1 DD SZ 10
    4 SS, 2 DD SZ 101

    Collect

    52 + 20 NO + 3 leftover = 75 IPCs


  • China 6

    10 IPCs

    3 Inf, save 1

    Combat

    1 Inf Cha to Jeh (mt)

    1 Inf She to Hop
    1 Inf Sui to Hop

    1 Inf Sze to Kwe
    1 Fig Tsi to Kwe


  • Jeh lwol

    Hop

    Attack (2 Inf)
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Kwe

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)

    Defense (1 Mech)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Kwe lwol

    Hop R2
    DiceRolls: 2@1; Total Hits: 02@1: (3, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Hop R3

    DiceRolls: 2@1; Total Hits: 12@1: (6, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Hop lwlo 1 Inf

    Non-coms

    1 Inf Kan to Sui
    1 Inf Sik to Sze
    2 Inf Tsi to She
    1 Inf Tsi to Sik
    1 Inf Tsi to Kan
    1 Fig Hop to Tsi

    Place

    1 Inf Cha
    2 Inf Tsi

    Collect

    10 + 1 leftover = 11 IPCs

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