'12L souL (Axis) v. LuckyLindy (Allies +8)


  • would anything less than 3/3 on defense have been possible?  i guess the dice insist on thwarting me at every single turn.

    Z16 taken with 6 fighters

    Noncombat Moves

    4 fighters from Z16 to RUS
    2 fighters from Z16 to Z14
    2 ac from Z12 to Z14
    2 infantry, 2 tanks from GBR to ALG
    artillery from ALG to LIB
    ac, battleship, 5 transports from Z5 to Z6
    AA gun from KAR to GBR

    Mobilize

    6 infantry, tank in GBR
    fighter in Z6

    Income

    33 + 10 NO = 43

    :|  the incredible number of aircraft alone I have lost this game to incredible AA and defensive fire is staggering.  good golly.  i need to catch a break very soon, maybe i’m forgetting but I can’t think of one I’ve caught yet.

    souLvLLindy10dB.AAM


  • It would’ve been early if you did.

    Ita10:
    Purchase:
    4 inf art arm

    combat:
    2 inf ger, arm nwe -> blk
    2 inf pol, ftr fra -> bst

    bst
    aDiceRolls: 2@1 1@3; Total Hits: 12@1: (1, 2)1@3: (5)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • blk
    aDiceRolls: 2@1 1@3; Total Hits: 22@1: (5, 1)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • blk twol

    ncm:
    2 inf nwe, arm fra -> ger
    ftr bst -> epl

    mobilize:
    4 inf art arm ita

    collect:
    14+0=14, has 14

    souLvLLindy10eI.AAM


  • frustrating.  i continue to miss everything on defense and you hit me every time.  :|


  • America turn 10

    Purchase

    49 IPC

    infantry
    4 fighters
    save 6 IPC

    Combat Moves

    SUD (empty) v infantry (EGY)

    Noncombat Moves

    12 fighters from Z34 to RUS
    2 fighters from RHO to Z14
    bomber from RHO to RUS
    transport, 3 destroyers, 6 ac from Z34 to Z33
    4 fighters from AUS to Z33
    4 fighters from Z56 to AUS
    ac from Z5 to Z7

    Mobilize

    infantry in WUS
    4 fighters in Z56

    Income

    38 + 10 NO + 6 saved = 54

    Not much I can do anymore, pretty much all my material has been destroyed by these ridiculous dice.  :|

    Cheers

    souLvLLindy10fUSA.AAM


  • Ger11:
    Purchase:
    2 inf 8 arm

    combat:
    arm epl -> bst -> kar
    2 arm epl, 5 ftr cau -> bel

    bel
    aDiceRolls: 7@3; Total Hits: 57@3: (2, 5, 1, 2, 3, 3, 5)
    dDiceRolls: 2@2; Total Hits: 12@2: (4, 2)


  • bel twlo inf

    ncm:
    arm aa euk, 9 arm epl, 5 ftr bel -> cau
    2 inf ger -> fra
    7 arm ger -> epl
    inf ger -> blk

    mobilize:
    2 inf 8 arm ger

    collect:
    32+15=47, has 47

    souLvLLindy11ag.AAM


  • Soviet turn 11

    Purchase

    12 IPC
    4 infantry

    Combat Moves

    KAR (tank) v infantry (ARC), fighter (RUS)
    BEL (tank) v infantry, fighter (RUS)
    NOV (empty) v tank (RUS) blitz to RUS
    URA (empty) v tank (RUS) blitz to RUS

    dice

    KAR
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • KAR round 2
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • KAR taken with fighter, not controlled.  what’s new.

    BEL
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • another 2/2 defense leaves 2 more Russian infantry dead and 3 more IPC denied to Russia who can only produce 3 units now… ridiculous.  wish my guys were able to hit on defense, it makes one a lot tougher to beat!  :lol:

    Noncombat Moves

    fighter from KAR to RUS
    fighter from BEL to RUS

    Mobilize

    4 infantry in RUS

    Income

    11

    souLvLLindy11bR.AAM


  • Jpn11:
    Purchase:
    3 inf 3 art 4 arm 5 sub ftr

    combat:
    inf nov -> ura
    inf cau -> kaz

    ncm:
    3 arm ind -> cau
    2 inf bur -> ind
    2 inf ind -> per
    dd cv 2 ftr 62, 2 cv 4 ftr bb dd sub 36 -> 51
    bb 3 dd 3 ca 3 cv 6 ftr trn 36 -> 38
    inf art chi, arm 2 ftr nin -> nov
    3 inf nin -> chi
    inf art sui, arm man -> nin
    inf art man -> sui

    mobilize:
    3 arm ind, inf art arm man, 2 inf 2 art cau, 5 sub 62, ftr jpn

    collect:
    56+15=71, has 71

    souLvLLindy11cJ.AAM


  • Britain turn 11

    Purchase

    43 IPC

    infantry
    artillery
    3 tanks
    3 transports

    Combat Moves

    none

    Noncombat Moves

    8 infantry, 2 tanks from GBR to NWY
    2 infantry, 2 tanks from ALG to NWY
    2 transports, 2 destroyers from Z12 to Z6
    transport, 2 ac from Z14 to Z12
    2 fighters from Z14 to RUS
    fighter from Z6 to RUS
    infantry, artillery from LIB to ALG

    Mobilize

    infantry, artillery, 3 tanks in GBR
    3 transports in Z6

    Income

    31 + 5 NO = 36

    souLvLLindy11dB.AAM


  • ita14:
    purchase:
    3 inf arm

    combat:

    ncm:
    2 inf art fra, arm ita -> ger
    2 inf art 2 arm ita -> fra
    2 inf bst, arm blk -> epl
    2 inf ita -> blk

    mobilize:
    3 inf arm ita

    collect:
    13+0=13, has 13

    souLvLLindy11eI.AAM


  • America turn 11

    Purchase

    54 IPC

    2 transports
    13 infantry
    save 1 IPC

    Combat Moves

    MAD (empty) v infantry (SUD) unloading in Z33

    Noncombat Moves

    4 fighters from Z33 to RUS
    4 fighters from AUS to Z33
    2 fighters from Z56 to Z12 to one Brit ac
    2 fighters from Z56 to Z2
    ac from Z7 to Z2
    2 fighters from Z12 to LIB
    AA gun from WCA to ECA
    transport, destroyer, 2 ac from Z56 to Z20
    infantry from WUS to PAN
    infantry from WCA to PAN
    AA gun from WCA to WUS

    Mobilize

    7 infantry in EUS
    2 transports in Z10
    6 infantry in WUS

    Income

    38 + 10 NO + 1 saved = 49

    souLvLLindy11fUSA.AAM


  • Ger12:
    purchase:
    6 inf art 5 arm

    combat:

    ncm:
    4 inf ger -> pol
    5 arm ger -> epl
    7 arm epl -> cau
    inf euk -> bel
    art cau -> euk

    mobilize:
    2 inf kar, 4 inf art 5 arm ger

    collect:
    32+15=47, has 47

    souLvLLindy12aG.AAM


  • it looks like there is one too many transports in Z6 - I will delete one on this map, there should be 10.

    Soviet turn 12

    Purchase

    11 IPC

    3 infantry
    save 2 IPC

    Combat Moves

    EUK (artillery) v infantry, 2 fighters (RUS)

    dice

    EUK
    A - infantry, 2 fighters
    DiceRolls: 1@1 2@3; Total Hits: 01@1: (6)2@3: (5, 6)
    D - artillery
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • :? :? the dice gods really have it in for me i guess… this is about the tenth bad result i’ve had in the last few rounds - flabberghasting!!

    Noncombat Moves

    2 fighters from EUK to RUS

    Mobilize

    3 infantry in RUS

    Income

    10 + 2 saved = 12

    souLvLLindy12bR.AAM


  • just for fun (Soviet turn is already complete so this roll is irrelevant), let’s see what the dice would have been if i went a second round with the two fighters against your artillery:

    A - 2 fighters
    DiceRolls: 2@3; Total Hits: 02@3: (6, 4)
    D - artillery
    DiceRolls: 1@2; Total Hits: 11@2: (1)

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