G40-2 Bigbadgoo (Axis) VS. Fighter pilot 48 (Allies)

  • '11

    United Kingdom turn 2
    London(36)
    purchase-8inf,2arm
    Calcutta(26)
    purchase-6inf,2art

    combat
    Sia-inf Shn(walk in)
    Ken-inf,art Sud/mech Eth/tac z76 vs inf
    z98-ftr z76 vs trn
    z109-2sub(first strike) z109/ftr UK/dd,cru z106 vs cv,ftr,2sub

    Ken-inf,art,mech,tac vs inf
    A
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (1)2@2: (3, 4)1@3: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '11

    Ken twol

    z109-2sub(first strike)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

  • '11

    z109-ftr,dd,cru vs 2sub,ftr,cv
    A
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (3, 3)
    D
    DiceRolls: 2@1 1@2 1@4; Total Hits: 02@1: (3, 5)1@2: (3)1@4: (6)

  • '11

    z109 round 2
    2sub(first strike)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)

  • '11

    z109-dd,cru,ftr vs cv,ftr
    A
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (6, 3)
    D
    DiceRolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)

  • '11

    I’m going to continue the battle in the hope I can clear the sea zone and land an inf,arm from Que-I will asume you take a hit on your cv z109 round 3-dd,cru,ftr vs cv(w/1 hit),ftr
    A
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (6, 1)
    D
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (2)

  • '11

    This situation is interesting- Do you see it as I do-if you take the fighter as a hit the cv can still fire back and blocks the sea zone-if you take a second hit on the cv I can retreat and the fighter goes down with no place to land and I can land the inf,arm in UK on my ncm. In any case I have a cru and ftr left-let me know what you think.


  • You wont be able to land the infantry if your retreat.  All of your naval vessels, including your TZ will have to retreat to a space they came from, so it will have to retreat to SZ 108 with all to make the plane crash in the ocean, not just the cruiser.

  • '11

    ok-so to finish the battle then-ca,ftr vs ftr
    A
    DiceRolls: 2@3; Total Hits: 12@3: (5, 1)
    D
    DiceRolls: 1@4; Total Hits: 01@4: (5)

  • '11

    z109 cwlo 2sub,dd

    ncm
    inf,arm Que to Uk
    ftr z109 to Uk
    ftr z98 to z76
    tac Ken to z76
    inf Epr/inf,arm Eth to Cpr(activate 2inf)
    4inf Shn to Yun
    5inf,art Bur to Ind

    mobilize
    6inf,2art to Ind
    8inf,2arm to Uk

    collect
    Calcutta-$27
    London-$30

    UK2.AAM


  • Well I got a 5% result in that defensive battle there too…things are looking pretty grim…


  • Hey man, I just wanted to make sure you remembered that you need to do the ANZAC turn before I can go.  I didn’t know if you were waiting for me to move or not, but I’m not trying to rush you either if you need more time to make the move feel free.

  • '11

    I’m glad you said something-I forgot about Anzac-I’m mixing up Alpha 3 with Alpha 2-Anzac coming up

  • '11

    Anzac turn 2

    purchase(19)
    tac,2art

    ncm
    ca z54 to z50

    mobilize
    tac,2art to Nsw

    collect
    14+5(no)=19

    Anzac_2.AAM

  • '11

    France passes


  • Italy purchases with 17:
    2 inf
    1 tac

    COMBAT MOVES:
    Tunisia:
    1 inf from Libya taking it

    Egypt:
    1 inf from N. Italy, 1 art from Libya via TZ in SZ 97
    3 inf, 1 art, 1 mech, 1 armor from Alexandria
    1 cruiser from 99 bombards
    1 cruiser from 93 bombards
    COMBAT RESOLUTION:
    A:
    DiceRolls: 3@1 2@2 3@3; Total Hits: 23@1: (6, 6, 5)2@2: (5, 2)3@3: (5, 5, 1)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • Egypt taken without loss

    NON COMS:
    2 inf from Trj to Iraq taking it.
    2 art, 1 inf from Syria to Iraq
    2 armor, 2 inf from N. Italy to Syria via 2 TZ
    1 sub, 1 DD from 93 to 98
    1 DD from 93 to 99
    2 fighters 1 tac from S Italy to Syria
    2 inf from Yugo to Albania

    MOBILIZATION:
    2 inf to N Italy
    1 tac to S. Italy

    ITaly collects 28-2 convoy= 26 on hand.

    Italy2.AAM


  • G purchases with 56:
    2 TZ
    1 sub
    1 fighter
    2 mechs
    6 inf

    COMBAT MOVES
    SZ 109:
    1 BB, 1 cruiser from SZ 110
    3 carriers, 1 sub
    (I am assuming you wont scramble here because it would be suicide)

    Eire (through SZ 109 if the naval battle is successful):
    3 inf from Holland, 1 mech, 1 art, 1 armor from W. France.

    COMBAT RESOLUTION:
    A:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (6)1@4: (1)
    D:
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • NON COMS:
    2 tacs, 1 fighter from SZ 112 to W. Germany
    1 inf from Greece onto Italian TZ in SZ 109
    3 armor from Greece to Romania
    1 inf from Greece to BUL
    1 inf from YUGO TO Rom
    3 inf from E. Germany to POL
    2 inf from E. Germany to Hung
    1 armor from Holland to E. Germany
    2 inf from W. Germany to Holland
    1 mech from S. France to S. Germ
    2 art, 1 armor, 1 AA from W. France to Holland
    2 armor from W. France to W. Germany

    MOBILZATION:
    3 inf to W. France
    2 TZ, 1 sub to SZ 112
    1 fighter, 1 inf to W. Germany
    2 mech, 2 inf to E. Germany

    INCOME:
    Germany collects 56, has 56 on hand.

    Ag3.AAM

  • '11

    Russia turn 3

    purchase
    6 arm

    no combat

    ncm
    12inf,aa Bury to Yak
    ftr,tac Bury to Tim
    ftr Yen to Sik
    2mech,2arm Sam to Sik
    12inf,aa Nov to Bel
    inf,Bry to Nukr
    sub z125 to z110

    mobilize 3arm to Nov
    3arm to Sukr

    collect
    34

    Rus3.AAM

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