Spoox (Axis) vs. fighter pilot 48 (Allies) G40 A3

  • '11

    going through the thread of our game I did forget Anzac-how would it be if I just collected the income for round 2 and play round three when it’s Anzac’s turn with $28?

    Russia turn 3 coming up

  • '11

    Russia turn 3(37)
    purchase
    7art,3inf

    combat
    inf Cmo to Cha(walk in)
    inf Cmo/2ftr,tac Rus to Sui(inf)
    A
    DiceRolls: 1@1 2@3 1@4; Total Hits: 21@1: (3)2@3: (3, 2)1@4: (5)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '11

    Sui held emty

    ncm
    2ftr,tac Sui to Kan
    2inf Tim to Novo
    6inf Yen to Tim
    12 inf,2aa Yak to Yen
    inf Olog to Kan
    inf Dza to Olg
    13 inf Bel to Bal
    2inf,art Bel to Nov
    inf Bel to Epl
    mech,arm Sukr to Bel
    mech,arm Bry ro Bel
    2inf,3art Sukrn to Nukr
    3inf,3art Bry to Nukr
    3art Ros to Sukr
    4art,3inf Rus nto Bry

    mobilize
    3art to Nov
    3art to sUKR
    3inf,art to Rus

    collect
    33+5(no)=38

    spoox_fighterpilot_3bRussia.AAM


  • sure if you want to solve ANZAC that way, no problem


  • Japan turn 3

    looking a bit problematic here :)

    –>Purchase & repair

    purchase: 1 minor ic (12) + 1 ARM (6) + 9 INF (27) = 45
    save 2 ipc

    –>Combat movement

    Kwa:4 INF, 4 ART, 5 TacB, 8 Fig --> Yun (air lands Sha)
    Kwa: 2 bomber --> z42 (land Kwa)
    z37: 1 DD --> z42
    Anh: 2 INF, 1 ART --> Hun
    Bury: 10 INF, 1 ART, 1 AA --> Yak (walk in)
    z39: 1 BB, 1 CV, 1 Fig, 1 TacB, 1 DD --> z39
    Kwa: 1 INF --> TT --> Sum (walk in)

    –>Combat

    Yun
    A:
    DiceRolls: 8@2 8@3 5@4; Total Hits: 88@2: (4, 2, 5, 5, 3, 6, 6, 2)8@3: (2, 5, 1, 2, 4, 4, 6, 6)5@4: (5, 6, 1, 2, 3)
    D:
    DiceRolls: 11@2 1@4; Total Hits: 411@2: (6, 6, 3, 4, 2, 5, 2, 3, 3, 1, 6)1@4: (4)

    z42
    A:
    DiceRolls: 1@2 2@4; Total Hits: 21@2: (5)2@4: (4, 1)
    D:
    DiceRolls: 1@1 1@2; Total Hits: 01@1: (5)1@2: (4)

    Hun
    A:
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (2)2@2: (1, 2)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    z39
    A:
    DiceRolls: 1@2 1@3 2@4; Total Hits: 21@2: (2)1@3: (5)2@4: (5, 1)
    D:
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • z42 twol
    Hun twlo 1 INF
    z39 twol

    Yun round 2

    A:
    DiceRolls: 4@2 8@3 5@4; Total Hits: 74@2: (5, 6, 6, 3)8@3: (5, 2, 5, 4, 2, 2, 2, 1)5@4: (5, 2, 5, 6, 2)
    D:
    DiceRolls: 3@2 1@4; Total Hits: 23@2: (1, 5, 4)1@4: (1)


  • Yun twlo 4 INF, 2 ART

    –>NCM

    Sak: 1 INF, 1 ART --> Bury
    z43: 1 TT --> z36
    z37: fleet except 1 SS --> z36
    Hon: 1 INF --> Kwa

    –>Placement

    Fic: 1 minor ic
    Jap: 9 INF, 1 ARM

    –>Income

    territories: 47
    no’s: 0
    saved: 2
    total: 49

    Spoox_fighterpilot_3cJapan.AAM

  • '11

    Spoox-you forgot to subtract the convoy disruption the US ships caused in z6-I think the ca,bb and dd each cause 1 each and you roll dice for damage caused by the fighters (maximum cannot exceed 11-Korea(3)+Japan(8))


  • you’re absolutely right, my apologies

    your BB, DD and CA each roll 1 die

    DiceRolling 3d6:
    (2, 2, 4)

    your carrier based fighters roll 2 dice

    DiceRolling 4d6:
    (1, 3, 3, 5)


  • that is 1 damage (ht emaximum possible)

    so Japan collects 38 (that hurts!)

    Spoox_fighterpilot_3cJapan.AAM

  • '11

    USA turn 3(79)

    purchase
    5inf,5art,7arm(save 2)

    combat
    1)Sib-arm Sfe/inf,art z8/bb,ca,2ftr z6 vs inf
    2)Amu-inf Sfe(via trnz4)

    battle for Sib-inf,art,arm,2ftr,bb,ca vs inf
    A
    DiceRolls: 2@2 4@3 1@4; Total Hits: 52@2: (1, 1)4@3: (1, 6, 2, 6)1@4: (1)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '11

    Sib twlo inf

    ncm
    2ftr Ale to Sfe
    ftr Gua to Sfe
    4ftr,2bmb Mid to Sfe
    dd,ca z54 to z26
    2ftr Sib to z5
    cv z6 to z5
    6inf,4arm,2aa Wus to Sfe
    ca z10 to z4

    mobilize
    5inf,5art to Eus
    7arm to Cus

    collect
    52+25(no)+2(saved)=79

    China turn 3(15)

    purchase 5inf

    combat
    Anh-inf Hop(walk in)
    Yun-4inf Kwe vs 2art
    A
    DiceRolls: 4@1; Total Hits: 04@1: (3, 4, 4, 4)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

  • '11

    let’s try 1 more time
    A
    DiceRolls: 3@1; Total Hits: 13@1: (1, 6, 3)
    DDiceRolls: 2@2; Total Hits: 02@2: (6, 4)

  • '11

    again
    A
    DiceRolls: 3@1; Total Hits: 03@1: (3, 3, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '11

    again-will do multiple rolls first to hit ends it(each attacking roll is 2@1 each defending roll is 1@2
    A
    DiceRolls: 10@1; Total Hits: 510@1: (1, 1, 2, 4, 1, 5, 1, 1, 3, 4)
    D
    DiceRolls: 10@2; Total Hits: 410@2: (5, 3, 3, 6, 6, 1, 1, 2, 5, 2)

  • '11

    Yun twlo inf

    mobilize
    5inf to Anh

    collect-16

    Spoox_fighterpilot_3cJapan.AAM

  • '11

    wrong map United Kingdom coming up

    Spoox_fighterpilot_3eChi.AAM

  • '11

    United Kingdom

    Calcutta(5)

    purchase
    art-save 1

    combat
    1)Sud-inf Egy/mech,arm Alx(walk in)
    2)Ken-inf Con(walk in)
    3)Tang-inf Con/arm,ftr,bmb Saf vs inf
    4)z96-dd z98/2ftr,tac Egy vs dd
    5)Gre-inf,art Alx/bb,4ca,ftr,tac z98 vs inf

    battle for Tang-inf,arm,ftr,bmb vs inf
    A
    DiceRolls: 1@1 2@3 1@4; Total Hits: 31@1: (1)2@3: (4, 1)1@4: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '11

    Tang twol

    battle for z96-dd,2ftr,tac vs dd
    A
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (3, 5)1@4: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '11

    z96 cwol

    battle for Gre-inf,art,ftr.tac,4ca,bb vs inf
    A
    DiceRolls: 2@2 5@3 2@4; Total Hits: 42@2: (1, 5)5@3: (1, 5, 5, 6, 4)2@4: (1, 1)
    DDiceRolls: 1@2; Total Hits: 01@2: (3)

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