@ManuC23 yes, Lee is a tough opponent for classic. Very good!!
Alsch 91 (Allies) vs Spoox (Axis) G40 A3
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z112 twol
Bel twol
Sukr twolArch round 2
A:
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 2)1@4: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Nukr round 2
A:
Rolls: 2@1 3@3; Total Hits: 42@1: (1, 1)3@3: (3, 3, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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Arch twol
Nukr twol–>NCM
Epl: all except 1 Fig --> Bel
Pol: 4 MEch --> Bel
Ger: 2 ARM --> Epl
Ger: 3 ART --> Epl
Wgr: 2 Fig --> Egy
Kar: 3 INF --> Nov
Nita: 1 INF --> TT z97
Vyb: 1 INF --> Fin–>Placement
Wgr: 3 Fig, 1 ART
Nov: 3 INF
z113: 2 SS–>Income
territories: 50
no’s: 10
saved: 1damage z125
Rolling 2d6:
(3, 6) -
total: 58
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R 4
39 IPCs
7 Inf (21)
3 Arm (18)save 0
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6/7 of those defensive rolls were 6s. :lol: Sure hope that doesn’t continue!
Combat
2 Inf, 1 Fig Bry to Sukr
2 Inf, 1 Fig Bry to Nukr
3 Inf Smo to Arch
1 Tac Bry to Arch -
Sukr
Attack (2 Inf, 1 Fig)
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 3)1@3: (5)
Defense (1 Inf, 1 Mech)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Nukr
Attack (2 Inf, 1 Fig)
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (5)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Arch
Attack (3 Inf, 1 Tac)
Rolls: 3@1 1@3; Total Hits: 13@1: (4, 5, 4)1@3: (2)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (1, 3)
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Urg useless fighters.
Retreat Nukr
Sukr R2
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (3)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Arch R2
Rolls: 2@1 1@3; Total Hits: 22@1: (4, 1)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
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Arch lwlo 1 Inf
Sukr R3
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
-
Sukr lwol
Non-coms
1 Tac Arch to Rus
1 Fig Nukr to Rus
1 Fig Sukr to Rus
3 Inf, 8 Art, 2 Mech, 2 Arm, 2 AA gun Bry to Rus
1 Mech Vol to Rus
2 Inf Cau to Ros
3 Inf Smo to Volo
7 Inf, 2 Art, 2 AA gun Smo to Rus
6 Inf Tim to Novo
12 Inf, 2 AA gun Yen to TimPlace
7 Inf, 3 Arm Rus
Collect
26 + 8 NO = 34 IPCs
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Missed Anzac’s placements.
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Japan turn 4
–>Purchase & repair
purchase: 2 minor ic (24) + 2 DD (16) + 3 INF (9) = 49
save 1 ipc–>Combat movement
Phi: 1 INF --> TT --> Bor (walk in)
Mal: 1 INF, 1 ART --> Jav
Sia: 1 INF --> Shn
Kwa: 1 Fig, 1 TacB --> Shn (land Kwa)
Fic: 1 INF --> Yun
Kwa: 1 Fig, 1 TacB --> Yun (land Kwa)
Sui: 2 INF, 1 Mech, 1 ART --> Hop
Kwa: 2 bomber --> Hop (land Kwa)
Anh: 1 INF --> Kwe
Kwa: 1 Fig, 1 TacB --> Kwe (land Kwa)
Anh: 2 INF --> Hun
Kwa: 1 Fig, 1 TacB --> Hun (land Kwa)
Anh: 1 INF --> Ksi
KWa: 1 Fig, 1 TacB --> Ksi (land Kwa)
z41: 1 Fig, 1 TacB --> Jav (land z37)–>Combat
Jav
A:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (6, 1)1@3: (3)1@4: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Shn
A:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (4)1@3: (5)1@4: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Yun
A:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (4)1@4: (2)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Hop
A:
Rolls: 2@1 2@2 2@4; Total Hits: 22@1: (3, 3)2@2: (4, 5)2@4: (4, 1)
D:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Kwe
A:
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (3)1@4: (2)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Hun
A:
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 3)1@3: (6)1@4: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Ksi
A:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (4)1@4: (3)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
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Jav twol
Shn twol
Yun holds wlo 1 INF
Hop twol
Kwe holds wlo 1 INF
Hun twlo 1 INF
Ksi holds wlo 1 INF–>NCM
z41: fleet except CV --> z36
z41: 1 CV --> z37
z44: fleet --> z36
z35: fleet --> z36
z37: 1 SS --> z36
z37: 1 DD --> z35
Man: 2 INF --> Kor
Jap: 2 INF, 2 ART --> TT --> Kwa
Kwa: 2 Fig --> Jap
z6: 1 DD --> z18
z6: 1 DD --> z17–>Placement
Fic: 1 minor ic
Mal: 1 minor ic
Jap: 3 INF
z6: 2 DD–>Income
territories: 56
no’s: 5
saved: 1
total: 62 -
US 4
74 IPCs
1 CV (16)
2 Fig (20)
3 TT (21)
2 DD (16)save 1
-
1 Strat UK to Fra (strat bomb)
1 SS, 2 Fig SZ 33 to SZ 18
1 SS SZ 16 to SZ 17
1 Fig, 1 Tac SZ 33 to SZ 17 -
Fra AA gun
Rolls: 1@1; Total Hits: 01@1: (4)
Damage if miss, +2
Rolls: 1@6; Total Hits: 11@6: (3)
SZ 18
Attack (1 SS, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (2, 6)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (5)
SZ 17
Attack (1 SS, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (5)1@3: (6)1@4: (6)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2)
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:roll:
France IC takes 5 damage
SZ 18 cwol
SZ 17 hwolNon-coms
2 Fig SZ 18 to SZ 33
1 Fig, 1 Tac SZ 17 to SZ 33
3 SS, 1 CV, 2 Fig SZ 26 to SZ 33
1 DD SZ 25 to SZ 26
1 Strat Wus to Car
1 Strat Fra to UK
3 DD, 2 TT SZ 101 to SZ 91, take
2 Inf, 1 Art, 1 Mech Cus to Gib
1 CA, 1 CV, 1 TT SZ 86 to SZ 91, take
1 Inf, 1 Arm Bra to Gib
2 Fig SZ 86 to Gib
1 DD SZ 87 to SZ 91
2 Inf Bra to BrgPlace
1 DD SZ 10
1 DD, 1 CV, 3 TT SZ 101
2 Fig EusCollect
52 + 20 NO + 1 leftover = 73 IPCs
-
China 4
9 IPCs
3 Inf, save 0
Combat
1 Inf Kan to Sui (mt)
Sui lwol
Non-coms
None
Place
1 Inf Ksi
1 Inf Kwe
1 Inf YunCollect
9 + 6 NO = 15 IPCs
-
UK 4
London has 30 IPCs
2 Inf (6)
1 Art (4)
1 Fig (10)
1 Mech (4)
1 Arm (6)save 0
Calcutta has 13 IPCs
3 Inf (9)
1 Art (4)save 0
-
Combat
1 Inf Irq to Trj (mt)
1 DD SZ 109 to SZ 112
3 Fig, 1 Strat UK to SZ 112Scramble SZ 112?
1 Inf Bur to Shn
2 Fig, 1 Tac Ind to Shn -
Trj lwol
Bur
Attack (1 Inf, 2 Fig, 1 Tac)
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (5, 1)1@4: (2)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)