@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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2inf 1mec 1arm HAW > CAR via transports
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 5, 6)1@3: (3)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 4)1@3: (5)
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
round#3
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 6)1@3: (6)
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
round 4 :(
Rolls: 1@3; Total Hits: 01@3: (6)
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
desperate round 5
Rolls: 1@3; Total Hits: 01@3: (5)
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
American marines sucks hard.
Lost 2inf 1mec 1arm to 2japanese inf…
NCM:
1transport sz6 > sz20
all ships from sz6 to sz35
1dd from sz45 to sz35
8dd from sz26 to sz33
6bmb WUS > SHA
1ss sz119 > sz117
1ss 109 > sz107
1dd sz101 > sz106
2inf BRA > BGRMobilize:
1inf EUS
1cv, 2fig, 2trn, 2dd, 1ss sz101Collects:
54 + 25 = 79China#6
IPCs: 19
Builds: 6inf (18)
Save: 1
Combat Moves:
6inf SZE 5inf KWE > YUN
1inf KWE > HUN9inf KSI > KWA (2bmb 3inf 2rtl 4tac)
1fig SZE > KWA
Rolls: 9@1 1@3; Total Hits: 29@1: (6, 2, 6, 6, 4, 5, 1, 2, 5)1@3: (3)
Rolls: 2@1 5@2 4@3; Total Hits: 42@1: (3, 4)5@2: (4, 2, 5, 2, 1)4@3: (5, 4, 1, 5) -
5inf KSI > KWA (2bmb 1inf 2rtl 4tac)
1fig SZE > KWA
Rolls: 5@1 1@3; Total Hits: 15@1: (4, 5, 5, 5, 3)1@3: (2)
Rolls: 2@1 3@2 4@3; Total Hits: 12@1: (6, 6)3@2: (1, 5, 6)4@3: (4, 5, 4, 4) -
4inf KSI > KWA (2bmb 2rtl 4tac)
1fig SZE > KWA
Rolls: 4@1 1@3; Total Hits: 04@1: (6, 2, 5, 3)1@3: (5)
Rolls: 2@1 2@2 4@3; Total Hits: 12@1: (5, 5)2@2: (6, 4)4@3: (6, 6, 2, 4) -
3inf KSI > KWA (2bmb 2rtl 4tac)
1fig SZE > KWA
Rolls: 4@1 1@3; Total Hits: 04@1: (6, 5, 4, 3)1@3: (5)
Rolls: 2@1 2@2 4@3; Total Hits: 32@1: (6, 3)2@2: (6, 1)4@3: (4, 3, 4, 1) -
I rolled 1 more it missed anyway…
2inf KSI > KWA (2bmb 2rtl 4tac)
1fig SZE > KWA
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 5)1@3: (6)
Rolls: 2@1 2@2 4@3; Total Hits: 22@1: (1, 6)2@2: (4, 5)4@3: (5, 6, 5, 3) -
China retreats the fig in KSI
Mobilize: 6inf SHA
Collects: 22 (tt) + 1 saved = 23
UK does nothing
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1 american FIG landed in PHI, correct map:
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and again, corrected 1 american NCM, the blocker in sz20 from sz45
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Italy:
Buy(26)
- 2 Infantry
- 1 Destroyer
- 1 Strategic Bomber
Combat Moves:
Strategic Bomber to S. Ukraine - SBR
10 Infantry, 4 Artillery, Mech, 3 Armor to IraqCombat:
Ukrainian AA Gun:
Rolls: 1@1; Total Hits: 01@1: (5) -
Damage:
Rolls: 1@6; Total Hits: 11@6: (5)
+2 -
Iraq:
Attacker:
Input ErrorThere was an error in your dice throw: “7@!” is not correct syntax.
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Iraq:
Attacker:
Rolls: 7@1 8@2 3@3; Total Hits: 57@1: (2, 2, 1, 2, 4, 6, 6)8@2: (5, 4, 4, 4, 2, 3, 5, 2)3@3: (2, 5, 2)
Defender:
MISSED -
Back to finish in a min - like 30 min give or take
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I can’t wait to see your German and Japan turns!
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Collect: 17 TT + 5 France + 5 Med + 2 Iraq = 29 IPC
Germany:
Buy(60)
- 10 Infantry
- 1 Armor
- 2 Fighters
- Save 4
Combat Moves:
2 Fighters, 2 Tacticals, 2 Infantry to Poland
3 Infantry, 2 Strategics to Hungary
19 Infantry, 7 Artillery, 3 Mech, 12 Armor to HungaryCombat:
Poland:
Attacker:
Rolls: 2@1 2@3 2@4; Total Hits: 42@1: (6, 3)2@3: (2, 1)2@4: (2, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)





