Jim010 (Allies) vs Cmdr. Jen (Axis) 15 VC game, NOs, No Tech

  • 18 17 16 11 Mod

    @jim010:

    Can CMs and NCMs be typed out in future moves?

    Yes.  They can.  If you question where something came from, or where something went, let me know and I’ll give you the information regarding this specific move.  I’ll try to remember to type them all out, I’m getting lazy in my old age.

  • Customizer

    Thank-you.

    I prefer moves typed out vs maps, as then if there is a discrepancy, then it can be settled more easily.

  • 18 17 16 11 Mod

    It does help!  If something is differently typed than you see it, at least it raises a red flag and encourages you to ask your opponent what she was thinking! (As if you wouldn’t have reason enough for that, eh?)

    For time in memorial, I will forever kill that French Fleet with Italy!  I SOOO lucked out on that combat roll, it could very easily have been 4 or 5 units lost clearing it out.

  • Customizer

    I don’t like playing on the receiving end of Sealion.

    Russia

    Buys

    5 inf, 1 tank, 4 art

  • Customizer

    Change of Buy

    2 fht, 2 art, 3 inf

    NCM

    Lenin to Kar
    2 inf

    Nuk to Epl
    6 inf, 1 art

    Suk to Bess
    3 inf

    Bel to Epl
    4 inf, 1 AA

    Lenin to Bel
    8 inf, 1 art, 1 AA

    Bry to Bel
    1 inf, 1 art, 2 AA

    Moscow to Bry
    2 inf

    Vol to Bry
    3 mec

    Kaz to Epl
    2 fht, 1 tac

    Kaz to Volo
    1 mec, 1 tank

    Kaz to Sik
    2 inf

    Yak to Yen
    6 inf

  • Customizer

    Bury to Amu
    3 inf

    Bury to Yak
    2 AA, 9 inf

  • Customizer

    Place

    Moscow
    2 fht, 2 inf

    Suk
    2 art, 1 inf

    Collect

    $37

  • Customizer

  • 18 17 16 11 Mod

    Not sure what happened but one of Jap’s fighters was not on the stack and it should have been… (it only makes sense given where all the rest were. :P)

  • Customizer

    Just add it, then.


  • hmm hey jen, midn if I change 1 non-com of france (has no effect on germ)?


  • No Jen, I explained this to you.  The fighter came from Korea, and so cannot get to Kwa in 4 moves.  Frankly you should know that.


  • well some times people to a fig swap with the fig that starts on the carolina carrier and korea to get a fig to kwa

  • 18 17 16 11 Mod

    @Alsch91:

    No Jen, I explained this to you.  The fighter came from Korea, and so cannot get to Kwa in 4 moves.  Frankly you should know that.

    Yea, I usually have fighters on the carrier off the coast, this time I wanted to put them all on Kwangsi to smash the China stack, forgot about Korea being too far away though. You are correct.  Too bad, since I could have used that fighter to smash the British destroyer - not fair to retroactively “fix” that, so I’ll just proceed as it stands.

  • 18 17 16 11 Mod

    @ghr2:

    well some times people to a fig swap with the fig that starts on the carolina carrier and korea to get a fig to kwa

    That’s why Jim asked for all moves to be typed out. ^_^

  • 18 17 16 11 Mod

    Japan:

    Buy(45)

    • 3 Transports
    • 3 Destroyers

    Combat Moves:

    Infantry from Chahar to Suiyuan
    Infantry from Anhwe to Hopeh
    Infantry from Anhwe to Kwiechow
    3 Infantry, Artillery from Hunan to Yunan
    Mech from Anhwe to Yunan
    Infantry, Artillery from Kwangsi to Yunnan
    10 Fighters, 8 Tactical Bombers, 2 Strategic Bombers from Kwangsi to Szechwan
    Fighter from Kiangsi to Yunnan (the fighter that should have been on Kwangsi.)

    Szechwan:
    Attacker:
    DiceRolls: 10@3 10@4; Total Hits: 910@3: (5, 6, 2, 5, 5, 1, 3, 4, 4, 3)10@4: (1, 5, 1, 5, 6, 2, 6, 6, 4, 2)
    Defender:
    DiceRolls: 9@2; Total Hits: 19@2: (3, 3, 4, 1, 4, 5, 5, 5, 3)

  • 18 17 16 11 Mod

    Back to the number of fighters I thought I had when I devised my plans for Japan. Lol.  Someone (ahem ME!) forgot to put a fighter on Korea when the new module came out so I need to kill someone (ME) for making this mistake!

    Yunnan:
    Attacker:
    DiceRolls: 3@1 4@2 1@3; Total Hits: 43@1: (4, 2, 4)4@2: (1, 1, 2, 4)1@3: (1)
    Defender:
    DiceRolls: 3@2; Total Hits: 03@2: (3, 6, 3)

  • 18 17 16 11 Mod

    NCM:

    Fighter from Yunnan to SZ 36
    9 Fighters, 8 Tactical Bombers, 2 Strategic Bombers from Szechwan to Kwangsi
    3 Infantry from Manchuria to Korea
    3 Infantry from Jehol to Manchuria
    3 Infantry, AA Gun from Jehol to Anhwe
    2 Infantry, 2 Artillery from Anhwe to Kiangsi
    Armor from Kiangsu to Kwangsi - by land
    Infantry from Kiangsu, Infantry from Manchuria to Kwangsi via Transport in SZ 19
    4 Infantry, Artillery from Japan via transports in SZ 6 to SZ 36
    Destroyer from SZ 6 to SZ 36
    Transport from SZ 20 to SZ 36

    Build: 3 Transports, 3 Destroyers in SZ 6

    Collect: 33 IPC + 10 for handing out daisies not shotguns = 43 IPC


    Russia may now feel free to add any number of infantry they feel is important to the defense of China.

    01_Jim010_Jennifer_02cJapan.AAM


  • USA 2
    Buy: 1 rtl(4) 2 trannys(14) 2 cru(24) 1 dd(8) (4+14+24+8=50) save 2

    No Combats cause japan is cool dude (or dudete in this case)

    Non-Com: Wants to give japan a big hug with my big guns (if you know what I mean).

    sz16: everything in sz26 (including 3 inf 1 rtl in hawaii)

    Midway: strategic from hawaii

    sz25: all remaining planes plus naval units from  z30 and z10

    sz26: naval units from sz48 and sz11 (inf an rtl unload on hawaii)

    Mechs and tanks in WUS to EUS
    inf in WUS to CUS

    Place: all units in 101/eus

    Collect: 52 + 2 = 54

    01_Jim010_Jennifer_02dUSA.AAM


  • Just to make my Buy look cleaner:

    USA Buy:
    1 rtl (4)
    2 cru (24)
    1 dd (8)
    2 trans (14)

    4 + 24 + 8 + 14 = 50
    Save 2

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