Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech


  • nevermind go on, it won’t change much with Uk3 :)

  • '18 '17 '16 '11 Moderator

    @Noll:

    nevermind go on, it won’t change much with Uk3 :)

    Course it will, you might evac. :P

    Attacker:
    DiceRolls: 8@2 12@3 10@4; Total Hits: 198@2: (2, 3, 3, 4, 3, 2, 2, 6)12@3: (1, 2, 6, 2, 1, 4, 4, 1, 1, 3, 4, 1)10@4: (1, 4, 1, 4, 3, 1, 6, 4, 5, 3)
    Defender:
    DiceRolls: 20@2 1@3 5@4; Total Hits: 1220@2: (1, 1, 6, 3, 4, 2, 5, 6, 1, 5, 2, 1, 6, 2, 5, 4, 2, 6, 6, 6)1@3: (6)5@4: (1, 4, 1, 4, 6)

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 9@3 9@4; Total Hits: 99@3: (1, 2, 5, 1, 5, 2, 2, 3, 6)9@4: (1, 6, 5, 5, 6, 1, 6, 6, 3)
    Defender:
    DiceRolls: 1@2 1@3 5@4; Total Hits: 51@2: (6)1@3: (4)5@4: (1, 4, 1, 4, 2)


  • I think I should have moved everything to BUR to slow you another round, but I noticed that later while reviewing the game

  • '18 '17 '16 '11 Moderator

    SZ 37:
    Attacker:
    DiceRolls: 22@2; Total Hits: 522@2: (4, 1, 1, 3, 2, 3, 4, 5, 5, 5, 4, 3, 1, 5, 5, 4, 4, 5, 2, 3, 4, 4)
    Defender:
    DiceRolls: 22@2; Total Hits: 722@2: (3, 2, 2, 2, 3, 3, 1, 3, 3, 5, 4, 4, 1, 6, 6, 5, 4, 5, 4, 2, 1, 4)

  • '18 '17 '16 '11 Moderator

    Collect: 6 Saved + 5 NO + 27 TT - 8 CRD = 25 IPC + 24 Plunder = 59 IPC


    @Noll:

    I think I should have moved everything to BUR to slow you another round, but I noticed that later while reviewing the game

    Would have sailed around the Burmese Army then.

    01_Noll_v_Jennifer_Mark_II__03gJapan.AAM

  • '18 '17 '16 '11 Moderator

    Bah, realized you might have the firepower to take Japan…

    Can I change that build order to 1 Fighter, 1 Minor Complex, 1 Destroyer, 2 Infantry, Save 2


  • Yes! And you wouldnt have been able to sail over BUR cause there was a blocker :)

    Correct your build and update the map please.

  • '18 '17 '16 '11 Moderator

  • '18 '17 '16 '11 Moderator

    @Noll:

    Yes! And you wouldnt have been able to sail over BUR cause there was a blocker :)

    Correct your build and update the map please.

    No, but your stack in Burma would have been subject to strafing - if necessary.  I did that to Corrigan.  He put 7 Infantry, 2 AA Guns in Burma on Round 1 and on Round 2 I cleared them out with 21 Japanese planes.


  • @Cmdr:

    okay, well, be 25-27 this round…not sure if I can pound Russia into submission before America gets super annoying.  At least you proved my point - America has PLENTY of time to crush Japan.

    Wait - I thought your point to this game was to show the Allies could win in Alpha+3 after a successful German sealion?


  • She wants to be right even wen wrong  :lol:

    I don’t mind anyway, let’s do game#2.


  • @Cmdr:

    @Noll:

    Yes! And you wouldnt have been able to sail over BUR cause there was a blocker :)

    Correct your build and update the map please.

    No, but your stack in Burma would have been subject to strafing - if necessary.  I did that to Corrigan.  He put 7 Infantry, 2 AA Guns in Burma on Round 1 and on Round 2 I cleared them out with 21 Japanese planes.

    Strafe against 25+ INF 2aa 6planes?


  • US#4

    IPCs: 83

    Builds:

    2transports (14)
    8 dd (64)
    1rtl (4)

    save: 1IPC

    Combat Moves:

    3inf 1rtl from KOR to KSU via transports

    sz6: all the ships are moving out of sz6 due to a destroyer being there, moving to an adjacent empty sz (sz19)

    I attack sz6 dd with 1ss, 5inf 1tac from sz6;
    1fig from HAW
    2fig from sz26

    Waiting for scramble order sz6.


  • Well I suppose you won’t scramble. Otherwise I’ll reroll.

    Battle of sz6 (1ss 8fig 1tac)
    DiceRolls: 1@2 8@3 1@4; Total Hits: 31@2: (1)8@3: (4, 1, 4, 6, 4, 4, 4, 5)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Battle of KSU (I’m not sure if I can bombard due to moving out of sz6 as a “NCM” move, so I won’t bombard)

    3inf 1rtl vs 1inf
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (3, 5)2@2: (4, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • sz6 cleared

    Battle of KSU

    2inf 1rtl vs 1inf
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (5, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Battle of KSU 3…

    1rtl vs 1inf
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Battle of KSU 4

    1inf 1rtl vs 1inf
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • your inf killed 3 americans alone, unbeleviable, at least I won…

    NCM:

    1cv from sz26 to sz7
    6dd from sz10 to sz7

    1tac from sz6 to KOR
    2fig from sz6 to sz7
    6fig from sz6 to sz19
    1dd from sz54 to sz41

    1inf 1arm from CUS to WUS
    1inf 1rtl BRA > WEI via transport
    2ss from sz106 to sz109
    1ss sz54 > sz21

    Builds 2trn 8dd sz10
    Builds 1rtl CUS

    Collects: 54 + 25 (Nos) +1 (saved) = 80 IPCs

    01_Noll_v_Jennifer_Mark_II__03hUSA.AAM


  • China#4

    IPCs: 12

    Builds: 4inf

    Combat Moves:

    2inf CHA > ANH
    3inf HOP > ANH
    3inf KWE > ANH
    1fig SHE > ANH

    ANH (5inf 1aa)
    AA roll
    DiceRolls: 1@1; Total Hits: 01@1: (3)

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