Alsch 91 (Allies) vs Spoox (Axis) G40 A3


  • Would you accept canceling my move from Man to Amu? I’d perfectly understand it if you wouldn’t.

    The map would look like this then, also with corrected income.

    Alsch91_Spoox_3cJapan.AAM


  • No problem with changing your move.  If you didn’t understand the NAP - perfectly understandable, it’s pretty confusing as is - then no worries.  :-)

    US 3

    DoW on All Axis

    52 IPCs

    3 DD (24)
    2 TT (14)
    1 Strat (12)

    save 2


  • Combat

    1 SS, 2 Fig SZ 26 to SZ 16

    2 CA, 2 BB, 2 TT SZ 26 to SZ 33, take
    3 Inf, 1 Art Haw to Car

    1 DD SZ 101 to SZ 87
    2 Fig Eus to SZ 87


  • Car twol

    SZ 16

    Attack (1 SS, 2 Fig)
    DiceRolls: 1@2 2@3; Total Hits: 01@2: (5)2@3: (6, 4)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    SZ 87

    Attack (1 DD, 2 Fig)
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (4, 3)

    Defense (2 SS)
    DiceRolls: 2@1; Total Hits: 02@1: (5, 5)


  • SZ 16 R2
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (4, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    SZ 87 R2
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (2, 2)
    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • SZ 16 cwol
    SZ 87 cwol

    Non-coms

    2 Fig SZ 87 to SZ 86
    1 CA, 1 CV, 1 TT SZ 101 to SZ 86, take
    1 Arm Cus to Bra (activate)
    1 Strat Eus to UK
    1 DD SZ 26 to SZ 25
    1 SS, 2 DD, 2 CV, 1 Tac SZ 26 to SZ 33
    3 Fig Haw to SZ 33
    2 Fig SZ 16 to SZ 26
    3 SS SZ 10 to SZ 26

    Place

    3 DD, 2 TT SZ 101
    1 Strat Wus

    Collect

    52 + 20 NO + 2 leftover = 74 IPCs


  • China 3

    6 IPCs

    2 Inf, save 0

    Combat

    1 Inf Kwe to Hun (mt)

    1 Inf Sze to Yun (mt)

    2 Inf Kwe to Hop
    1 Fig Tsi to Hop


  • Hun lwol
    Yun lwol

    Hop

    Attack (2 Inf, 1 Fig)
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 4)1@3: (2)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Hop lwol

    Non-coms

    1 Inf Kwe to Sze
    1 Fig Hop to Tsi

    Place

    1 Inf Tsi
    1 Inf Sze

    Collect

    9 IPCs


  • UK 3

    London has 31 IPCs

    1 mIC (12)
    1 Mech (4)
    1 Arm (6)
    1 DD (8)

    save 1

    Calcutta has 26 IPCs

    7 Inf (21)
    1 AA gun (5)

    save 0


  • Combat

    3 Inf Cpr to Irq
    1 TT SZ 71 to SZ 80, take
    1 Inf, 1 Art Saf to Irq
    1 CA SZ 80 for bombard
    1 BB SZ 39 to SZ 80 for bombard

    1 Inf Hon to Ksi (mt)

    2 Inf, 2 Fig, 1 Tac Ind to Bur


  • Ksi lwol

    Irq

    Attack (4 Inf, 1 Art, 1 CA, 1 BB)
    DiceRolls: 3@1 2@2 1@3 1@4; Total Hits: 13@1: (5, 4, 3)2@2: (6, 4)1@3: (6)1@4: (2)

    Defense (3 Inf)
    DiceRolls: 3@2; Total Hits: 03@2: (6, 4, 3)

    Bur

    Attack (2 Inf, 2 Fig, 1 Tac)
    DiceRolls: 2@1 2@3 1@4; Total Hits: 32@1: (3, 3)2@3: (2, 3)1@4: (2)

    Defense (2 Art)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)


  • Bur lwlo 1 Inf

    Irq R2
    DiceRolls: 3@1 2@2; Total Hits: 13@1: (2, 2, 2)2@2: (3, 2)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • Irq R3
    DiceRolls: 3@1 2@2; Total Hits: 13@1: (2, 3, 5)2@2: (5, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Irq twol

    Non-coms

    2 Inf Con to Sud
    1 Mech, 1 Arm Ken to Sud
    1 DD SZ 39 to SZ 80
    2 Fig, 1 Tac Bur to Ind
    1 DD SZ 111 to SZ 112
    2 Inf, 2 AA gun, 2 Fig Sco to UK

    Place

    1 Mech, 1 Arm Saf
    1 DD SZ 109
    1 mIC Cpr
    7 Inf, 1 AA gun Ind

    Convoy SZ 98
    DiceRolls: 5@3; Total Hits: 35@3: (3, 2, 1, 6, 6)

    SZ 37
    DiceRolls: 3@3; Total Hits: 23@3: (3, 2, 4)


  • London collects

    31 - 1 = 30 IPCs

    Calcutta collects

    14 - 1 = 13 IPCs

    Alsch91_Spoox_3dAllies.AAM


  • Italy turn 3

    –>Purchase & repair

    purchase: 1 minor ic (12) + 1 TT (7) + 1 DD (8 = 27
    save 1 ipc

    –>Combat movement

    Egy: 1 ARM --> Trj --> back to Egy

    –>NCM

    z98: fleet --> z97
    Sita: 1 Fig --> Egy
    Yugo: 2 INF --> Nita

    –>Placement

    z97: 1 DD, 1 TT
    Egy: 1 minor IC

    –>Income

    territories: 18
    no’s: 10
    saved: 1
    total: 29

    Alsch91_Spoox_3eItaly.AAM


  • Anzac 3

    14 IPCs

    1 DD (8)
    2 Inf (6)

    save 0

    No combat

    Non-coms

    1 DD SZ 54 to SZ 33
    1 DD, 1 CA, 1 TT SZ 62 to SZ 33, take
    1 Inf, 1 Art Que to Car
    1 Inf Dgu to Ngu
    3 Fig Que to Car
    2 Inf, 2 AA gun Que to Nsw

    Place

    1 DD SZ 62
    2 Inf Nsw

    Collect

    14 + 5 NO = 19 IPCs

    France 3

    No combat

    Non-coms

    1 Fig Sco to UK
    1 Inf Fea to Sud
    1 Inf Tun to Alg

    Alsch91_Spoox_3zFrance.AAM


  • Germany turn 4

    –>Purchase & repair

    purchase: 3 INF (9) + 2 SS (12) + 3 Fig (30) + 1 ART (4) = 55
    save 1 ipc

    –>Combat movement

    z113: 1 SS --> z112
    Wgr: 1 Fig, 1 TacB --> z112 (land Nov)
    Nov: 2 INF --> Arch
    Wgr: 1 bomber --> Arch (land Nov)
    Nov: 10 INF, 1 ARM, 3 ART --> Bel
    Epl: 1 Mech --> Sukr
    Bes: 1 INF --> Sukr
    Wgr: 1 Bomber --> Sukr (land Epl)
    Epl: 2 INF, 3 TacB --> Nukr (land (Nov)

    –>Combat

    z112
    A:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (1)1@4: (5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Arch
    A:
    DiceRolls: 2@1 1@4; Total Hits: 02@1: (4, 4)1@4: (6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Bel
    A:
    DiceRolls: 7@1 6@2 1@3; Total Hits: 57@1: (1, 6, 1, 5, 5, 1, 4)6@2: (2, 6, 4, 5, 1, 4)1@3: (6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Sukr
    A:
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (5, 4)1@4: (2)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Nukr
    A:
    DiceRolls: 2@1 3@3; Total Hits: 02@1: (3, 4)3@3: (5, 6, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • z112 twol
    Bel twol
    Sukr twol

    Arch round 2
    A:
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (6, 2)1@4: (2)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Nukr round 2
    A:
    DiceRolls: 2@1 3@3; Total Hits: 42@1: (1, 1)3@3: (3, 3, 5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

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