TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
Yunnan twol
NCM
2inf SHE > KWE
1fig YUN > KWE
Mobilize 4inf HUN
Collects 16 (tt)
For the record, I called off Calcutta due to being a block head and waiting a round too long and because I had a good shot at removing America from the high seas.
UK#4
UKP ipcs: 29
Buys:
1 fig (10)
6 inf (18)
, saves 1
Combat Moves:
2fig 1tac from IND to sz41 (1cv 1fig 1tac)
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 5)1@4: (1)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (1)1@4: (4)
15inf 1rtl from IND to BUR (1inf)
Rolls: 14@1 2@2; Total Hits: 314@1: (5, 6, 1, 1, 4, 3, 5, 5, 6, 6, 3, 4, 4, 2)2@2: (6, 2)
Rolls: 1@1; Total Hits: 01@1: (2)
Iraq (3inf)
1arm 1mec 2inf 2rtl (TRK) + 1inf (CPR)
Rolls: 2@1 4@2 1@3; Total Hits: 12@1: (4, 5)4@2: (4, 5, 5, 2)1@3: (6)
Rolls: 3@2; Total Hits: 13@2: (4, 1, 4)
Combat Moves:
1fig from IND to sz41 (1cv 1fig) [I suppose you take the Tac as casuality, otherwise I’ll re-roll)
Rolls: 1@3; Total Hits: 01@3: (6)
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5)
BUR twol
Iraq (2inf)
1arm 1mec 2inf 2rtl (TRK)
Rolls: 1@1 4@2 1@3; Total Hits: 11@1: (5)4@2: (4, 1, 6, 5)1@3: (4)
Rolls: 3@2; Total Hits: 13@2: (5, 6, 1)
oh Iraq should be 2@2 not 3@2 (I’m tired and clumsy) so I shouldn’t get hit back
1fig from IND to sz41 (1cv 1fig) [I suppose you take the Tac as casuality, otherwise I’ll re-roll)
Rolls: 1@3; Total Hits: 11@3: (3)
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (3)
BUR twol
Iraq (1inf)
1arm 1mec 2inf 2rtl (TRK)
Rolls: 1@1 4@2 1@3; Total Hits: 11@1: (6)4@2: (3, 1, 6, 4)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3)
Iraq taken with 1inf loss
sz41 survives with 1 empty CV
(or, if you want to take the first hit received on the CV and land the fig and tac in SUM, I’ll sink the CV and the transport and survive the fight with 1 fighter… up to you Jenn)
UKP convoy raid (up to 3 dmgs)
Rolls: 2@3; Total Hits: 12@3: (3, 6)
UKP collects:
10 from TTs, -1convoy raid = 9 IPCs
Mobilize 6inf 1fig IND
Adjusted UK income
SZ 41 OOL: CV, CV, Tac, Fig so SZ 41 should have a fighter and tactical bomber on Sumatra then.
Italy:
Buy(27)
COmbat Moves:
2 Infantry, 2 Fighters, Strategic Bomber to Yugo
2 Infantry, 2 Cruisers to Greece
5 Infantry, 4 Artillery, Mech, 3 Armor to Jordan
Combat:
Yugoslavia:
Attacker:
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (4, 1)2@3: (5, 3)1@4: (6)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 4)
Greece:
Attacker:
Rolls: 2@1 2@3; Total Hits: 12@1: (4, 2)2@3: (5, 1)
Defender:
Rolls: 1@3; Total Hits: 11@3: (1)
Jordan:
Attacker:
Rolls: 2@1 8@2 3@3; Total Hits: 42@1: (3, 4)8@2: (2, 6, 6, 3, 6, 4, 4, 2)3@3: (2, 5, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Collect: 5 Med, 5 Greece/Egypt/S. France, 18 TT = 28 IPC
Germany:
Buy(55)
Combat Moves:
Destroyer, Fighter, Tactical, 2 Strategic Bombers to SZ 109
3 Infantry, 2 Fighters, 2 Tactical Bombers to Hungary
2 Infantry, 2 Fighters, 3 Tactical Bombers to Poland
Combat:
SZ 109:
Attacker:
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (6)1@3: (2)3@4: (6, 6, 4)
Defender:
Rolls: 2@1; Total Hits: 12@1: (5, 1)
Poland:
Attacker:
Rolls: 3@1 2@3 2@4; Total Hits: 33@1: (6, 4, 4)2@3: (1, 6)2@4: (3, 1)
Defender:
Rolls: 4@2; Total Hits: 04@2: (6, 5, 6, 3)
Poland:
Attacker:
Rolls: 3@1 2@3 2@4; Total Hits: 13@1: (5, 5, 4)2@3: (6, 6)2@4: (6, 1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Hungary:
Attacker:
Rolls: 3@1 2@3 2@4; Total Hits: 23@1: (2, 6, 6)2@3: (3, 4)2@4: (4, 5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Build: 7 Infantry, 2 Artillery in Germany
Build: 3 Armor in W. Germany
Build: Destroyer in SZ 112
Collect: 5 Sweeden + 47 TT = 52 IPC
Gunna try going to sleep again…don’t forget to do Australia and France!
Anzac#4
IPCs: 27
1transport (7)
2dd (16)
Saves: 4 IPCs
Combat Moves:
1fig IND > sz41 sinks 2 transports
2fig IND + 1dd sz62 > sz42 (1dd 1transport)
Rolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (1, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
1inf via transport from CEL to JAV via transport (1inf)
sz42 cleared with 1dd lost
1inf via transport from CEL to JAV via transport (1inf)
Rolls: 1@1; Total Hits: 01@1: (5)
Rolls: 1@2; Total Hits: 01@2: (3)